martes, 4 de septiembre de 2018

Analog Computing Magazine - Full index

You can download the complete index here, or you can browse it online. Send any comments and corrections to lbaezaq @ gmail dot com


NO. 01 - JANUARY   1981
NO. 02 - MARCH     1981
NO. 03 - MAY       1981
NO. 04 - SEPTEMBER 1981
NO. 05 - JANUARY   1982
NO. 06 - MAY       1982
NO. 07 - SEPTEMBER 1982
NO. 08 - NOVEMBER  1982
NO. 09 - JANUARY   1983
NO. 10 - MARCH     1983
NO. 10 - MARCH     1983
NO. 11 - MAY       1983
NO. 12 - JULY      1983
NO. 13 - SEPTEMBER 1983
NO. 14 - NOVEMBER  1983
NO. 15 - JANUARY   1984
NO. 16 - FEBRUARY  1984
NO. 17 - MARCH     1984
NO. 18 - MAY       1984
NO. 19 - JUNE      1984
NO. 20 - JULY      1984
NO. 21 - AUGUST    1984
NO. 22 - SEPTEMBER 1984
NO. 23 - OCTOBER   1984
NO. 24 - NOVEMBER  1984
NO. 25 - DECEMBER  1984
NO. 26 - JANUARY   1985
NO. 27 - FEBRUARY  1985
NO. 28 - MARCH     1985
NO. 29 - APRIL     1985
NO. 30 - MAY       1985
NO. 31 - JUNE      1985
NO. 32 - JULY      1985
NO. 33 - AUGUST    1985
NO. 34 - SEPTEMBER 1985
NO. 35 - OCTOBER   1985
NO. 36 - NOVEMBER  1985
NO. 37 - DECEMBER  1985
NO. 38 - JANUARY   1986
NO. 39 - FEBRUARY  1986
NO. 40 - MARCH     1986
NO. 41 - APRIL     1986
NO. 42 - MAY       1986
NO. 43 - JUNE      1986
NO. 44 - JULY      1986
NO. 45 - AUGUST    1986
NO. 46 - SEPTEMBER 1986
NO. 47 - OCTOBER   1986
NO. 48 - NOVEMBER  1986
NO. 49 - DECEMBER  1986
NO. 50 - JANUARY   1987
NO. 51 - FEBRUARY  1987
NO. 52 - MARCH     1987
NO. 53 - APRIL     1987
NO. 54 - MAY       1987
NO. 55 - JUNE      1987
NO. 56 - JULY      1987
NO. 57 - SEPTEMBER 1987
NO. 58 - OCTOBER   1987
NO. 59 - APRIL     1988
NO. 60 - MAY       1988
NO. 61 - JUNE      1988
NO. 62 - JULY      1988
NO. 63 - AUGUST    1988
NO. 64 - SEPTEMBER 1988
NO. 65 - OCTOBER   1988
NO. 66 - NOVEMBER  1988
NO. 67 - DECEMBER  1988
NO. 68 - JANUARY   1989
NO. 69 - FEBRUARY  1989
NO. 70 - MARCH     1989
NO. 71 - APRIL     1989
NO. 72 - MAY       1989
NO. 73 - JUNE      1989
NO. 74 - JULY      1989
NO. 75 - AUGUST    1989
NO. 76 - SEPTEMBER 1989
NO. 77 - OCTOBER   1989
NO. 78 - NOVEMBER  1989
NO. 79 - DECEMBER  1989


ANALOG COMPUTING NO. 01 - JANUARY 1981

ARTICLES
Parlez-vous PASCAL? .............Charles Bachand   6
LISTEN/Music Composer ...........Mike Des Chenes  11
Basic Sounds ........................Russ Walter  13
Five Star Treks, Count 'Em, Five! ....Lee Pappas  22
How To Almost Become A Star Commander ..........
......................................Lee Pappas  24
Video Computer System Update .............ANALOG  25
Graphically Speaking ................Russ Walter  28
ATARI Stock & Bond Analysis ........Peter Pappas  33
Bugs & Bytes ....................Mike Des Chenes  34
In The Spotlight .........................ANALOG  38

REVIEWS & PROFILES
ATARI NEWS .....................................   3
New Products ...................................   5
Tank Trap Review ...............................  10
Kurta Graphics Tablet Review ...................  16
Mountain Shoot Review ..........................  18
IRIDIS #2 Tutorial Review ......................  19
810 & DOS II Review ............................  23
ATARI Mailing List Review ......................  33
VISICALC .......................................  38

PROGRAM LISTINGS
BLOCKED (game) .....................David Bohlke  15
Maze Rider (game) ...............Charles Bachand  26
SUB (game) ...........................Lee Pappas  39


ANALOG COMPUTING NO. 02 - MARCH 1981

FEATURES/ARTICLES
Disk Files: Using Note & Point ......Jerry White  10
You're Wasting Arrays ...........Charles Bachand  12
Player/Missile Graphics .............Joseph Trem  18
Unleash the Power of ATARI's CPU .....Ed Stewart  20
A Graphics Clipping Routine ..........Tom Hudson  28
Machine Language to BASIC Conversion............
....................................Paul Hoffman  43
Assembler/Editor: A Non-Tutorial ...............
.................................Charles Bachand  44

REVIEWS/PROFILES
Decision Maker ..................Mike Des Chenes  23
ATARI Energy Czar ...............Mike Des Chenes  33
Mosaic 16K Memory Upgrade Kit ........Tom Hudson  34
CE Software: War At Sea ..............Lee Pappas  35
ATARI Calculator ...................Peter Pappas  38
VersaWare: Mind Bogglers-1 ......Mike Des Chenes  40
The ATARI printers: 820, 822, 825 ..............  41

PROGRAM LISTINGS
Balance Your Checkbook ..........Charles Bachand  15
Cannon Dual ........................David Bohlke  21
Music Decomposer ................Charles Bachand  24
Download Terminal! .....Bob Hartman & Lee Pappas  36

COLUMNS
Editorial .......................Mike Des Chenes   2
Reader Comment .................................   3
ATARI News .....................................   7
New Products ...................................   8
Rumors .........................................  13
The Game Room .......................Tom Repstad  30
VCS Update ...........................Lee Pappas  26
LISTEN ..........................Mike Des Chenes  24
User Groups ....................................  35
Bugs & Bytes ...................................  46
In The Spotlight ...............................  48


ANALOG COMPUTING NO. 03 - MAY 1981

FEATURES/ARTICLES
Bassnotes In BASIC ..................Jerry White  14
32K Boards: A Profile ................Lee Pappas  41
LANGUAGES:
Assembler/Editor: A Non-Tutorial ...............
.................................Charles Bachand  16
Quality Software Assembler ......Charles Bachand  17
BASIC A+ .Jerry White ..........................  29
Program In Style .....................Lee Pappas  44

REVIEWS/PROFILES
LJK Word Processor .................Tony Messina  19
Swifty Software File-It .........Mike Des Chenes  26
ATARI Touch Typing ..................Bill Latino  27
ATARI Missile Command ................Lee Pappas  30
Target Blockade & Battle Warp ........Phil Baker  36

PROGRAM LISTINGS
Systems Status ...................Robert Hartman  13
Towers of Hanoi ...................Ricky Knopman  23
Target Shoot ........................Steve Smith  32
Sketch Pad ......................Henrique Veludo  34
Upload Terminal! .................Robert Hartman  38

COLUMNS
Editorial ............................Lee Pappas   4
Reader Comment .................................   6
ATARI News .....................................   9
Rumors .........................................   9
New Products ...................................  10
VCS Update ...........................Lee Pappas  25
Bugs & Bytes ....................Mike Des Chenes  43


ANALOG COMPUTING NO. 04 - SEPTEMBER 1981

FEATURES/ARTICLES
Basic Disk Utilities ................Jerry White  14
Assembler/Editor Non-Tutorial ...Charles Bachand  50
OUTER SPACE ACTION: ............................  31
Sands of Mars ......................Tony Messina  32
Starbase Hyperion ................Mike DesChenes  34
Starship Duel ....................Mike DesChenes  35
Lunar Lander .....................Mike DesChenes  35
Conflict 2500 ......................Leslie Lakow  36
Rescue at Rigel .................Charles Bachand  36
Galactic Quest .......................Lee Pappas  37
Asteroids ............................Lee Pappas  37
Space Chase ......................Mike DesChenes  38

REVIEWS/PROFILES
Spellbound ...........................Phil Baker  15
AstroQuotes .........................Jerry White  17
Text Wizard .........................Bill Latino  19
ATARI Spanish ....................Mike DesChenes  39
CCA Data Management ................Steve Singer  45
Versawriter ......................Mike DesChenes  47

PROGRAM LISTINGS
Darts .............................Ricky Knopman  16
Morse 800 .....................Robert E. Alleger  22
Program Condenser ...............Modesto Alvarez  30
Comp III ...........................David Bohlke  40
Lister ..............................Bob Hartman  49

COLUMNS
Editorial .......................Mike Des Chenes   4
Reader Comment .................................   5
Atari News .....................................   9
New Products ...................................  11
Game Room ...........................Tom Repstad  27
VCS Update .....................................  43
Bugs & Bytes .....................Mike DesChenes  54


ANALOG COMPUTING NO. 05 - JANUARY 1982

FEATURES/ARTICLES
3-Dimensional Graphs .................Tom Hudson  14
Stopwatch ........................Craig Patchett  28
Player Missile Graphics ..........Robert LaFerla  33
Non-Tutorial IV .................Charles Bachand  38
Atari Display List ...............Craig Patchett  43
Custom Characters Graphics .........Tony Messina  50
More on Peeks and Pokes ............George Smith  12
Laser Disk ..........................Bill Latino  20
Asteroids Controller ...............Rick Rowland  62

REVIEWS/PROFILES
Shooting Gallery ...................Tony Messina  17
Jawbreaker ..........................Phil Shafer  18
Eastern Front .......................Jerry White  22
Filemanager 800 ....................Tony Messina  23
Fantasyland 2041 .................Craig Patchett  26
Atari Graphics Package ...............Tom Hudson  48
Dynacomp Text Editor ................Bill Latino  61
Trick Tutorials .....................Jerry White  62

PROGRAM LISTINGS
Mailing List ....................Garry J. Patton  53

COLUMNS
Editorial ............................Lee Pappas   4
Reader Comment .................................   5
Atari News .....................................   9
New Products ...................................  10
VCS Update ...........................Lee Pappas  37


ANALOG COMPUTING NO. 06 - MAY 1982

FEATURES/ARTICLES
Using Display List Interrupts ....Joseph T. Trem  24
Run BASIC Automatically .........Indy ATARI Club  33
Assembler Code Subroutine Adder .......Sol Guber  34
Pirating! ......................................  39
Speeding up BASIC .................Robert Rochon  45
Variable Lister ....................Tony Messina  46
Non-Tutorial V ..................Charles Bachand  50
A Low Bucks Memory Upgrade .........Robert Meyer  68
Disk Menu .......................Henrique Veludo  70

REVIEWS/PROFILES
Pool 1.5 .............................Tom Hudson  12
PacMan & Centipede ...................Lee Pappas  13
Intec 48K Board ......................Tom Hudson  51
Assem/Ted ..........................Tony Messina  53
Caverns of Mars ................Shimane Oderkirk  56
Dodge Racer ........................Tony Messina  57
Nuke Sub/Galaxy Defender ...........Tony Messina  58
Crush, Crumble & Chomp .............Tony Messina  60
Graphics Composer .....................Phil Mork  62
House of Usher ..............David & Sandy Small  63
Protector ........................Craig Patchett  66

PROGRAM LISTINGS
Maniac .............................Rick Messner  14
Typing Trainer ...........................Regena  28

COLUMNS
Editorial ........................Mike DesChenes   2
Reader Comment .................................   3
Benioff At Large ...............................   7
New Products ...................................   9
The Program Doctor .............................  21
VCS Update ...........................Lee Pappas  49


ANALOG COMPUTING NO. 07 - SEPTEMBER 1982

FEATURES/ARTICLES
ATARI:2019 ....................Patrick J. Kelley  12
Restore Your Mental Health .........Mike Sueirro  19
The Program Doctors at C.E.S. ..................
............................Marcia and Gary Rose  45
Non-Tutorial VI .................Charles Bachand  60
Stereo Graphics Tutorial .........Brian Moriarty  68
Make Your Own 3-D Glasses ........Brian Moriarty  70
BASIC Crossword Puzzle .............Peggy Knoble  71

REVIEWS/PROFILES
K-Dos ...............................Jerry White  10
Raster Blaster ..............The Program Doctors  22
The Percom Double-Density Disk Drive ...........
................................Winston Lawrence  57
APX Stereo Graphics Package ......Brian Moriarty  66

PROGRAM LISTINGS
BUNCRUSH Tony Messina ..........................  13
Dino Battle ......................Art V. Cestaro  26
Faster Character Dumps ...........Joseph T. Trem  32
Soundlab .........................Dave Hallowell  34
Budget Worksheet .......................Aly Kahn  39
Multiprocessing .....................Mark Chasin  41
ATARI BASIC/
  Meets Complex Data Structures ................
..............................Raymond T. Tillman  49
Triple Threat Dice .............Michael A. lvins  63

COLUMNS
Editorial ............................Lee Pappas   4
Reader Comment .................................   5
Benioff at Large ...................Marc Benioff   9
New Products ...................................  11
Index to Advertisers ...........................  53
VCS Update ...........................Lee Pappas  54


ANALOG COMPUTING NO. 08 - NOVEMBER 1982

FEATURES/ARTICLES
Audio in your Programs ..............Marc Rossen  27
Mixing CTIA & GTIA Graphics .......William Hough  36
Relieve Your Floating Point Blues ..............
....................................Mike Sueirro  44
Beginner's BASIC ................Thomas Krischan  54
On Converting to ATARI Microsoft BASIC .........
................................Richard Kalagher  77
Missing Capabilities in ATARI BASIC ............
....................................Larry Seftor  88

REVIEWS/PROFILES
Programmer Aids ......................Tom Hudson  14
Budget Programs Review .....Marcia and Gary Rose  28
The Voicebox .....................Brian Moriarty  34
Trivia Trek ................Marcia and Gary Rose  35
Lisp .............................Carl Patterson  39

PROGRAM LISTINGS
Maniac in 32K ..................Stephen A. Vance   7
D:CHECK ............................Istvan Mohos  17
Utility #3:Disk Tool ...............Tony Messina  19
Stuntman .........................Steven Pogatch  31
Budget Worksheet II — Disk Version .....Aly Kahn  51
NOREM ...............................Jerry White  52
Graphic Violence .....................Tom Hudson  57
Color Slot Machine .............Michael A. Ivins  67
A Banner Banner Program ........Andrew Lieberman  74
Dungeons and Dragons Character Generator .......
......................................Bob Curtin  79
ATARI Symbol Demo ...................Craig Weiss  92

COLUMNS
Editorial ..............................Jon Bell   4
Reader Comment .................................   5
New Products ...............Marcia and Gary Rose   9


ANALOG COMPUTING NO. 09 - JANUARY 1983

FEATURES/ARTICLES
Left-Handed Joysticks ..............Darren Layne  23
D:CHECK/CONTROL CHARACTERS .....................  29
Questionnaire Contest ..........................  30
A Trip to the NIMITZ ...................Jon Bell  89
A.N.A.L.O.G.'s Top Ten Games ...................  95
Build a Keyboard for Your 400 ...Robert E. Meyer 102
ATARI in 1983 ........................Lee Pappas 117

REVIEWS/PROFILES
Miner 2049er .........................Tom Hudson  14
80-Column Board ..................Mike DesChenes  31
Monkey Wrench ........................Tom Hudson  40
Go Forth! ..........................William Volk  42
Master Memory Map ....................Tom Hudson  88
Letter Perfect .....................Tony Messina  91
Canyon Climber .....................Tony Messina  94

PROGRAM LISTINGS
Console Button Subroutine ...........Jerry White  11
Safryland ...................Peter Naleszkiewicz  25
Utility #3: Disk Tool Part 2 .......Tony Messina  33
The Black Rabbit .................Brian Moriarty  49
Forth — DOS ........................William Volk  55
Calendar Generator ................Michael Duboy  60
Burp! ...........................Charles Bachand  62
Letter Writer ....................Andrew S. Katz  67
Creator & Diety ....................William Volk  74
Harvey Wallbanger ...............Charles Bachand  80
Take-5 .............................Thomas Lewry  96
AUDCTL Demo .........................Jerry White 101
Dungeons & Dragons Housekeeping ......Bob Curtin 108
Creating an AUTORUN.SYS File .....John L. Eslary 115
Have The Computer Type It In .....Daryll Strauss 119

COLUMNS
Whither ATARI? (Editorial) .....................   4
Reader Comment .................................   9
New Products ................The Program Doctors  17
VCS Update ...........................Lee Pappas  77
Index to Advertisers ..........................  122


ANALOG COMPUTING NO. 10 - MARCH 1983

FEATURES/ARTICLES
The ATARI 1200XL .....................Lee Pappas  32
Accessing Bulletin Board Systems................
................................William W. Hough  49
The Challenge of the Quest .........Brad Griffin  56
Adventure Games Chart ..............Brad Griffin  59
Epson Printing Modes .........Thomas M. Krischan  61
A Lisp Tutorial ...................Ken Litkowski  85
The Percom Drive with Double-Sided Disks .......
.....................................Kevin Lever  92
Installing Your Own GTIA Chip ...Richard Herring  94
Beginner's Pilot .............Thomas M. Krischan 113

REVIEWS/PROFILES
Wayout ...........................Brian Moriarty  18
B Key 400 .....................Richard A. Benson  20
Scott Adams Adventures 1-12 ........Brad Griffin  98

PROGRAM LISTINGS
Utility #4: Disk Directory Dump ....Tony Messina  23
D:CHECK 2 ............................Tom Hudson  26
Magic Keypad ..........................Greg Peck  28
An Adventure Game .................Michael Duboy  44
A Master File Directory Using DMS ..............
..............................Marshall D. Abrams  64
Simple P/M Assembly Language .......Luke Lorusso  68
Moving Players in BASIC ..............Tom Hudson  73
The Halls of the ................Keith Evans and
  Leprechaun King ..................Ted Adkinson  79
Fill 'Er Up! .........................Tom Hudson 100
Word Square ...........................Sol Guber 110

COLUMNS
Editorial ..............................Jon Bell   6
Reader Comment .................................   8
New Products ................The Program Doctors  14
Index to Advertisers ..........................  116


ANALOG COMPUTING NO. 11 - MAY 1983

FEATURES/ARTICLES
The West Coast Computer Faire ..................  12
D:CHECK/C:CHECK and Control Characters .........  26
Strings in ATARI Basic .........Richard G. Lyons  35
What the Software Reviewers Are Saying
About Your Documentation ........Jessie Stephens  46
Copyright Basics ................Thomas Krischan  66

REVIEWS/PROFILES
ATARI Pascal —
A Good Product? ..............Raymond T. Tillman  42
BASIC Compilers —
A Comparative Review .............Brian Moriarty  59
Disk Backup Programs .............Brian Moriarty  72
The New AtariWriter Cartridge ......Dick Kushner 107

PROGRAM LISTINGS
C:CHECK ..............................Tom Hudson  16
BASIC Programming Techniques ....Thomas Krischan  20
Moving Missiles in BASIC .............Tom Hudson  29
Home Energy Consumption Analysis ....Joseph Harb  52
Utility No. 5: Memory Check ........Tony Messina  78
A Disk Cataloging               Thomas Ray Hamel
Utility .......................and Bert Williams  85
Adventure in the Fifth Dimension .Brian Moriarty  90
Graphics 7+ Handler ..................Tom Hudson  98
EPSET .............................Dick Tedeschi 112

COLUMNS
Editorial ..............................Jon Bell   6
Reader Comment .................................   8
Index to Advertisers ........................... 114


ANALOG COMPUTING NO. 12 - JULY 1983

FEATURES/ARTICLES
The New ATARI Computers ..............Lee Pappas  35
De Re Letter Perfect .........Arthur Leyenberger  43
ATARI Word Search ...............Marcy Caruthers  45
D:CHECK/C:CHECK and Control Characters .........  46
Notes to the ATARI Microsoft Basic
Instruction Manual ...............Gerald Despain  48
Our Game .............................Joel Gluck  98

REVIEWS/PROFILES
Suspended ........................Brian Moriarty  64
ATARI Books Reviewed ...........................
.......................Cris Popenoe & Lee Pappas  76
The Happy 810 Enhancement ........Brian Moriarty  81
Database Programs ...............Richard Herring  87
Omnimon! .........................Brian Moriarty 101
The ALOG Pagewriter ................Tony Messina 124
Bank Street Writer ...........Arthur Leyenberger 125

PROGRAM LISTINGS
Micropainter Pictures in BASIC .......Tom Hudson  24
GTIA Expansion Demo .................Andrew Katz  30
Sound Effector .............Sheila Neece Spencer  40
From Rags to Riches ..................Bob Curtin  52
Multicolor Screen Generator ....................
.............................Richard J. Kalagher  70
Total String Search ................Jerry Tucker  85
SNAIL ............................Brian Moriarty  94
ATARI's Multicolor Character Sets ..............
....................................Dave Plotkin 104
Livewire .............................Tom Hudson 110

COLUMNS
Editorial ............................Lee Pappas   8
Reader Comment .................................  10
New Products .................Marcia & Gary Rose  16
Index to Advertisers ........................... 132


ANALOG COMPUTING NO. 13 - SEPTEMBER 1983

FEATURES/ARTICLES
D:CHECK and Control Characters .................  20
The New ATARI Peripherals ............Lee Pappas  33
ATARI Graph .....................Marcy Caruthers  47
Fine Scrolling .....................Kyle Peacock 113

REVIEWS/PROFILES
Family Cash Flow .....................Bob Curtin  45
Electronic Arts/Games Review .....Brian Moriarty  53
Donkey Kong ..........................Tom Hudson  60
Pole Position ........................Lee Pappas  60
Dark Crystal .....................Brian Moriarty  65
BASIC Utilities Compared .....William J. Lambert  97
Alpha Shield .........................Dan Gutman 124
Starbowl Football ..................Kyle Peacock 126

PROGRAM LISTINGS
Observational Astronomy .............John Godbey  22
Livewire Paddle Default ..............Tom Hudson  43
Roundup Richard Loken ..........................  76
CIO Utilities ...............Richard Groszkewicz 103
Space Assault ......................Mike Walters 119

COLUMNS
Editorial ........................Brian Moriarty   8
Reader Comment .................................  10
New Products .................Marcia & Gary Rose  17
Our Game .............................Joel Gluck  49
Boot Camp ............................Tom Hudson  66
Ask Sally Forth .....................Sally Forth  91
Index to Advertisers ........................... 131


ANALOG COMPUTING NO. 14 - NOVEMBER 1983

FEATURES/ARTICLES
Fine Scrolling, Part 2 .............Kyle Peacock  25
D:CHECK/C:CHECK ................................  58
Control Characters .............................  99

REVIEWS/PROFILES
ATARI Logo .......................Brian Moriarty  19
Rhymes & Riddles ...................Edward Bever  28
Getaway ............................Kyle Peacock  30
Combat Leader ........................Pat Kelley  30
Drelbs ...............................Lee Pappas  48
The Austin 80-column Board .......Brian Moriarty  62
Monkeys, Math & Merriment .........Keith Valenza  66
ATARI 1020 Printer ...................Tom Hudson 109

PROGRAM LISTINGS
An Extra Graphics Mode .........Peter C. Budgell  22
Hexpad .........................Randal C. Gibson  37
Conversions ....................Arthur A. Nevola  53
Retrofire ............................Tom Hudson  70
Lumberjack ............Bernard Ertl & John Euker  94
Synchronizing Voice & Program in
ATARI Pilot .....................Richard Seltzer 100
mUse .............................Brian Moriarty 111
A Disassembler in ATARI BASIC ....Maurice Elliot 143

COLUMNS
Editorial ...........................Jon A. Bell   8
Reader Comment .................................  10
New Products .................Gary & Marcia Rose  13
Griffin's Lair (Educational Programs) ..........
..............................Brad Griffin, M.D.  41
Ask Sally Forth .....................Sally Forth  59
Boot Camp ............................Tom Hudson 125
Our Game .............................Joel Gluck 133
Index to Advertisers ........................... 150


ANALOG COMPUTING NO. 15 - JANUARY 1984

FEATURE ARTICLES
Transporting Programs to the 5200 ..............
...................................Claus Bucholz  59
Software Piracy: A Survey .........Allen Harberg  64
Disk Users: Don't Let This Happen ...Jerry White  94
Fine Scrolling Part III ............Kyle Peacock 104
Index to ANALOG Computing ........Brian Moriarty 131

PRODUCT REVIEWS
Professional Business Graphics .......Tom Kelley  14
Magic Storybook ....................Tony Messina  28
Rally Speedway .......................Lee Pappas  28
Star Trek Simulator ...........Patrick J. Kelley  30
Inside the New Atari 600XL .......Brian Moriarty  32
Eagles .............................Edward Bever  48

PROGRAM LISTINGS
BASIC Cassette Recovery ................Bob Fine  18
Knights and Chalices ..............Bruce Willard  74
Music Synthesizer ...................Ken Collier  83
Alternative Keyboard Handler ......Steven Howard  96
Bricklayer's Nightmare ............Gordon Robson 110

COLUMNS
Editorial ........................Brian Moriarty   8
Reader Comment .................................  10
Ask Sally Forth .....................Sally Forth  20
Griffin's Lair .............Braden Griffin, M.D.  24
Our Game .............................Joel Gluck  40
BASIC Training .......................Tom Hudson  50
Boot Camp ............................Tom Hudson 124
D:CHECK2/C:CHECK ...............................  70
Control Characters .............................  71
Index to Advertisers ........................... 139


ANALOG COMPUTING NO. 16 - FEBRUARY 1984

FEATURE ARTICLES
Build a Low-Cost Printer Interface .............
.................................Paul S. Swanson  36
Fine Scrolling, Part IV ............Kyle Peacock  98

PRODUCT REVIEWS
Crossword Magic (Softsmith) Braden Griffin, M.D.  28
Gateway to Apshai (Epyx) ........Charles Bachand  34
Action! (OSS) ....................Brian Moriarty  54
Prisoner II (Edu-Ware) ..............C.J. Thorns  62
Solo Flight (MicroProse) .............Lee Pappas  96
Paint (Atari) ................Arthur Leyenberger 106
Three New Games ...............Patrick J. Kelley 115

PROGRAM LISTINGS
Stars 3-D ........................Craig Patchett  16
D:CHECK2 ...........................Mohos/Hudson  20
C:CHECK ............................Mohos/Hudson  22
Bar Chart Subroutine ..........Thomas P. Newdome  30
10/7 Painter ......................Peter Budgell  48
Create-A-Font .......................Vince Erceg  72
XLDEMO ..............................Jerry White  84
Shooting Stars .......................Dennis Fox  87
Fast Repeat Key .............Sammie J. McCaa Jr. 112
Solid States .........................Tom Hudson 119

COLUMNS
Editorial ........................Brian Moriarty   8
Reader Comment .................................  10
New Products .........................Lee Pappas  12
Griffin's Lair .............Braden Griffin, M.D.  24
Our Game .............................Joel Gluck  42
BASIC Training .......................Tom Hudson  65
Ask Sally Forth .....................Sally Forth  80
Boot Camp ............................Tom Hudson 108
Index to Advertisers ........................... 124


ANALOG COMPUTING NO. 17 - MARCH 1984

FEATURES
Binary File Menu/Loader ........Richard Kalagher  32
Disk Miser ..........................Sait Heiman  39
How To Live Without DOS .............Dan Higgins  54
Introduction To Action! ..........Clinton Parker  58
Planetary Defense ................Bachand/Hudson  83

PRODUCT REVIEWS
Pascal 1.5 (Draper Software) .....Brian Moriarty  16
Operation Whirlwind (Broderbund) .....Pat Kelley  44
Lode Runner (Broderbund) .............Lee Pappas  53
Joust (Atari) ........................Joel Gluck  62
Silicon Warrior (Epyx) .............James Trunzo  65
Ms. PacMan (Atari) .................Kyle Peacock  67
New Disk Drives For The Atari ....Brian Moriarty  73
Encounter (Synapse) .................Carl Firman  77

COLUMNS
Editorial ........................Brian Moriarty   6
Reader Comment .................................   8
New Products .........................Lee Pappas  13
D:CHECK2/C:CHECK ...............................  15
Griffin's Lair ...............Braden Griffin, MD  22
Ask Sally Forth .....................Sally Forth  46
Control Characters .............................  66
BASIC Training .......................Tom Hudson  68
Our Game .............................Joel Gluck  78
Boot Camp ............................Tom Hudson  96


ANALOG COMPUTING NO. 18 - MAY 1984

FEATURES
Communication For
  The Handicapped ..................Michael Long  15
Crash Dive! ......................Brian Moriarty  44
H:BUG ................................Tom Hudson  78
Munch'In Climb'In ...................Mark Comeau  84
Introduction to Action! Part 2 ...Clinton Parker  91
File'em .............................Norman Hill  97

PRODUCT REVIEWS
Atari Book Reviews ...................Lee Pappas  12
Ultima I (Sierra On-Line) ...........Steve Panak  36
Ultima III (Origin Systems) ........Cliff Chaput  41
Gruds in Space (Sirius) ..............Pat Kelley  42
Robotron: 2084 (Atari) .............Kyle Peacock  75
Saigon: The Final Days
  (Adventure Int'l.) .................Ray Berube  76
The Return of Heracles
  (Quality Software) ............Mike Des Chenes  89
Planetfall (Infocom) ................Carl Firman  96

COLUMNS
In This Issue ....................Brian Moriarty   6
Reader Comment .................................   8
Griffin's Lair ...............Braden Griffin, MD  22
Boot Camp ............................Tom Hudson  28
Ask Sally Forth .....................Sally Forth  38
BASIC Training .......................Tom Hudson  68
Index to Advertisers ........................... 104


ANALOG COMPUTING NO. 19 - JUNE 1984

FEATURES
Darkness at Noon ...............................   7
Super Sine .....................Edward Loniewski  30
Battle in the B-Ring ................Lew Thomits  35
Bulletin Board Systems .........................  46
A Look at Modems ................Charles Bachand  48
Printer Interface Additions .....Charles Bachand  49
Public Domain Terminal Software ....Tony Messina  51
The Saturday Night Special ......Charles Bachand  54
Touch-Tone® Dialer ...................Tom Hudson  57
Educational Computer Games ......Richard Herring  63
Want to be a SYSOP? ...........Noel & Kim Thomas  74
Default .........................Charles Bachand  81
Siege ...............................Glen Raffel  84
Solid States Revisited ...............Tom Hudson  93

PRODUCT REVIEWS
Hayes 1200 Smartmodem (Hayes) ......Tony Messina  17
Microram 64K Memory Board (MPP) ......Ray Berube  28
TeleTari (Don't Ask) ...............Tony Messina  60
Chancellor of the Exchequer
(Mach-Ina) ...........................Bob Curtin  65
Bruce Lee (Datasoft) .............Mike DesChenes  67
MiG Alley Ace
(MicroProse) ..............Pat Kelley/Lee Pappas  78
BASIC XL (O.S.S.) ...............Robert L. Riggs  80
Dimension X (Synapse) ..........Robert T. Martin  88
Star League Baseball (Gamestar) ......Bob Curtin  91

COLUMNS
Reader Comment .................................  11
New Products .........................Lee Pappas  15
Our Game .............................Joel Gluck  19
Boot Camp ............................Tom Hudson  68
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 20 - JULY 1984

FEATURES
The Winners (ANALOG's Favorite Games) ..........  11
Buzz-zap! ............................David Karp  29
Bacterion! ........ Kyle Peacock with Tom Hudson  35
What Is It? .................... Larry W. Linson  51
AlterDOS ........................Gordon L. Banks  57
Auto Line Numbering+ ................. Sam Wiley  59
ConTEXT ..........................Vern L. Mastel  72
Stars 3-D in Action! ...........Donald E. Glover  82
Bounce in Action! .................David Plotkin  86
Scredit ...............................Ron Hodge  92

PRODUCT REVIEWS
Boulder Dash (First Star) ............Tom Hudson  19
Universe (Omnitrend Software) ........Ray Berube  33
Seven Cities of Gold
(Electronic Arts) ........... Arthur Leyenberger  66
Movie Maker (Reston Software) ........Bob Curtin  98

COLUMNS
Reader Comment .................................   6
Griffin's Lair ............ Braden Griffin, M.D.  14
Our Game ............................ Joel Gluck  28
C:CHECK/D:CHECK ................................  23
BASIC Training ...................... Tom Hudson  78
Boot Camp ............................Tom Hudson  76
Control Characters  ............................  94
Index to Advertisers ........................... 104


ANALOG COMPUTING NO. 21 - AUGUST 1984

FEATURES
The Atari 7800 ...............Arthur Leyenberger   8
Proset ........................Richard J. Browne  13
Selecting Your Perfect Printer ..... Steve Panak  21
Touch-Tone® Dialer Update ........... Tom Hudson  28
Avalanche ........................ Tommy Bennett  35
Matt*Edit .................Matthew J.W. Ratcliff  51
Graph E's ......................Robert E. Miller  59
Spy Plane ...........................Mark Comeau  75
The ANALOG Card File ............. David Plotkin  83
The ANALOG
Atari Printer Survey .............Mike DesChenes  87
The Fergee File Printer ....... John C. Ferguson  95

REVIEWS
Jungle Hunt (Atari, Inc.) ............Ray Berube  12
Spelling Checker Programs ... Arthur Leyenberger  25
Cut & Paste (Electronic Arts) ..................
..............................Arthur Leyenberger  71

COLUMNS
Reader Comment .................................   6
New Products .........................Lee Pappas  11
Griffin's Lair .............Braden Griffin, M.D.  15
D:CHECK/C:CHECK ................................  27
Boot Camp ............................Tom Hudson  90
Index to Advertisers ........................... 104


ANALOG COMPUTING NO. 22 - SEPTEMBER 1984

FEATURES
Spelling.SAM .........................Ed Rybczyk  13
Balldrop .........................Bill Boegelein  18
Spanish Study Guide ...............Larry Nocella  21
Math Attack ........................Manny Miller  23
Micro-Puzzler ...................Larry G. Hearin  34
Air Attack ..........................Scott Sheck  39
The New Atari (CES Report) ...Arthur Leyenberger  47
Word Scramble ..................Steven T. Murphy  52
Create-A-Font Datamaker ...........E K Garringer  57
Typing Evaluator .............William Abell, Jr.  60
Money Hungry ...................Donald P. Murphy  63
Sound FX ...........................John Carmody  72
Son of Solid States ..................Tom Hudson  79
Mathman ....................Francisco R. Moncada  85
The Reading Program ..................Ed Rybczyk  91

REVIEWS
The New Letter Perfect
(LJK, Inc.) ..................Arthur Leyenberger  10
Printer Interfaces ..............Charles Bachand  31
Gyruss (Parker Bros.) ................Tom Hudson  89

COLUMNS
In This Issue .......................Jon A. Bell   4
Reader Comment .................................   5
Griffin's Lair .............Braden Griffin, M.D.   7
D:CHECK/C:CHECK ................................  43
Boot Camp ............................Tom Hudson  74
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 23 - OCTOBER 1984

FEATURES
A No-Frills Alternate Cursor .........Tom Hudson  15
Climber ..............................John Hanke  24
Minicomp ...........................David Bohlke  29
P/M Creator/Animator ...............Scott Scheck  33
Fire Bug ............Kyle Peacock and Tom Hudson  39
Another BASIC Bug ................R. T. Dolbeare  56
Graphics 8 Character Generator .......Tom Hudson  57
Dark Horse ...Kenneth Amidon and Wayne Underwood  65

REVIEWS
Casadapter (Sar-An) ..............Ruth Ann Stone  17
Family Finances (Atari) ..............Bob Curtin  55
TOP-DOS (Eclipse Software) ......Charles Bachand  75
Donkey Kong Junior (Atari) ...........David Shen  79
ATR-8000 (Southwest Microcomputer) Philip Altman  85
Dr. Wacko's Guide to Your Atari
  (Addison-Wesley) ................Stephen James  88

COLUMNS
Editorial ...........................Jon A. Bell   4
Reader Comment .................................   6
Griffin's Lair .............Braden Griffin, M.D.   8
New Products .........................Lee Pappas  12
Ask Mr. Forth .....................Donald Forbes  18
C:CHECK/D:CHECK ................................  25
Boot Camp ............................Tom Hudson  80
Control Characters .............................  83
BASIC Training .......................Tom Hudson  90
Index to Advertisers ...........................  95


ANALOG COMPUTING NO. 24 - NOVEMBER 1984

FEATURES
AtariCon Report ..............Arthur Leyenberger  17
Bopotron! ..........................Kyle Peacock  33
Circuit Database ...............Randolph Constan  39
XL-DOS ..............................Robert Luce  51
Cassette Compressor ..............Harold Johnson  55
BOFFO! ...............................Tom Hudson  58
Bopotron Construction Set ..........Kyle Peacock  63
Bopotron Construction Set — Layout Sheet .......  69
Race in Space ...................Charles Bachand  72
Unicheck .............................Tom Hudson  90
An Interview with Free Fall Associates:
  Jon Freeman and
  Anne Westfall ..............Arthur Leyenberger  97

REVIEWS
A Software Cornucopia:
  Pengo (Atari), Infidel (Infocom),
  Mr. Robot (Datamost), Flak (Funsoft),
  and Questron (SSI) ................Steve Panak  27
Archon II: Adept (Electronic Arts) .............
..................................Patrick Kelley  83

COLUMNS
Reader Comment .................................   4
Griffin's Lair .............Braden Griffin, M.D.   8
New Products .........................Lee Pappas  14
Ask Mr. Forth .....................Donald Forbes  20
BASIC Training .......................Tom Hudson  86
Index to Advertisers ........................... 104


ANALOG COMPUTING NO. 25 - DECEMBER 1984

FEATURES
Weather Forecaster .............Steven B. Newman  30
Reckless Racer ....................David Plotkin  34
Androton David Bohlke ........................... 40
An Atari BASIC Tutorial — Part 1 ..Philip Altman  65
Atari Stocking Stuffers ......Arthur Leyenberger  69
Miner Jack ........................Randy Schulze  73
No More Key Click .................Doron Gartner  77
Guide to Atari Computer Publications
  — Part 3 ...........................Lee Pappas  80
Adding BASIC Function Keys .....Steve Prokopchuk  87

REVIEWS
Ramrod XL (Newell Industries) ........Tom Hudson  10
Hometerm (Batteries Included) ..........Ron Luks  13
XL Boss (Allen Macroware) ...Matthew J. Ratcliff  21
U-Print (Digital Devices Corp.), Interfast-I
  (Advanced Interface Devices) .................
.................................Charles Bachand  38
The Season's Software Sampler:
  One on One (Electronic Arts), Summer Games
  (Epyx), The Arcade Machine (Broderbund),
  Cohen's Towers (Datamost), Cosmic Tunnels
  (Datamost), Puzzle Panic (Epyx) ...Steve Panak  50
Financial Cookbook
  (Electronic Arts) ..........Arthur Leyenberger  83

COLUMNS
In This Issue ..................................   4
Reader Comment .................................   6
Griffin's Lair .............Braden Griffin, M.D.  18
CHECKSUM DATA ..................................  20
Ask Mr. Forth .....................Donald Forbes  24
Control Characters .............................  37
Boot Camp ............................Tom Hudson  57
BASIC Training .......................Tom Hudson  90
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 26 - JANUARY 1985

FEATURES
Atari: 1985 .........................Jon A. Bell  13
The New Atari: An Interview
  with Jack Tramiel ............................
...................Lee H. Pappas and Jon A. Bell  14
Popcorn .................Mark and Kathy Sloatman  27
An ANALOG Computing Tutorial:
  Painless Player Mover ......Chester C. Walters  37
Magic Palette ......Michael and Bernard Mikowski  52
Bopotron:
  The New Levels .......ANALOG Computing Readers  54
An Atari BASIC Tutorial — Part 2 ..Philip Altman  59
Atari Graphics Overlay .............Jeff Brenner  67
PuLse in Action' .....................Joel Gluck  79
Robot Raid .......................Charles Kormos  81

REVIEWS
Enchanter and Sorcerer (Infocom) ...Matt Hillman  49
Okimate 10 Color Printer (Okidata) .............
.................................Charles Bachand  66

COLUMNS
Reader Comment .................................   6
Unicheck/Control Characters ....................  10
New Products ......................Lee H. Pappas  11
Ask Mr. Forth .....................Donald Forbes  18
Griffin's Lair ..........Braden E. Griffin, M.D.  23
BASIC Training .......................Tom Hudson  74
Boot Camp ............................Tom Hudson  85
Index to Advertisers ...........................  92


ANALOG COMPUTING NO. 27 - FEBRUARY 1985

FEATURES
Numeric Keypad ................Jonathan Buckheit  13
Instant Renumber .................Angelo Giambra  18
Extending Your DOS Directory .....Roland S. Chan  31
Screenmaker ......................Vern L. Mastel  36
More Fun with Bounce! (in Action!) ...Joel Gluck  43
English Error Messages
in BASIC .....................Stephen Prokopchuk  49
Word Adventure .................Stephen D. Groll  52
Adventure at Vandenberg A.F.B ........Tom Hudson  73
MicroCheck .......................Clayton Walnum  81

REVIEWS
F-15: Strike Eagle (Microprose) ..........................Patrick J. Kelley  40
Flight Simulator II (SubLOGIC) ........Jim Haney  58

COLUMNS
Editorial ...........................Jon A. Bell   4
Reader Comment .................................   6
Unicheck .......................................   8
New Products ......................Lee H. Pappas  10
Ask Mr. Forth ..................Donald J. Forbes  26
Talk to ANALOG Computing .......................  30
Boot Camp ............................Tom Hudson  61
BASIC Training .......................Tom Hudson  68
Index to Advertisers ...........................  92


ANALOG COMPUTING NO. 28 - MARCH 1985

FEATURES
Winter CES Report ................Lee Pappas and   4
                              Arthur Leyenberger
MicroDOS XL ......................Walter D. Lord  16
Monthly Mortgage Calculator ........Amy H. Krohn  26
Demon Birds ..........................Dan Bullok  42
MicroCheck Part 2 ................Clayton Walnum  49
TwoGun .............................Conrad Tatge  73
Cascade ..............................Neil Simms  80

REVIEWS
Field of Fire (S.S.I.) ........Patrick J. Kelley  15
HomePak (Batteries Included) ...................
..............................Arthur Leyenberger  29
The Tax Advantage
  (Continental Software) ........Karl E. Wiegers  33
Your Personal Net Worth
  (Scarborough Systems) ..............Bob Curtin  37
A Word Processing Trilogy:
  Homeword (Sierra On-Line), Super-Text (Muse
  Software), The Writer's Tool (O.S.S.) ........
......................................Bob Curtin  57
Smoothwriter (Digital Deli) .......Keith Valenza  65
CityWriter (Software City) ...Arthur Leyenberger
Cabin Fever Fantasies:
  Spelunker (Broderbund), Cutthroats (Infocom),
  Galactic Adventures (S.S.I.),
  Quest of the Space Beagle (Avalon Hill),
  S.S. Achilles (Beyond Challenging) ...........
.....................................Steve Panak  86

COLUMNS
Reader Comment .................................   6
New Products ...................................   9
Griffin's Lair ..........Braden E. Griffin, M.D.  11
Unicheck .......................................  24
Boot Camp ............................Tom Hudson  68
Index to Advertisers ...........................  92
Reader Service .................................  93


ANALOG COMPUTING NO. 29 - APRIL 1985

FEATURES
Winter CES: Part 2 ...........Arthur Leyenberger   4
RAMCHECK .........................Angelo Giambra  19
RAM Operating System
  for Atari XLs ...................Ken Alexander  22
MaxiCopy .........................Grant Albrecht  25
Extended Calculations ...............Donny Cherf  30
XL Compatibility .................Dwight Stanley  34
Dragonlord .......................Clayton Walnum  38
XL Expansion Connector ......Michael Alan Barton  48
Revive
  A disk file recovery utility ....Philip Altman  55
Cheep Talk: Build your own
  speech synthesizer ........Lee Brilliant, M.D.  59
B-Line ...........................Angelo Giambra  73


REVIEWS
Software Movies: Visualizer
  (Maximus) ..................Arthur Leyenberger  89
Suspect (Infocom, Inc.) ..............Ray Berube  47

COLUMNS
Reader Comment .................................   6
Griffin's Lair ..........Braden E. Griffin, M.D.   9
Ask Mr. Forth .....................Donald Forbes  13
Unicheck .......................................  32
The End User .................Arthur Leyenberger  68
Boot Camp ............................Tom Hudson  71
Index to Advertisers ...........................  92
Reader Service .................................  93


ANALOG COMPUTING NO. 30 - MAY 1985

FEATURES
BASIC AUTORUN.SYS File .............Chet Walters  11
  A short autoboot file using any BASIC program with
  any filename.
Basic Burger ....................David H. Butler  35
  A commercial quality game demonstrating 
  player/missile handling, combined with an
  excellent tutorial.
Z-Plotter ...........................David Bader  46
  An easy to use program which allows you to make 
  three dimensional graphs in high resolution mode.
Boulder Bombers ......................Mark Price  56
  An exciting cooperative/competitive game for one 
  or two players, as you attempt to clear a 
  rock-filled canyon.
Loan Shark ........................Marty Schmidt  76
  How would you like to calculate loan payments, 
  interest rates and other financial unknowns—
  easily?
Two-Fifty-Six ..................Graham L. Potter  85
  Exhibits all of your Atari's 256 colors on the 
  screen simultaneously.

REVIEWS
US Doubler ......................Russell Haupert  54
  (ICD. Inc.)
  Allows your 1050 disk drive to enjoy true double 
  density and increases the data transfer rate.
Tax Command .....................Karl E. Wiegers  66
  (Practical Programs, Inc.)
  An inexpensive tax preparation program primarily
  designed for Form 1040.

REVIEWS continued
Panak Strikes! ......................Steve Panak  69
  Steve reviews Realm of Impossibility (Electronic
  Arts), The Scrolls of Abadon and Beach-Head
  (Access Software}, Spy vs Spy (First Star 
  Software), and The Serpent's Star (Broderbund).
Enhancements to BASIC ................Bob Curtin  82
  (First Byte)
  This program will integrate new features into your
  existing BASIC, making it far more versatile.

COLUMNS
Editorial ......................................   5
Reader Comment .................................   6
New Products ...................................   8
Griffin's Lair ..........Braden E. Griffin, M.D.  14
Ask Mr Forth ......................Donald Forbes  19
On-Line ............................Russ Wetmore  28
The End User .................Arthur Leyenberger  32
Unicheck .......................................  34
Index to Advertisers ...........................  88
Reader Service .................................  89


ANALOG COMPUTING NO. 31 - JUNE 1985

FEATURES
Unicheck .............................Tom Hudson  13
  ANALOG Computing's fastest checksum program—
  includes new revisions.
R.O.T.O. ............................Mike Stortz  25
  A dynamic arcade-style game written in Action!—
  with plenty of it.
Lunar Patrol .................Michael J. Coulson  41
  Set 'er down on the pad...after you've maneuvered 
  past cavern walls and docked with fuel depots. Ten 
  different screens will challenge you.
Lazer Type ................Matthew J.W. Ratcliff  51
  Become a master at blasting the Fiendish Fontoids 
  and you'll be a super typist as well.
Personal Planning Calendar ........Wayne Gautney  57
  Who said your Atari doesn't do windows? With this 
  program, you'll never have an excuse to forget a 
  birthday or miss an appointment.
V: A Memory Storage Device ........Philip Altman  71
  Turn unused memory into a working storage device 
  for temporary program storage or merging files.
Atari Clock ...................Jonathan Buckheit  74
  Display a real-time clock that remains on-screen 
  whether you're in BASIC, DOS or any graphics mode.
ATASCII Animation ...................Mark Comeau  80
  Allows you to take advantage of the graphics 
  characters and editing features of your computer, 
  to create animation or fast title screens and
  displays.

REVIEWS
Astra 1620 ............................Jim Haney  39
  (Astra Systems, Inc.)
  If your Atari applications require two disk 
  drives, the Astra 1620 is worth close examination.
Panak Strikes! ......................Steve Panak  67
  Our midwestern critic looks at Stealth 
  (Broderbund), Bounty Bob Strikes back (Big Five 
  Software), and Conan (Datasoft).

COLUMNS
Editorial ...........................Jon A. Bell   4
Reader Comment .................................   6
New Products ...................................  10
Ask Mr. Forth .....................Donald Forbes  19
On-Line ............................Russ Wetmore  36
The End User .................Arthur Leyenberger  62
Index to Advertisers ...........................  92


ANALOG COMPUTING NO. 32 - JULY 1985

FEATURES
Atari at Comdex .....................Jon A. Bell   4
  Tramiel and company take on the world at Comdex,
  with good results and some surprising 
  announcements.
Access III ........................Matthew Jones  15
  Now you can transfer your DOS III files to DOS 2.0
  with this easy-to-use utility.
Home-made Translator .............Angelo Giambra  28
  The best "XL translator" available—and it's right 
  here in the pages of ANALOG Computing. Runs any 
  400/800 software on your XL.
Color the Shapes ......................Sol Guber  35
  More a puzzle than a game, this Action! program 
  will challenge users of any age.
Cosmic Defender.......................Phill Roey  41
  This month we uphold our reputation for the best
  games with a tough space challenge. Blast the
  asteroids and alien ships as you maneuver through
  energy barriers.
Atari's 520ST Our First Look ........Torn Hudson  51
  Tom examines the strengths and weaknesses of the
  latest flagship in the Atari line. The first
  in-depth look at using and programming Digital 
  Research's GEM (Graphics Environmental Manager).
Programming as if you're
your own worst enemy .................Jim Dunion  57
  Our West Coast Editor whimsically analyzes the 
  problems of programming.
Supereversion ...................Phillip Burgess  70
  An Atari computer adaptation of the classic board 
  game, Othello.

FEATURES continued
AtariWriter Printer Driver .........C. D. Welker  76
  A handy tool allowing you to use non-Atari
  printers with the AtariWriter word processor.

REVIEWS
Magniprint II .............Frederick D. Oldfield  13
  (Alpha Systems)
  Allows you to make hard copy prints of screens
  created with nearly any graphics program on the
market.
War in Russia ........................Bob Curtin  68
  (Strategic Simulations, Inc.)
  A simulation that features high resolution, full
  color and a scrolling map. The game's based on
  Operation Barbarossa, the German invasion of the
  Soviet Union in 1941.
Dragonriders of Pern ..............Randy Mumford  91
  (Epyx)
  The official computer game based on the series of
  fantasy novels by Anne McCaffrey.

COLUMNS
Reader Comment .................................   6
New Products ...................................   9
Griffin's Lair ..........Braden E. Griffin. M.D.  11
On-Line ............................Russ Wetmore  23
Index to Advertisers ...........................  92


ANALOG COMPUTING NO. 33 - AUGUST 1985

FEATURES
A Visit to Chicago: Arthur Leyenberger
The Summer                                   and
Consumer Electronics Show ............Lee Pappas   4
  What's new and what's not at the biggest
  electronics show in the US.
An Introduction to MIDI ..........Craig Patchett  13
  An explanation of MIDI and how it functions with
  your computer.
BASIC Bug Exterminator ...........Angelo Giambra  20
  This handy program will fix four of the known bugs
  in Atari BASIC, including the infamous lock-up
  problem.
Note Master .........................Chuck Rosko  28
  A one-player musical game designed to test your
  memory and ability to recognize tones and
  corresponding notes.
Syntron ..............................Jon Snyder  39
  Our assembly language game of the month pits you
  against the hordes of menacing and deadly 
  Syntroids.
C.COM ................................Rich Moore  57
  A machine language disk file utility which
  occupies only seven sectors.
Keyboard Encoding for
Computer Music Applications
Part 1 .............................Mario Perdue  63
  How to interface your Atari to an organ-style
  keyboard, enabling it to emulate a standard 
  musical instrument.
Assemble Some Sound
Part 1 ..........................Karl E. Wiegers  83
  Fundamentals of sound generation in assembly, with
  examples to adapt for audio effects in your own
  programs.

REVIEWS
MIDIMATE and MIDITRACK II ........Craig Patchett  26
  (Hybrid Arts)
  We look at the only MIDI interface currently
  available for the 400/800/XL/XE line.
Panak Strikes .......................Steve Panak  51
  Five entertainment programs are reviewed this
  month: Moon Patrol (Atari Corp.), Trolls and 
  Tribulations (Creative Software), Blue Max 2001 
 (Synapse), The Dallas Quest (Datasoft)
  and Zone Ranger (Activision).
Mince ................................Tom Hudson  55
  (Mark of the Unicorn)
  The first look at ST software—Tom examines an
  extremely powerful text editor for the 5205T
  computer.
Rescue on Fractalus and
Ballblazer ...................Arthur Leyenberger  81
  LucasfIlm Ltd.'s two games have been a long time
  in coming...but do they live up to expectations?

COLUMNS
Reader Comment .................................   6
Griffin's Lair ..........Braden E. Griffin, M.D.  17
Boot Camp ............................Tom Hudson  33
The End User .................Arthur Leyenberger  76
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 34 - SEPTEMBER 1985

FEATURES
Multiple Choice
Vocabulary Quiz ..........Alfred H. Filskov, III  15
  An easy and fun way to study and memorize word
  definitions.
Science Arcade ...........William J. Rooney, Jr.  22
  A profile of the Franklin Institute Science 
  Museum, Philadelphia.
Assemble Some Sound
Part 2 ..........................Karl E. Wiegers  25
  The conclusion of our article on sound effects in
  assembly language.
Dragon's Breath .................Larry W. Linson  39
  An educational thinking/learning game for kids.
Resident DOS 2.0 Mod  ........James G. Hollinger  49
  A RAM resident DOS utility which allows you lo 
  load DOS without the tiring wait for DUP to load in.
Keyboard Encoding for
Computer Music Applications
Part 2 .............................Mario Perdue  67
  The second in the series, covering the synthesizer
  program and how it works.
Elevator Repairman ................Fred Caprilli  73
  An arcade quality machine language game in which
  you play  Dan the Elevator Repairman. Your 
  mission: fix the lifts at the Polychromatic Hotel.
Number Catch .....................David L. Clark  81
  Catch the falling numbers being dropped by Mad
  Mordred the Magician, but watch out!...He can 
  change them into bombs, spiders or hats at the 
  last instant.

FEATURES continued
The Summer CES                Arthur Leyenberger
Part 2 ...........................and Lee Pappas  85
  This issue, we conclude our coverage of the Summer
  CES with a look at all the new software for the
  Atari XE computers.
Musorqa .............................Ron Torborg  89
  With this program and a touch tablet, you can turn
  your Atari computer into a mythical musical
  instrument.

REVIEWS
Panak Strikes! ......................Steve Panak  51
  Three entertainment programs are reviewed this
  month: Ghosthusters (Activision), Ghost Chaser
  (Artworx Software) and Mr. Do [Datasoft).

COLUMNS
Editorial ...........................Jon A. Bell   4
Reader Comment .................................   6
Griffin's Lair ..........Braden E, Griffin, M.D.  11
Boot Camp ............................Tom Hudson  33
The End User .................Arthur Leyenberger  62
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 35 - OCTOBER 1985

FEATURES
Hide and Seek .........................Greg Peck  23
  A nonviolent game, the goal is to match a small
  grid pattern to its counterpart in a much larger
  grid matrix.
The ANALOG Computing Pie Chart
Demo: An Inside Look .................Tom Hudson  38
  This article starts our coverage of ST programming
  with a complete discussion of a GEM application,
  written in C.
Printers Revisited .................Jim Pirisino  61
  An introductory guide to computer printers.
Bonk ................................James Hague  67
  A fast-moving arcade game for one player, this
  assembly language program pits you against deadly
  "electric whirlers."
G: A Printing Device for Epson/
Gemini Printers ..............Charles F. Johnson  81
  Here's a way to print any character your Atari can
  display on-screen, with custom/control characters
  and exact copies of graphics modes 0, 8 and 7+.
Turtle 1020 .........................Jason Leigh  88
  Turn your Atari 1020 printer/plotter into a
  turtle graphics output device "remotely
  controlled" via your keyboard.

REVIEWS
Panak Strikes! ......................Steve Panak  17
  Chess games are the topic this month—Sargon II 
  (Hayden Software), Chess (Parker Brothers) and 
  Chess (Odesta). Dig Dug (Datasoft) and Spy Hunter
  (Sega) are also examined.
Megafont II+ ........................Mark Weaver  30
  (XLent Software)
  Over ten character sets for your Epson/Gemini-
  compatible printer, plus graphics dump capability
  in four different sizes.

REVIEWS continued
SG-10 Printer ...................Jim Van Leeuwen  32
  (Star Micronics Inc.)
  This recently introduced Epson/Gemini-compatible
  printer boasts near letter quality in a dot-matrix
  format and can print at a fast 160 cps in normal
  text.
Home Accountant ..........Andrew J. Kennedy, Jr.  33
  (Continental Software)
  Touted as the preeminent financial software 
  package for the Atari, does it really live up to
  its manufacturer's claims?
Computer Eyes ................Arthur Leyenberger  53
  Capture any image from a video disk, VCR or video
  camera, and display it on-screen or print it out,
  using your Atari and this little gadget.
Atari 1027 Printer .................Robert Opitz  59
  (Atari Corp)
  A no-frills letter-quality printer at a good 
  price, but not without some shortcomings.

COLUMNS
Reader Comment .................................   4
New Products ...................................  10
Griffin's Lair ..........Braden E. Griffin, M.D.  13
The End User .................Arthur Leyenberger  46
On-Line ............................Russ Wetmore  97
Index to Advertisers ........................... 104


ANALOG COMPUTING NO. 36 - NOVEMBER 1985

FEATURES
Sneak Attack ......................David Plotkin  33
  Your mission in this Action! game is to protect 
  Earth's gun-bases from the enemy's secret 
  weapon—parachuting robots whose sole objective is
  to destroy you and the gunbases.
Maze War .............................Mark Price  39
  The evil Mage Roklar has captured your group in
  this fast machine language game, and only one of
  you can escape before the maze dissipates.
LOGO Demos ............................Sol Guber  67
  The ST shows off its speed and colors in this
  beginner's look at the graphics language, LOGO.
Rafferty Run ........................Chuck Rosko  71
  In the annual St. Patty's day two-man race at 
  Rafferty Downs, you must be fast and fill your pot
  with gold coins.
Nightshade .......................Clayton Walnum  78
  A nonviolent text adventure, suitable for the 
  entire family. You must guide the main character 
  through the eerie realm of Nightshade.
The Solid Gold Input Routine .........Jim Dunion  90
  Finally, an input routine that shouldn't crash, 
  break or cause errors.

REVIEWS
Bargain Bin ...........................Andy Eddy  17
  An overview of some of the once-popular 
  entertainment software now available at bargain 
  basement prices.
Panak Strikes! ......................Steve Panak  23
  This month: from Infocom — The Hitchhiker's Guide 
  to the Galaxy and Wishbringer. Also: Space Shuttle 
  (Activision), The Halley Project (Mindscape. 
  Inc.), and Colossus Chess 3.0 (The English 
  Software Co.).

REVIEWS continued
Express ......................Arthur Leyenberger  31
  (Mirage Concepts)
  The first word processor/mailing list/mail 
  merge/typewriter/telecommunications program for
  the Atari ST. It almost sounds like too much, too
  soon. Is it?
Combat Chess ..................Patrick J. Kelley  63
  (Avalon Hill)
  As the name implies, this new twist in wargames
  makes your armored units the pawns in the latest
  effort from the experts in the field.
Hex ..................................Monte Bank  65
  (Mark of the Unicorn Inc.)
  Could it be? A 120-level game for the ST — 
  challenging, great graphics, mouse controlled. 
  This is just the beginning.
Powerstar .......................Charles Bachand  87
  (Pandora Software, Inc.)
  A 63-room graphics adventure that will amaze you
  with its speed and challenge you with its 
  puzzles...all on cartridge!

COLUMNS
Editorial ...........................Jon A. Bell   4
Reader Comment .................................   6
New Products ...................................  10
Griffin's Lair ..........Braden E. Griffin, M.D.  13
ST News ........................................  28
Boot Camp .................Matthew J.W. Ratcliff  97
The End User .................Arthur Leyenberger 100
Index to Advertisers ........................... 104


ANALOG COMPUTING NO. 37 - DECEMBER 1985

FEATURES
Introduction to               Michael Schoenbach
Telecommunications ...........and Frank Imburgio  22
  A brief look at how to get involved in this
  fascinating world.
Atari Stocking Stuffers ......Arthur Leyenberger  27
  Our annual gift-giving guide for Atari fanatics
  of any age.
Speedski ........................Bill Richardson  35
  Beat the clock while avoiding trees and markers in
  this high-speed assembly language game.
Bank Switching                       Allan Moose
for the 130XE .................and Marian Lorenz  53
  A detailed look at manipulating the 130XE's extra
  memory.
Halley Hunter .....................Harry Hammond  62
  Find out when Halley's Comet is arriving, where it
  will be and how brightly it will shine.
Forem Tutor ...............Matthew J.W. Ratcliff  91
  Get the most out of your log-on time on 
  Forem-style BBSs with this brief tutorial's help.
A Master Disk Directory .............Jason Leigh  99
  A disk filing program which uses a joystick to
  select commands consisting of graphic icons.
Index to ANALOG Computing ............Lee Pappas 109
  The articles, programs and reviews from issues
  15-36.

REVIEWS
Crusade in Europe .............Patrick J. Kelley  11
  (Microprose)
  A top-notch simulation displaying an ambitious
  attempt at design and detail.
Telecommunications
on the 520ST .................Arthur Leyenberger  18
  (SST Systems and Mark of the Unicorn)
  Two communications programs are examined.

REVIEWS continued
Mindwheel ....................Arthur Leyenberger  33
  (Synapse}
  One of the leading companies in arcade-type
  software tries its hand at text adventures.
Mudpies ......................Arthur Leyenberger  42
  (Michtron)
  The first video game for the ST fills your screen
  with deadly pie-slinging clowns.
Panak Strikes .......................Steve Panak  45
  Reviewed this month are: Super Zaxxon (Sega),
  Tapper (Sega), The Final Legacy (Atari), Gemstone
  Warrior (SSI), and On Track (Activision).
People/Link ...........................Andy Eddy  51
  A low-cost interactive telecommunications network.
Delphi ................................Andy Eddy  77
  Here's your introduction to a newcomer which is 
  rising fast in the ranks of large information
  services.
Games Computers Play .............Clayton Walnum  80
  An innovative telecommunications service where
  graphics and user-friendliness play a vital role.

COLUMNS
Reader Comment .................................   4
Griffin's Lair ..........Braden E. Griffin, M.D.   9
New Products ...................................  14
ST News ........................................  16
Boot Camp ............................Tom Hudson  43
The End User .................Arthur Leyenberger  86
Index to Advertisers ........................... 116


ANALOG COMPUTING NO. 38 - JANUARY 1986

FEATURES
Color Alignment Generator ............Donald Lee   7
  A former APX program, to help adjust color and 
  sharpness.
DLI Maker .........................Greg Anderson  19
  Add display list interrupts into BASIC programs.
Fun with Fractals ....................Tom Hudson  27
  Using fractal geometry, you can produce
  fascinating, colorful displays on your ST.
130XE Disk Copy ..................William W. Tan  33
  Bark up single-density disks at machine language 
  speed.
Fractals: An Introduction ..........Alex Leavens  37
  From clouds, coastlines, the edge of a leaf — to
  your screen.
Incoming! ..........................Conrad Tatge  40
  A fast, challenging arcade game with colorful 
  graphics.
Dynamic Displays .................Clayton Walnum  51
  Spice up your screen with a little animation.
Air Hockey Chris Page  59
  A one- or two-player Action! simulation, full of
  excitement.
ST Color Palette .....................Tom Hudson  72
  Display all 512 ST colors on your screen and see 
  how to produce any color register in your own 
  program.
Print Shop File Converter ...........Mike McCuen  95
  Convert Print Shop to DOS for artwork with your 
  programs.

REVIEWS
BASIC XE .............................Bob Curtin  13
  (OSS)
  Does this new product uphold OSS's tradition of 
  quality?
Karateka ......................Patrick J. Kelley  39
  (Broderbund)
  Non-ST Atari users, take heart with this 
  eye-popping game.

REVIEWS continued
PaperClip ....................Arthur Leyenberger  49
  (Batteries Included)
  Now that all the hoopla's died down, Art 
  objectively examines this popular word processor.
The Print Shop ...............Arthur Leyenberger  81
  (Broderbund)
  A look at a product that took the Atari community
  by storm.
ST-Talk ......................Arthur Leyenberger  88
  (Quantum Microsystems)
  The third telecommunications program released for
  the ST allows you to access BBSs and information
  services.
Panak Strikes .......................Steve Panak  99
  This month, Steve examines Hacker and Master of
  the Lamps (Activision), Lode Runner's Rescue
  (Broderbund), Decision in the Desert (Microprose),
  and Broadsides (SSI).
DEGAS ........................Arthur Leyenberger 105
  (Batteries Included)
  An exclusive first look at Torn Hudson's Design
  and Entertainment Graphics System for the ST.
KISS ....................Bernard W. Palmer, M.D. 110
  (Eastern House)
  A word processor cartridge for the 800, XL or XE.

COLUMNS
Reader Comment .................................   4
New Products ...................................  15
ST News ........................................  16
Boot Camp ............................Tom Hudson  83
The End User .................Arthur Leyenberger  91
Index to Advertisers ........................... 112


ANALOG COMPUTING NO. 39 - FEBRUARY 1986

FEATURES
Unicheck .............................Tom Hudson  11
  ANALOG Computing's universal checksum program.
Super Pong .......................Gary S. Domrow  18
  The ultimate Pong games for your 8-bit Atari.
High Noon ............................Tom Hudson  25
  The showdown between Atari's 5205T and Commodore's
  Amiga for first place in home computing.
Load*It .........................Karl Stiefvater  31
  Autoboots any BASIC or machine language program.
Adventurous Programming ..........Clayton Walnum  37
  Dare to write your own adventure? Clayton gets you
  started.
Utilities for the 520ST ......Arthur Leyenberger  41
  An in-depth look at what "tools" are available now
  for the Atari 520ST.
Formatter ............................Rich Moore  47
  Formal 5¼-inch disks endlessly—and quickly!
Debug+ ...........................Bryan Schappel  53
  A screen-oriented, machine language debugging 
  utility.
C-manship, Part 1 ................Clayton Walnum  68
  The first of a series of C programming tutorials 
  for the beginner.
COMDEX 1985: Atari's back! ...........Tom Hudson  76
  Atari can say "We came, we saw, we conquered."
Calc Pi ...................Bruce D. Noonan, M.D.  79
  A simple example of programming in C for the ST,
  in BASIC for the 8-bit users.
DOS Mods .........................Gary S. Domrow  85
  Keep track of updated programs without losing the
  originals.
Program Helper ...................Jonathan Stone  95
  Convert constants to variables to save RAM.
XL CAPS Toggle .................Rod Rees, Ph. D.  99
  A modification for our Home-made Translator.

REVIEWS
SmartDOS ...........................Robert Opitz  22
  (The Programmer's Workshop)
  This DOS has a number of nice features; is it 
  really the best?
Sparta DOS ................Matthew J.W. Ratcliff  23
  (ICD Inc.)
  We evaluate the performance of another DOS for the
  Atari.
Hippo ST Ramdisk .................Clayton Walnum  63
  (Hippopotamus Software)
  Set aside any size portion of memory for use as a
  ramdisk.
XM301 ............................Clayton Walnum  75
  (Atari Corp.)
  This classy little modem is just what we've been
  waiting for.
Disk Wizard II ............Jonathan David Farley  91
  (C.A.P. Software)
  Four menu-driven disk utilities.
Critical Connection .............Curtis W. Crowe 103
  (USS Enterprises)
  This powerful accessory means business.
Kennedy Approach ..................Lee H. Pappas 105
  (Microprose Software)
  A fascinating, entertaining and nerve-wracking
  experience.

COLUMNS
Editorial ..........................Diane L. Gaw   4
Reader Comment .................................   6
New Products ...................................   9
ST News ........................................  10
The End User .................Arthur Leyenberger 109
Index to Advertisers ........................... 112


ANALOG COMPUTING NO. 40 - MARCH 1986

FEATURES
Adventurous Programming ..........Clayton Walnum  11
  Part 2 in a series to help write your own
  adventure game.
Atari Can Mean Business .....Daniel A. Silvestri  21
  A tour of Atari as a tool in the business world.
Winter CES: A first look .....Arthur Leyenberger  25
 Latebreaking news in the Atari world
IRA ..............................David L. Clark  37
  Helps evaluate potential benefits for several
  financial plans.
The Clash                         Bryan Schappel
of Kings ........................and Barry Kolbe  44
  Two players battle it out in this multi-scenario
  game.
VisiPlot ........................Larry M. Bevard  51
  Display your VisiCalc statistics graphically.
Doodler ....Sol Guber  67
  A mouse-based drawing program written in LOGO for
  the 520ST.
C-manship, Part 2 ................Clayton Walnum  75
  This month, type conversions and string handling
  are explored in our series on the C language.
MicroCheck .......................Clayton Walnum  81
  These enhancements allow MicroCheck to run with
  two drives.
Micro-Mail .......................Clayton Walnum  85
  A program to let you neatly organize all those
  addresses.
Mouser ............................Bernhard Engl  97
  The intricacies of interfacing a mouse to an 8-bit
  Atari.
Koala Slideshow Program .........Charles Johnson 108
  This 130XE program displays pictures at lightning
  speed.

REVIEWS
HippoSpell .......................Clayton Walnum   9
  (Hippopotamus Software)
  A spelling checker for any standard format text
  file.
Portfolio Manager (Basic Byte) .................
.............................Daniel A. Silvestri  23
  A stock management system.
Typesetter (XLent Software) ...Jonathan Buckheit  33
  A powerful graphics editor for popular printers.
Temple of Apshai Trilogy (Epyx) ................
...............................Patrick J. Kelley  41
  The best of the Epyx games in one package.
The Electronic Checkbook
The Money Manager (Timeworks) ...Karl E. Wiegers  57
  Track your cash flow and analyze budgets.
Kyan Pascal (Kyan Software) ..........Bob Curtin  64
  A Pascal compiler/editor — is it for you?
Panak Strikes! ......................Steve Panak  93
  Reviewed are: two new Lucasfilm games, The
  Eldolon and Korois Rift; two adventures from
  Micronovels, Star Voyage and The Casebook of
  Hemlock Soames: and Infocont latest, A Mind
  Forever Voyaging.

COLUMNS
Editorial .................Michael J. Des Chenes   4
Reader Comment .................................   6
Griffin's Lair ..........Braden E. Griffin, M.D.  19
Boot Camp ............................Tom Hudson  27
The End User .................Arthur Leyenberger 103
Index to Advertisers ........................... 112


ANALOG COMPUTING NO. 41 - APRIL 1986

FEATURES
More Fun out of Adventures ..Daniel A. Silvestri   9
  Techniques and advice to help you through the
  ordeal (read: fun) of any adventure game.
The Dragon and the Turtle .............Sol Guber  11
  A tutorial on advanced drawing using LOGO, with an
  explanation of dragon curves.
Treasures of Barboz .................Chris Smith  25
  The goal bestowed upon you is to find and store
  the ten remaining treasures of the wizard of
  ancient days, Barboz.
Adventurous Programming ..........Clayton Walnum  31
  Part 3, the final segment in our "write your own
  adventure" series.
D&D Character Generator II
Part I ...............................Bob Curtin  39
  A new version to create and store characters for
  Dungeons & Dragons.
ST-Log ........................................ 49ST
  The premier issue of ANALOG Computing's ST
  magazine — the people who started it all are doing
  it again.
On-Line ............................Russ Wetmore  89
  An interview with the creators of Synfile+,
  Paperclip and other popular software.
Winter CES 1986:
A Full Report ................Arthur Leyenberger  95
  We follow up our brief report of last month with a
  detailed look at what's new, from CES.

FEATURES continued
One for the Road .................Clayton Walnum 101
  Are you tough enough to take on the role of
  "Nails" O'Riley and the surprises that await him?
Paperweight .Curt Cox 113
  Beginners to the most advanced Atari users will
  find new insight with this program.

REVIEWS
Adventure Master (CBS Software) ......Ray Berube  21
  Your imagination plus this program will equal a
  terrific adventure game.
Panak Strikes! ......................Steve Panak 107
  This month, Steve examines Hotel Alien (Artworx),
  Schrecken (Mindless Endeavors), The Goonies
  (DataSoft) and Championship Lode Runner
  (Broderhund).

COLUMNS
Editorial ..........................Diane L. Gaw   4
Reader Comment .................................   8
New Products ...................................  19
The End User .................Arthur Leyenberger 121
Boot Camp .......................Karl E. Wiegers 125
Index to Advertisers ........................... 132


ANALOG COMPUTING NO. 42 - MAY 1986

FEATURES
BASIC XL/XE Switch ........Matthew J.W. Ratcliff  13
  The touch of a button lets you switch BASIC on or
  off.
Bonsai ..........................R. I. MacDonald  23
  Combining graphics and mathematics to simulate
  nature.
M/L Editor .......................Clayton Walnum  35
  We present an easy, foolproof way to enter our
  machine language listings.
D&D Character Generator II
Part 2 ...............................Bob Curtin  37
  This program allows you to browse through D&D
  lists and purchase items.
Alphabetization and the Atari ....Brian Schwartz  43
  A sorting routine ready to add into your own BASIC
  application.
ST-Log .........................................49ST
 ANALOG Computing's ST Magazine
The 8-Bit Blues ....................Keith Mosher  87
  One user details his trials and tribulations in
  owning a "state of the art" computer.
Atarzee ..........................Clayton Walnum  89
  Our game of the month centers on a version of a
  popular dice game.
Gemsets ...................Matthew J.W. Ratcliff 105
  Print your custom character sets on the Gemini
  10X/15X or Epson FX/JX/LQ.
Printing Utility ....................Jan Iverson 115
  Print ASCII format text to the screen or printer
  with this short utility.

FEATURES continued
Bits & Pieces ............Lee S. Brilliant, M.D. 125
  The first installment of a new hardware utility
  series.

REVIEWS
Spellbreaker (Infocom, Inc.) ........Greg Knauss  11
  The last chapter in the Enchanter series throws
  fiendish puzzles your way.
Hackers (Dell Publishing Co.) .Pamela Rice Frank  19
  This book presents a fascinating history of the
  founding fathers of the computer age.
Silent Service (Microprose) .Daniel A. Silvestri  21
  Run silent, run deep — in the comfort of your
  home.
ACE 80/
ACE 80XL .............Murray D. Kucherawy, Ph.D.  85
  (ACE, Ltd.)
  This cartridge Produces 80 columns of text on any
  Atari 8-bit.
Panak Strikes! ......................Steve Panak  95
  Steve reviews Battalion Commander and Colonial
  Conquest
  (SSI), Track and Field (Atari Corp.) and Zorro
  (Datasoft).

COLUMNS
Editorial ........................Clayton Walnum   4
Reader Comment .................................   6
New Products ...................................   9
Boot Camp .......................Karl E. Wiegers  99
The End User .................Arthur Leyenberger 121
Index to Advertisers ........................... 132


ANALOG COMPUTING NO. 43 - JUNE 1986

FEATURES
Home Inventory ......................Jan Iverson  11
  Keep track of your record collection, household
  inventory or anything else you want.
BASIC Editor .....................Clayton Walnum  21
  The ever-busy Clayton brings you a new
  typo-cbecking program for BASIC listings.
Bits & Pieces ............Lee S. Brilliant, M.D.  29
  This month, our continuing hardware series covers
  computer basics.
Electroids ..........................James Hague  35
  Our entertainment program this time is an
  original, 100% machine language game.
ST-LOG .........................................45ST
  ANALOG Computing's Sr magazine.
M/L Editor .......................Clayton Walnum  81
  This new program provides an easy method to enter
  our machine language listings.
Home Shopper ..............Matthew J.W. Ratcliff  87
  Design and customize your own shopping list,
  individualized right down to the aisles in your
  favorite store.
D&D Character Generator II
Part 3 ...............................Bob Curtin  97
  The final installment in our series brings you
  spell programs for the four classes of spell
  casters.

FEATURES continued
The Calendar Printer ..............David Plotkin 119
  Our BASIC program will print a calendar for any
  month you specify, to get you organized.

REVIEWS
Computer Gourmet ..........Matthew J.W. Ratcliff  43
  (New Horizons Software)
  A recipe database management system.
BASIC View (Software Concepts) .......Bob Curtin 105
  An inexpensive BASIC debugging tool.

COLUMNS
Editorial .................Michael J. Des Chenes   4
Reader Comment .................................   6
New Products ...................................  10
Griffin's Lair ..........Braden E. Griffin, M.D.  25
The End User .................Arthur Leyenberger 107
Boot Camp .......................Karl E. Wiegers 111
Index to Advertisers ........................... 124


ANALOG COMPUTING NO. 44 - JULY 1986

FEATURES
The 810 Flip Switch ................Steve Schelb   9
  Now you can write to the back of a disk with no
  problems!
RAMcopy! .....................Charles F. Johnson  11
  Copy support files to a RAMdisk at boot-up — 
  automatically. No DOS involved.
An interview with Russell Smith          David &
and Wayne Smith .....................Sandy Small  15
  A talk with the men responsible for the ATR-8000.
The 8-Bit Parallel Interface ............S. Ravi  19
  Simple hardware to give you a full-blown parallel
  interface,
  with eight data lines and four "handshaking"
  lines.
D:CHECK in Action! .................Steven Yates  23
  Check and correct typing errors in Action!
  programs interactively.
Cassette LogWriter .................Frank Kweder  29
  Organize your life — or at least get your
  cassettes labeled.
Bits & Pieces ............Lee S. Brilliant, M.D.  41
  Part three in our hardware series: build an
  "output port," to let your Atari begin to control
  the outer world.
ST-Log .........................................45ST
  ANALOG Computing's ST magazine. See page 47ST
  for contents of ST-Log. This month: an updated ST
  product listing.
Personal Robots
and the Atari ........................Tim Knight  81
  Herds a realistic view of the possibilities for
  robots.

FEATURES continued
Arm your Atari .......................Ted Wilmot 109
  How to hook up Radio Shack's Armatron to your
  computer.
Blast! .................................S. Grimm 117
  The Space Defense Center is menaced by unknowns in
  geo-synchronous orbit. Watch out for their force
  field!

REVIEWS
Panak Strikes! ......................Steve Panak  88
  Spy vs Spy II, The Island Caper (First Star
  Software), The Mask of the Sun (Broderbund), and
  Ankh (Datamost).
Critical Connection .............Curtis W. Crowe  97
  (USS Enterprises)
  How handy is this plug-in to use your CP/M with
  the Atari?
RAM Upgrade Kits ................Felix J. Torres 115
  (256K XL RAM Upgrade Kit, Newell Industries)
  (ICD RAMBO XL Upgrade Kit, ICD, Inc.)

COLUMNS
Editorial ..........................Diane L. Gaw   2
Reader Comment .................................   4
8-Bit News .....................................  14
BASIC Editor .....................Clayton Walnum  17
M/L Editor .......................Clayton Walnum  39
The End User .................Arthur Leyenberger  93
Boot Camp .......................Karl E. Wiegers 101
Index to Advertisers ........................... 124


ANALOG COMPUTING NO. 45 - AUGUST 1986

FEATURES
The Multi-lingual Atari ......Arthur Leyenberger   9
  The languages to help take full advantage of your
  8-bit.
Stencil Graphics .......................Ed Sisul  18
  An easy way to create high-speed special effects
  in BASIC.
Using BASIC XL's
Hidden Memory ......................Robert Opitz  23
  Put part of DOS 2.0S behind your cartridge.
Roll 'Em! ..........................Brian Strand  27
  Watch out for the fireballs in this Action! game.
The West Coast
Computer Faire ............Matthew J.W. Ratcliff  36
  News from the Faire and an interesting panel
  discussion.
BASIC Editor II ..................Clayton Walnum  43
  Here's Clayton's faster, updated version of BASIC
  Editor.
ST-Log ..............49ST
  ANALOG Computing's ST magazine. See page 51ST
  for contents of ST-Log.
RAM DOS XL .......................Angelo Giambra  79
  Put your utilities into RAM. for easy instant
  retrieval.
Arm your Atari, Part 2 ...............Ted Wilmot  85
  Radio Shack's Armatron and your computer get
  together.
Troll War ........................Scott Langston  95
  Keep the king's treasure safe from raiding trolls.
A report from COMDEX ..............Lee H. Pappas 113
  News and new products seen at COMDEX this spring.

FEATURES continued
Delphi Codes ................................... 112
  Instructions to get you started on our Atari
  Users' Group.
LBASIC ............................Kent Peterson 117
  "Labelled BASIC" gives you listings without line
  numbers.

REVIEWS
AtariWriter Plus (Atari Corp.) ...Clayton Walnum  47
  Does this version uphold the originals reputation?
Advan BASIC Compiler .................Bob Curtin  77
  (Advan Language Designs)
  The compiler, plus utility and design programs
  available.
Panak Strikes! ......................Steve Panak  91
  This month, Steve reviews Ultima IV: Quest of the
  Avatar (Origin Systems), Sargon III (Hayden
  Software), Ballyhoo (Infocom) and Whistler's
  Brother (Broderbund).
R-Time 8 and
SpartaDOS 3.2b (ICD Inc.) .Matthew J.W. Ratcliff 105
  The story on ICD's real-time system and latest
  SpartaDOS.

COLUMNS
Editorial .................Michael J. Des Chenes   4
Reader Comment .................................   5
8-Bit News .....................................   7
M/L Editor .......................Clayton Walnum  22
The End User .................Arthur Leyenberger 101
Index to Advertisers ........................... 124


ANALOG COMPUTING NO. 46 - SEPTEMBER 1986

FEATURES
Counting without fingers .......Paul R. Robinson  11
  A brief history lesson on the origin of computers.
Magic Spell ......................Angelo Giambra  15
  This machine language program locates spelling
  errors in DOS 2.0S format text.
Soft Touch ........................Jack Morrison  33
  Get the most out of Atari's Touch Tablet with this
  tutorial.
Moonlord .........................Clayton Walnum  39
  The solar system's been invaded...again! This
  time, you're in it alone, to defeat the evil
  aliens.
ST-Log .........................................49ST
  ANALOG Computing's ST magazine. See page 51ST
  for contents of this month's ST-Log.
Launch Code ......................David Schwener 100
  'Thirty-six hours" — that's all you've got to
  disable twelve ICBMs on launch alert.
Bits & Pieces ............Lee S. Brilliant, M.D. 105
  Build an internal working clock that keeps the
  time — all the time!
La Machine .......................Stephen Alpert 115
  This graphics utility will assist in the task of
  creating bit-mapped animated figures.
June CES
& the 8-bit Atari .........Matthew J.W. Ratcliff 127
  Our midwest editor cruised up to Chicago via
  Amtrak to check out the latest and greatest for
  the 8-bits.

REVIEWS
Blackhawk (Orion software) ............Andy Eddy  85
  A new arcade game reminiscent of Choplifter.
Panak Strikes! ......................Steve Panak  91
  Reviewed this month are: Fooblitzky (Infocom),
  Racing Destruction Set (Electronic Arts), Monday
  Morning Manager (TK Computer Products) and
  Computer Baseball (SSI).
Micro League Baseball ................Bob Curtin  95
  (Micro League Sports Association)
  Is this the premier baseball simulator or just
  another arcade game?
Page Designer ..................David N. Plotkin 114
  (XLent Software)
  Design pages for ads, signs, or anything else
  requiring a custom layout.

COLUMNS
Editorial .................Michael J. Des Chenes   4
Reader Comment .................................   6
M/L Editor .......................Clayton Walnum   7
Database Delphi ...........Matthew J.W. Ratcliff  13
Boot Camp .......................Karl E. Wiegers  29
The End User .................Arthur Leyenberger  97
Index to Advertisers ........................... 132


ANALOG COMPUTING NO. 47 - OCTOBER 1986

FEATURES
 DLIs:
A minute to learn .........Jonathan David Farley  14
  Display list interrupts for the masses — presented
  on an introductory level.
Pixel Perfect .................Maurice Molyneaux  19
  How to effectively use graphics and painting
  software on your Atari.
Deathzone .........................Steven Hiller  22
  A fast-moving, 3-dimensional, machine language
  game.
BASIC Editor II ..................Clayton Walnum  31
  The latest version of our fast typo checker.
ST-Log .........................................45ST
  ANALOG Computing's ST magazine. See page 47ST
  for contents of this month's ST-Log.
What's next? ..............Matthew J.W. Ratcliff  36
  An in-depth interview with John Skruch. product
  manager of the XE computer line.
An interview with
Doug Neubauer .....................Lee H. Pappas  89
  A question-and-answer session with one of Atari's
  original designers, the author of Star Raiders.
DiskFile .......................Charles Steinman  93
  DOS 2.5 users, take your 11-character filenames
  and turn them into 32-byte messages.
The Xanth 8-bit demos ................Xanth Park 111
  The author of those spectacular bouncing, flying
  and spinning demos spills the beans.

FEATURES continued
The ANALOG                           Barry Kolbe
Database .....................and Bryan Schappel 113
  A new database that takes minimal time to learn,
  thanks to colorful, helpful menus.

REVIEWS
COVOX Voice Master ........Matthew J.W. Ratcliff  44
  (COVOX Inc.)
  Just how effective is this product at handling
  speech recognition and recording?
Graphics Magician
Picture Painter (Penguin Software) ....Andy Eddy  91
  One of the latest graphics programs for the Atari.
Panak strikes! ......................Steve Panak 103
  NAM (SSI), Star Raiders II (Atari Corp), Star
  Fleet I (Cygnus) and Super BouldarDash (Electronic
  Arts) are examined this month.
Parrot (Alpha Systems) .............Bryan Figler 127
  A voice/sound digitizer that claims realistic
  reproduction.

COLUMNS
Editorial .........................Lee H. Pappas   4
Reader Comment .................................   6
8-Bit News .....................................   8
M/L Editor .......................Clayton Walnum  11
Database Delphi ...........Matthew J.W. Ratcliff  33
Atari User's Groups ............................  43
The End User .................Arthur Leyenberger 129
Index to Advertisers ........................... 132


ANALOG COMPUTING NO. 48 - NOVEMBER 1986

FEATURES
Status report .......................D. F. Scott  13
  What does Atari really think of its 8-bit line?
  D. F. Scott gives us all an enlightening view,
  based on interviews with Marrs corporate insiders.
M-Windows .......................Kevin Ravenhill  15
  Don't be left out. With M-Windows you can have
  "windows" on your 8-bit Atari—and up to 255 of
  these may be open simultaneously.
Bits & Pieces ............Lee S. Brilliant, M.D.  29
  This month, our continuing hardware feature gives
  you the necessary know-how to put together your
  own light pen for the 8-bit Atari.
ST-Log .........................................45ST
  ANALOG Computing's ST magazine. See page
  41ST for contents of this month's ST-Log.
Cosmic Glob ........................Rich B. Enns  96
  A one- or two-player game — use your spacecraft to
  wipe out the evil glob lurking in the void.
DLIs:
A minute to learn .........Jonathan David Farley 107
  The second and final installment, delving straight
  into DLIs. In this issue, we'll be discussing how
  and where to manipulate them.
Modem Chess ..........................Gary Heitz 119
  Two-player chess — lets you play with an opponent
  who's a thousand miles away.

REVIEWS
Comp-U-Temp ...............Matthew J.W. Ratcliff  35
  (Applied Tachnologies, Inc.)
  Connect up to sixteen temperature sensors to your
  computer.
Panasonic KX-P1092 ............Pamela Rice Frank  39
  (Panasonic Industrial Co.)
  A look at a printer gaining popularity among Atari
  users.
P:R: Connection ...........Matthew J.W. Ratcliff  43
  (ICD Inc.)
  This printer interface provides two RS232 ports.
SmarTEAM Modem ............Matthew J.W. Ratcliff  89
  (Rem Technology, Inc.)
  A 300/1200-baud modem...a good alternative to the
  Hayes?
Panak strikes! ......................Steve Panak 116
  Steve checks out the latest from Mastertronics,
  plus The NeverEnding Story (Datasoft), Buzzword
  (The Buzzword Game Co.) and Trinity (Infocom).

COLUMNS
Editorial .............................Diane Gaw   4
Reader Comment .................................   6
8-Bit News .....................................  11
Database Delphi ...........Matthew J.W. Ratcliff  22
The End User .................Arthur Leyenberger  26
Atari Users' Groups ............................  36
M/L Editor .......................Clayton Walnum  42
Boot Camp .......................Karl E. Wiegers  90
Index to Advertisers ........................... 132


ANALOG COMPUTING NO. 49 - DECEMBER 1986

FEATURES
Status report .......................D. F. Scott  12
  An insider's look at the confusing world of
  expansions and upgrades.
The Atari 8-bit Gift Guide ...Arthur Leyenberger  19
  The old and the new — a plethora of ideas to make
  your holiday season merry.
TechPop ...............................Wes Philp  29
  Give your computer some rhythm and sound with this
  Action! program.
ST-Log .........................................41ST
  ANALOG Computing's ST magazine. See page
  43ST for contents of this month's ST-Log.
Smiles
and other facial wrinkles ........Clayton Walnum  93
  One programmer's views on how to make your own
  software masterpieces creative and entertaining.
Brickworks ...........................Chris York 103
  With this assembly language program. you can build
  pictures with "bricks," edit and even animate
  them.
Fortune-Wheel ..................Robert A. Beatty 119
  Spin the wheel — buy a vowel or guess the answer
  in this two-player game.

REVIEWS
HardBall! ........................Robert Millard  26
  (Accolade)
  A hard look at the latest baseball game — is it
  major league or a strike-out?
Panak strikes! ......................Steve Panak  97
  Beach-Head II (Access Software) and Wizard's Crown
  (SSI), Transylvania and The Crimson Crown
  (Polarware) are examined this month by our
  resident game expert.

COLUMNS
Editorial ..................Michael J. DesChenes   4
Reader Comment .................................   6
M/L Editor .......................Clayton Walnum  11
8-Bit News .....................................  18
Atari users' groups ............................  38
Database Delphi ...........Matthew J.W. Ratcliff 101
Boot Camp .......................Karl E. Wiegers 113
Atari computer fairs ........................... 122
Index to Advertisers ........................... 132


ANALOG COMPUTING NO. 50 - JANUARY 1987

FEATURES
Hot Poker S. M. Baugh  14
  A fast and convenient machine language subroutine
  that helps you eliminate PLEASE WAIT INITIALIZING.
Screen Scroller ....................Jeff Brenner  19
  Add scrolling text to your home movies and video
  tapes or add intros to your BASIC programs.
Do you need 16 bits? .....Matthew J. W. Ratcliff  23
  For some of us, bigger may not mean better.
Krazy Katerpillars ...................David Huff  28
  Destroy the
  hordes of
  advancing bugs
  before you're
  trompled, in this
  fast-action
  arcade-type
  game.
Picture Storage Techniques ...Charles F. Johnson  33
  Makes compatible picture files from Micro Painter,
  Fun with Art and MicroIllustrator.
Textually Graphic ................Clayton Walnum  39
  We'll explore some simple methods for using and
  displaying graphics, both attractively and
  logically.
Bits & Pieces ............Lee S. Brilliant, M.D.  43
  Here's a little sleight-of-hand for you: this
  month's column shows you how to turn your joystick
  into a mouse.
Trails in Action! ...............Kevin R. Garlow  61
  A graphic demo,
  showing colors,
  designs and a few
  Action! routines
  that can be
  useful with your
  own programs.
Index to ANALOG Computing ......................  75
  A listing of every article, program and review
  published in issues 37 through 49.
Scroll-It .........................Mark Sloatman  79
  Where Screen Stroller (page 19) moves text
  vertically, Scroll-It will display your messages
  horizontally. Now you have both options.
Picture Show .....................Mathew Spolin ST85
  A simple, self-contained subroutine which lets you
  load Neo-Chrome and DEGAS pictures from BASIC.

REVIEWS
Panak strikes! ......................Steve Panak  49
  Fight Night (Accolade), World Championship Karate
  (Epyx), the 500XJ Joystick (Epyx) and Mercenary
  (DataSoft) are given the once-over by Steve.
The Print Shop Companion .........Jay Pierstorff  54
  (Broderbund Software)
  The original gets a helper with editing features,
  calendar generation capability, and more.
QMI and Supra modems .................Andy Eddy ST83
  A look at the modem software packages from Quantum
  Microsystems and Supra Corporation.
Time Link ..........................Steve Panak ST89
  (Batteries Included)
  An electronic diary program for business or home
  use.
Music Studio ..............George R. Stepanenko ST91
  (Activision, Inc.)
  One of the first commercially available
  sound-and-song editing programs with MIDI features.
DOS Shell ........................David Plotkin ST95
 (MichTron)
  A command-line interpreter that lets you type in
  commands, rather than using the GEM icons.
Little Computer People ........Victor T. Albino ST99
  (Activision, Inc.)
  Now you can
  see the little
  person who lives
  inside your
  Atari.
Meg-A-RAM ................Anthony M. Falcetano ST100
  (CAL COM, Inc.)
  A do-it-yourself 1-meg memory upgrade for the
  Atari 520ST.

COLUMNS
Editorial ..........................Diane L. Gaw   3
Reader comment .................................   5
M/L Editor .......................Clayton Walnum  10
Database Delphi ...........Matthew J.W. Ratcliff  25
Boot Camp .......................Karl E. Wiegers  55
The End User .................Arthur Leyenberger  67
ST notes ............D. F. Scott & Lee H. Pappas  97
Index to advertisers ........................... 104


ANALOG COMPUTING NO. 51 - FEBRUARY 1987

FEATURES
A history of ANALOG Computing ......Diane L. Gaw  14
  An inside look at our origins: why we did it and
  how we've spent the last six years here in Central
  New England.
The Tablet Typist .........Matthew J.W. Ratcliff  17
Slither ........Steven E. Pearson and Paul Kohut  23
ICD Future ................Matthew J.W. Ratcliff  33
  Not only has ICD been supporting the Atari 8-bits
  for a long time, they continue to do it in style,
  as Matt found out.
Starlanes ......................Darin L. Delegal  39
Keyboard Buffer .................Nancy A. Durgin  51
  A type-ahead program giving your computer even
  more flexibility in performing its various tasks.
The BBK                           Bryan Schappel
Monitor .........................and Barry Kolbe  57
  This "permanent" monitor will take up residence in
  your computer's RAM.

FEATURES continued
An Introduction to the             Allan E.Moose
Vertical Blank Interrupt ...and Marian J. Lorenz  65
  The secrets to those frequently-seen nifty
  programming tricks.
The System Rerun Button .......C. F. Fogarty III  71
  "Rewire" your RESET key to rerun programs
  automatically.
ST Color Tuner ....................James Luczak ST97
  Achieve animation on the ST through simple color
  rotation.

REVIEWS
BBS Express! (Orion Micro Systems) .............
....................................Blake Arnold  31
  A new bulletin board system packed with value and
  features.
Panak strikes! ......................Steve Panak  48
  Chessmasler 2000 (Software Country) and the Top
  Gunner Collection (MicroProse) are the games
  reviewed this time.
The Great American Cross
Country Road Race (Activision) ....David Plotkin  64
  Race across America in this fast-playing
  simulation.
Atari Planetarium (Atari Corp.) ...Bruce Frumker  74
  A fascinating, useful program with educational
  value, too.
MicroNet (Supra Corp.) ....Matthew J.W. Ratcliff  76
  Lets up to eight Atari computers use one
  peripheral.
Family History (Direct Lines software) .........
..................................Jan A. Iverson  91
  Use your computer for genealogical research and
  tracking.
Phantasie (SSI) ....................Steve Panak ST93
  Take the lead in this fantasy, with graphic
  battles and magic.
Strip Poker (Artworx) ..............Steve Panak ST95
  An 8-bit cult favorite comes to the ST — how does
  it look?

COLUMNS
Editorial ......................................   4
Reader comment .................................   6
8-bit news .....................................  11
Boot Camp .......................Karl E. Wiegers  77
Scheduled Atari Fairs ..........................  80
Atari User Groups ..............................  85
The End User .................Arthur Leyenberger  86
M/L Editor .......................Clayton Walnum  90
ST notes ..........................D. F. Scott ST101
Index to advertisers ........................... 104


ANALOG COMPUTING NO. 52 - MARCH 1987

FEATURES
The Devil's Doorway ..............David Schwener  20
Rambug II .................Matthew J.W. Ratcliff  27
The Vertical Blank                Allan E. Moose
Interrupt: Scrolling .......and Marian J. Lorenz  37
  This month's tutorial on VBIs will help you
  execute scrolling.
Beyond Zork ......................Clayton Walnum  46
  A guide through the maze of Infocom's innermost
  corridors and a look at the strange inhabitants
  there.
Midas Maze ...........................Ken Miller  61
Battle Stations! ............Daniel A. Silvestri  83
  Strategy, tactics and tips for potential wargame
  generals.
Matching Shapes .........................Regena ST89
  An educational and fun program for children: for
  the ST with a color monitor.

FEATURES continued
Dumpmate ........................Arthur F. Horan  98
  Owners of the Okimate 10 can now do
  black-and-white screen dumps of their Atari
  screens.

REVIEWS
Beach-Head II and
Raid Over Moscow (Access Software) ....Andy Eddy  15
  Two games of conflict invade your Atari's monitor.
GEnie .................................Andy Eddy  17
  General Electric's information service heavily
  supports Atarians.
ICD's Multifunction I/O
Parallel Device (ICD Inc.) Matthew J.W. Ratcliff  35
  A powerful accessory for your 600XL. 800XL or
  130XE.
Panak strikes! ......................Steve Panak  57
  Reviewed are Theatre Europe
  (DataSoft/Intellicreations).
  Golden Oldies (Electronic Arts), Wargame
  Construction Set (SSI) and Crosscheck
  (DataSoft/Intellicreations).
Six Forks Assembler and Linker ...Kurt Oestreich  71
  (Six Forks Software)
  Is this a good alternative to the MAC/65
  assembler?
Atari ST Tricks and Tips .Matthew J.W. Ratcliff ST92
  (Abacus Software)
  We check out the fifth book in the Abacus ST
  series.
Softworks BASIC (Softworks Limited) ............
...................................D.F. Scott ST  95
  What this compiled language has to offer and how
  it stands up.

COLUMNS
Editorial ........................Clayton Walnum   4
Reader comment .................................   6
8-bit news .....................................  14
Scheduled Atari Fairs ..........................  14
M/L Editor .......................Clayton Walnum  19
Database Delphi ...........Matthew J.W. Ratcliff  70
Boot Camp .......................Karl E. Wiegers  74
The End User .................Arthur Leyenberger  81
ST notes ...........................D. F. Scott ST87
Atari Users' Groups ............................  94
Index to advertisers ........................... 104


ANALOG COMPUTING NO. 53 - APRIL 1987

FEATURES
Music during the                   Allan E.Moose
Vertical Blank Interrupt ...and Marian J. Lorenz  16
  Part 3 in our series details what's involved in
  accomplishing music during the VBI.
Background
Printer ..........................Angelo Giambra  26
  A device handler which
  lets your printer
  do its thing while
  you are doing yours.
Floyd the Droid
Goes Blastin' ..........................Paul Lay  32
  Wipe out the mutant...
  just for kicks...
  in this new
  machine-language game.
HardCopy .........................Boyd E. Arnold  41
  and
CheckWriter ........................Jeff Killeen  42
  Adding these two major enhancements to MicroCheck
  (from issue 27) lets you prepare multiple copies
  and print checks.
Multicopy .......................Charles Johnson  59
  A versatile utility for
  copying files, made
  even
  easier by
  keyboard or joystick use.
Bits &                                    Lee S.
Pieces ..........................Brilliant, M.D.  73
  The BSR home
  controller is just
  an article away from
  your Atari.
Modems and the Atari 8-Bits ......Andre Molyneux  95
  An introduction to the universe of
  telecommunications, BBSs and networks.
The Baud Warrior ..............Maurice Molyneaux 101
  Advice for the experienced modem user.

REVIEWS
Lightspeed C .....................Kurt Oestreich  13
  (Clearstar Softechnologies)
  A detailed look at this structured language.
Soundwave 1                     Charles Johnson
and Soundwave 8 ............................... ST29
  (SoundwaveSoftware)
  Two sequencers for the ST — do they live up to
  their claims?
The Learning Phone ................Fred Du Buron  39
  (AtariCorp.)
  Check out the Atari Plato cartridge.
Screens .........................Karl E. Wiegers  49
  (The Soft Cellar)
  Tricky screen formats are yours with this
  inexpensive, useful utility.
The New Technology
Coloring Book .......................Steve Panak  51
  (Software Toolworks)
  Hi-tech coloring for children.
Nite Lite .......................Charles Bachand  53
  (Niter Lite Systems)
  A close examination of one of the popular
  BBSs for the 8-bit and the ST, too.
The AtariST
User's Guide ....................Nitin Badjatia ST56
  (Osborne McGraw-Hill)
  How worthy is the new ST Logo guide?
Blazing Paddles ..................Clayton Walnum  57
 (Baudville)
  Is this recently introduced art program
  an 8-bit DEGAS?
Carina BBS .........................Blake Arnold  89
  (Carina Software Systems)
  Our BBS expert checks out this feature-
  packed program.
Panak strikes! ......................Steve Panak  91
  Flight Simulator II Scenery Disks
  (subLOGIK Corp.), Mail Order Monsters
  (Electronic Arts), Moonmist (Infocom) and
  Rommel Battles for Tobruk (Game
  Designer's Workshop) are examined.
Video Vegas ......................Tom Garzelloni  94
 (Baudville)
  Slots, Keno, Blackjack and Draw Poker
  in one package... how do they stack up?

COLUMNS
Editorial .............................Diane Gaw   4
Reader comment .................................   6
M/L Editor .......................Clayton Walnum  11
Scheduled Atari Fairs ..........................  40
ST notes ...........................D. F. Scott ST71
Atari Users' Groups ............................  72
The End User .................Arthur Leyenberger  79
Database Delphi ...........Matthew J.W. Ratcliff  83
Index to advertisers ........................... 104


ANALOG COMPUTING NO. 54 - MAY 1987

FEATURES
Sound Effects
Editor ...............................S.M. Baugh  11
  Here it is — an easer way
  for you to develop the
  sound effects
  you want in your work.
Hard Disk
Primer ...............................Tom Harker  17
  The ins and outs
  of hard disks, by one of
  the 8-bit's leading experts.
Shakuhachi Keyboard .............Albert Baggetta  23
  A short program for creating unusual Japanese
  bamboo pipe music.
Étude in                                  David
C# Minor ..............................Lindsley ST25
  Demo the sound and graphics
  of your ST computer
  with this practical program.
Zero Free ...........................Mike Stortz  31
  An Action! program which lets
  you store files efficiently
  to make the most of
  the disk space you have.
BASICally Melodic ................Clayton Walnum  37
  Use BASIC to provide the music your programs
  deserve.
T:EDIT Bryan Schappel  44
  An easy-to-use, easy-to-load, all-purpose text
  editor.
An overview of
8-Bit MDI                             Charles F.
Software ................................Johnson  55
  What MIDI products are available
Easy Find ...........................Jim Siemion  63
  Organize your programs —
  or collectibles - with this utility.
Rocks! ............................Douglas Engel  67
  Land carefully, grab the pod,
  get past the asteroid field and
  dock with your ship...if you can.

REVIEWS
Roland TR-707
Rhythm Composer ..................Craig Patchett  15
  (Rolandcorp US)
  This device will give you "real"
  instrument sound. coupled with
  editing capabilities.
Avatex 1200 modem ...................Jason Leigh  41
  (E+E Data Comm)
  A closer look at this very popular modem;
  though no longer in production, it can
  still be found in some stores.
Cardware .........................Jay Pierstorff  42
  (Hi Tech Expressions, Inc.)
  A greeting card program for screen display.
  or to print out!
Panak strikes! ......................Steve Panak  85
  This month, Steve compares two Civil War
  simulations: The Battle of Chickamauga
  (Game Designer's Workshop) and
  Gettysburg: The Turning Point (SSI),
  then lakes a look at Ogre (Origin
  Systems. Inc.) and Peggammon (Artwork
  Software Company, Inc.)
Super 3D Plotter II .................Greg Knauss  88
  (Elfin Magic)
  If you remember (and enloyed) our
  Solid States series,
  you'll love this product!

COLUMNS
Editorial .........................Lee H. Pappas   4
Reader comment .................................   6
M/L Editor .......................Clayton Walnum  10
Atari Users' Groups ............................  16
8-bit news .....................................  22
Scheduled Atari Fairs ..........................  41
ST notes ...........................D. F. Scott ST54
Boot Camp .......................Karl E. Wiegers  57
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 55 - JUNE 1987

FEATURES
The Making of                              Frank
Atari Writer Plus .........................Cohen   9
  Watching William Robinson's
  word processor grow.
Fast                                   Darryl W.
Sets ...................................Howerton  11
  No disk access needed for this
  BASIC character set loader.
Trade secrets —                          Clayton
Part 1 ...................................Walnum  19
  Programming tips to keep you
  from pulling all your hair out.
Variable Seacher ................Steven Anderson  23
  This BASIC program quickly finds and
  cross-references your variables.
Window                                    Howard
Graphics ..................................Green  25
  Now your 8-bit Atari games
  and/or graphic displays
  can have the convenience of
  window sections.
Mouse                                 Saveen V.
Maker ....................................Reddy ST27
  ST owners: build yourself a
  library of mouse shapes...
  and edit them to fit
  your every need.
Life in the Fast Lane ...............James Hague  45
  An entertaining new version of the colonization
  classic.
Dragonlord                               Clayton
Dungeon Editor ...........................Walnum  68
  Clay has improved issue 29's
  Dragonlord — here are his
  changes, and an editor to
  add your own.
Batcher .............................Mack McLeod  83
  A utility to keep you from
  making too many file copies
  — or, perhaps, prevent the
  accidental destruction of
  one of your favorites.

REVIEWS
PC Board                           Matthew J.W.
Designer ..............................Ratcliff ST39
  (Abacus Software)
  Get the scoop on how this
  software-to-design-hardware product
  really works.
Speed King ................Matthew J.W. Ratcliff  42
  (Mastertronic)
   Matt rates Mastertronic's motorcycle-
   racing game.
NX-10 Printer .......................Greg Knauss  43
  (Star Micronics, Inc)
  The features and facts on Star's NLQ
  printer, with opinion on its performance.
Panak strikes! ......................Steve Panak  62
  This month's games: Age of Adventure
  (Electronic Arts), which includes The
  Return of Heracles and All Baba and
  the Forty Thieves; plus Hollywood
  Hijinx (Infocom).
Isgur Portfolio                           Steve
System ...................................Panak ST89
  (Batteries Included)
  Our resident trust authority tells
  you how this portfolio manager
  checks out.

COLUMNS
Editorial ..................Michael J. DesChenes   4
Reader comment .................................   6
Atari Users' Groups ............................  34
M/L Editor .......................Clayton Walnum  41
Database Delphi ...........Matthew J.W. Ratcliff  65
Scheduled Atari Fairs ..........................  66
Boot Camp .......................Karl E. Wiegers  75
The End User .................Arthur Leyenberger  91
ST notes ...........................D. F. Scott ST95
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 56 - JULY 1987

FEATURES
DiskMend .......................Justin E. Wilder  13
  Bypass DOS to solve your disk-
  handling problems.
Polar Plotter .......................David Bader  19
  Takes on the drudgery of plotting
  these equations, you bring out
  their beauty, easily.
Copyright                                  Isaac
Q&A ...................................Szlechter  22
  A review of the rules and regs
  governing software.
Bio-signs ......................Patton Lockwood ST27
  This ST BASIC program shows your bio-rhythms in
  brilliant colors.
Streamliner .........................James Hague  33
  Could your binary files
  stand some organization?
  Here's a program to do it.
Roto-wrench .........................John Hanley  46
  Don your plumbing gear and
  wade into this BASIC game.
Four-Star Software Picks .......................  50
  The ANALOG Computing experts
  choose their weapons
Talker .........................Anthony A. Nogas  54
  Use these utilities with issue 29's Cheep Talk, to
  put words in your Atari's mouth.
BBK                                  Barry Kolbe
Artist .......................and Bryan Schappel  67
  The team that brought you
  The ANALOG Computing
  Database turns their
  attention to graphic art
  in graphics 7+
Trade                                    Clayton
Secrets ..................................Walnum  91
  More of Walnum's Wisdom
  to keep you from getting those
  programming nightmares

REVIEWS
Word Magic/
Graphic Magic ..................Randall Krippner  31
  (The Catalog)
  A low-price word processor with
  text and-graphics capability;
  how does it stand up under the
  fire of use?
Panak strikes! ......................Steve Panak  65
  This issue, Steve takes a look at
  Warship and Battle Cruiser (both
  from SSI), plus Solid Gold Software
  (a package from Activision that includes
  Pitfall and Demon Attack).
  How do these classics stack up in
  today's market?
Music Painter ....................Clayton Walnum  85
  (Atari Corp.)
  This graphically oriented music
  handler could help you take your
  shot at becoming the Mozart
  of this generation. Should you "pay
  the piper" the suggested retail price?
Disk                                  George G.
Library .............................Stepanenko ST88
  (Classic Image, Inc.)
  Is this organizer worth the money
  to keep your programing life
  from turning into utter
  chaos?

COLUMNS
Editorial ..................Michael J. DesChenes   4
Reader comment .................................   6
M/L Editor .......................Clayton Walnum  10
Scheduled Atari Fairs ..........................  12
8-bit news .....................................  12
Atari Users' Groups ............................  59
The End User .................Arthur Leyenberger  83
ST notes ...........................D. F. Scott ST95
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 57 - SEPTEMBER 1987

FEATURES
NFL                                        Gerry
Game Analyzer ............................Genson   7
  Keep stats and make predictions
  on your lavonte team.
Desktop publishing                    William A.
in your own write ........................Benbow  14
  An answer to the high cost of
  preprint production.
Label Maker .........................Jan Iverson  17
  A multipurpose labeller to make
  those mailing chores manageable.
Basic Diet ..................Ron Schaefer, M.D. ST25
  Whether you're at, above or below your "normal"
  weight, this program will help you eat right to
  reach your goal.
A CES                               Matthew J.W.
report .................................Ratcliff  30
  A view of the 8-bit and
  entertainment news from
  the Consumer Electronics Show
  which was held this past June
  in Chicago.
Trig                                   Donald B.
Machine .....................................Lee  37
  Let your Atari do the work for
  you when you need to solve those
  problems involving triangles.
Bits & Pieces ............Lee S. Brilliant, M.D.  43
  This month: an inside look at your Atari's sound
  and graphics.
Troll                                      Scott
War II .................................Langston  51
  A two-player fantasy warfare,
  presented in two segments.
Storybook                                  Larry
in G: ....................................Linson  59
  Personalize some fiction for
  your favorite youngster.
The ST as a                                D.F.
recreational vehicle .....................Scott ST64
  The ST portion of our CES news.

REVIEWS
The New Aladdin .......................Andy Eddy  35
  (Disk Publications)
  For Atari 8-bits or STs
  A new way for you to get "all the
  news that's fit to print" — right on your
  monitor, in this general interest electronic
  monthly magazine.
High Roller ........................D. F. Scott ST67
  (Mindscape)
  Climb right back into your Harrier
  cockpit for this one. D.F. Scott has
  checked it out carefully for you.
Phantasie II .......................Steve Panak ST77
  (SSI)
  What does our veteran gamer think
  of this follow-up ST offering?
  Head for the Isle of Ferronah with
  us, and find out.
Panak strikes! ......................Steve Panak  81
  In this issue, Steve gives us a close
  look at Autoduel (Origin Systems)
  and the Atari 8-bit version of the first
  Phantasie (SSI).
Power                                 Victor T.
Vision ..................................Albino ST88
  (Power Systems)
  Are the capabilities of this
  slideshow organizer what you need
  for that presentation you've
  been planning?

COLUMNS
Editorial ........................Clayton Walnum   4
Reader comment .................................   6
8-bit news .....................................  13
Scheduled Atari Fairs ..........................  13
M/L Editor (updated listing) .....Clayton Walnum  24
Boot Camp .......................Karl E. Wiegers  24
ST notes ...........................D. F. Scott ST79
Atari Users' Groups ............................  83
The End User .................Arthur Leyenberger  93
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 58 - OCTOBER 1987

FEATURES
The ROBOX                            Barry Kolbe
Incident .....................and Bryan Schappel   8
  At least the alien computer
  that crashed in your backyard
  can understand English —
  but you've still got
  plenty to figure out.
Castaway ............................Rick Graves  19
  Washed ashore
  on a deserted island, you must
  find a way to be rescued.
  But first, you're determined to
  discover the secret the island holds.
A look at
Computalk .............................Andy Eddy  33
  This feature-packed BBS
  from Texas stands out
  in more ways than one.
The Wizard
Part I ...........................Clayton Walnum  41
  You're not a programmer, but
  you've always wanted to write
  an adventure game? No
  problem with this unique
  system of programs.
Artificial                             Dr. Ron
Intelligence ..........................Schaefer ST69
  Expand your ST's knowledge
  base - and save the results
  for its reference in future use.
Troll                                      Scott
War II .................................Langston  89
  The second half of the
  listing — what you've been
  anxiously awaiting to
  begin the game.

REVIEWS
Bureaucracy .........................Steve Panak  15
  (Infocom)
  How's the new adventure from Hitchhiker's
  author? Dive into the red tape and find out.
Forem ST ........................Blake Arnold ST  39
  (Commnet Systems)
  Excellent SYSOP control and some
  powerful commands, are just a few of
  the advantages this program has
  over its 8-bit predecessor.
Panak strikes! ......................Steve Panak  57
  A look at The Lurking Horror
  from Infocom, and Night Mission
  Pinball by subLOGIC, an oldie
  but goodie.
Video                        Joyce Worley, Arnie
Game Digest ................Katz and Bill Kunkel  60
  Video Games ..................................  60
    The basics about systems available.
  Slalom (Nintendo) ............................  64
  Super Mario Bros (Nintendo) ..................  64
  Centipede and
  Robotron 2084 (Atari Corp.) ..................  64
  The Legend
  of Zelda (Nintendo) ..........................  65
  Choplifter! (Sega) ...........................  66
MaxPak ...............................Andy Eddy ST67
  (Softwerx)
  Is this multifunction ST accessory
  the one you've been looking for?

COLUMNS
Editorial ..........................Diane L. Gaw   4
Reader comment .................................   6
M/L Editor .......................Clayton Walnum  32
Boot Camp .......................Karl E. Wiegers  75
ST notes ...........................D. F. Scott ST87
Scheduled Atari Fairs ..........................  88
Index to Advertisers ...........................  96


ANALOG COMPUTING NO. 59 - APRIL 1988

FEATURES
Shopping for                        Matthew J.W.
the computer user ......................Ratcliff   7
  A comprehensive guide for
  all Atari 8-bit consumers. Matt
  brings us his list of the best in
  8-bit products — both old and new.
Upward ..............................Greg Knauss  15
  Stay clear of the man-eating bat
  and poison-tipped darts
  in this cavern climbing calamity.
RAM-INIT ............................Mack McLeod  21
  Are you finding you don't
  have enough RAMdisk space?
  This program could be just
  what you're looking for.
The Wizard
Part 2 ...........................Clayton Walnum  23
  Now you can finish designing
  that award-winning adventure game
  you've been dreaming of for the
  past several years.
Bits &                                    Lee S.
Pieces ..........................Brilliant, M.D.  35
  Building your own
  printer interface/buffer,
  the first in a
  three section series.
Presentation                          Jeffrey A.
Graphics ..........................Summers, M.D.  40
  Give your presentations
  and reports that extra oomph
  they need to make your point.
Then                                Matthew J.W.
and now ................................Ratcliff  59
  The evolution of the 8-bit:
  some recollections of the past
  and speculations for the future
  of Atari 8-bits.
Labyrinths ......................Steven Lashower  81
  Escape the Labyrinths of
  Argonia while eluding the
  deadly Patrollers.

REVIEWS
Panak strikes! ......................Steve Panak  55
  A look at Stationfall, Infocom's
  sequel to Planetfall. Plus, reviews
  of TrailBlazer (Mindscape) and
  Leaderboard (Access Software).
Video                        Joyce Worley, Arnie
Game Digest ................Katz and Bill Kunkel  71
The history
of video gaming ................................  71
  Our game experts take a look back.
Joust (Atari Corp.) ............................  72
Asteroids (Atari Corp.) ........................  72
Kung Fu (Nintendo) .............................  73
Hogan's Alley (Nintendo) .......................  73
Fantasy Zone (Sega) ............................  73
Hover Force (INTV Corp.) .......................  74
Midnight Magic (Atari Corp.) ...................  74
Video Game
News Update ....................................  75
  A sneak preview of what's to come.
Guitar                                   Clayton
Wizard (Baudville) .......................Walnum
  An instructional program that may be of
  interest to guitarists of all skill levels.     76
Shuttle II (MichTron) ..................Andy Eddy ST
  Andy takes us through the paces
  of this Space Shuttle simulation.               95

COLUMNS
Editorial ......................................   4
Reader comment .................................   5
The End User .................Arthur Leyenberger  67
ST notes ...........................D. F. Scott ST78
M/L Editor .......................Clayton Walnum  80


ANALOG COMPUTING NO. 60 - MAY 1988

FEATURES
Quick
Screen ............................Earl Davidson  15
  An easy and fast way to design and
  display your own custom screens.
The MAC/65 De-Tokenizer
  ...............................Charles Bachand  27
  Convert your tokenized MAC/65 files
  into standard text.
Money
Pouch ...............................Chuck Rosko  34
  Teach children how to count money
  with this entertaining program.
Needlework
Design ..................................Regena ST39
  Design needlework projects on your
  computer screen.
DOS CD ...........................Angelo Giambra  45
  Why settle for 64 files on your disk
  when you can have 128?
Busy Buddy Express
  .........................Matthew J.W. Ratcliff  54
  Keep impatient BBSs on-line
  automatically.
Binary Load Pictures
  ............................Charles F. Johnson  57
  Display your computer artwork directly
  from DOS.
Cloudhopper .........................Greg Knauss  60
  This game written in Action! will keep
  you hoppin'.
APAC
System ............................Thomas Taniba  64
  Add a new graphics mode to your
  Atari.
Dealin'
Demo ...............................Eric Huffman  72
  An easy subroutine for drawing card
  game graphics.
Bits & Pieces
  ...................Dr. Lee S., Brilliant, M.D.  79
  Part 2 continues with Atari Zucchini.

REVIEWS
MicroMod Turbobase (Micromiser
Software) ...........................Steve Panak  31
Breakers (Broderbund Software)
  ...................................Steve Panak  33
Video                        Joyce Worley, Arnie
Game Digest                 Katz and Bill Kunkel
  The History of Video Games, Part II ..........  83
Panak strikes! ......................Steve Panak  86
  This month Steve reviews Charge at Chick-
  amauga (SSI) and Triple Pack (Access
  Software).
Working with the Atari ST
(Sunshine Books) ................John W. Little ST89

COLUMNS
Editorial ........................Clayton Walnum   4
Reader Comment .................................   7
8-bit News .....................................  13
M/L Editor .......................Clayton Walnum  26
Database Delphi ................................  77
Boot Camp .......................Karl E. Wiegers  92
Index to Advertisers ...........................  97


ANALOG COMPUTING NO. 61 - JUNE 1988

FEATURES
GEM
Set-up ............................Jackson Beebe  12
  Set up your Gemini's printing 
  attributes—painlessly.
Micro
Dungeon ...........................Jerry Olejarz  18
  Rescue the prisoners from their cells in this
  6-level dungeon puzzle game.
Character
Transfer .............................Jim Bowles  22
  Now you can merge parts of many fonts into one.
Disk Jacket
Printer ..........................Robert Plotkin  27
  Get your disks' contents where they belong — on
  the outside of the jacket.
Fast Print ..................... Bill Bodenstein  33
  A patch to your computer's OS that'll put your
  screen into warp speed.
COM-DOS .Robert Berry  36
  For people who prefer a command-driven DOS, this
  is a special treat.
Magic of Tesselations
  ...................Allen Moose & Marion Lorenz  46
  The secrets of "tiling" revealed.
Rapid Swap .....................Matthew Ratcliff  57
Paint
Shop ........................Jerry M. Beardsley ST59
  An ST BASIC program that puts you in command
  of your machine's color palette.

REVIEWS
Championship Football
(Atari Corp.) .....................Scott Wasser ST65
Battlezone
(Atari Corp.) ................Maurice Molyneaux ST66
Colonial
Conquest (SSI) ......................Dan Cermak ST72
Video Game Digest
Joyce Worley, Arnie Katz & Bill Kunkel
The History of Video Games
Part III .......................................  83
  Video games were king and the world was right.
Hotline-Video
Game News Update ...............................  84
Letters from VGD Readers .......................  85
1942 (Capcom) ..................................  85
BurgerTime
(Data East USA) ................................  86
Lode Runner
(Broderbund Software) ..........................  87
Dig Dug
(INTV Corp.) ...................................  87
Galaga
(Atari Corp.) ..................................  88
Pro Wrestling
(Sega) .........................................  88
Kung-Fu Master
(Activision) ...................................  89
Great Football
(Sega) .........................................  90
The Game Doctor ................................  91

COLUMNS
Editorial ........................Clayton Walnum   4
8-bit news ..........................Frank Cohen   6
Reader Comment .................................   8
Database Delphi ....................Mchael Banks  54
Boot Camp .......................Karl E. Wiegers  73
End user .....................Arthur Leyenberger  92
ST-Notes ...........................Frank Cohen ST96


ANALOG COMPUTING NO. 62 - JULY 1988

FEATURES
ANALOG Man ........................David Plotkin  12
  Here's your big opportunity to assist the ANALOG
  Computing staff put together an issue of your
  favorite magazine!
Lost In the Fog .....................Greg Knauss  20
  Check the readability of your text using this
  standard test.
XE Banks ........................David Schofield  23
  A how-to on using the memory available on your
  130XE.
Modem Use ......................Michael A. Banks  26
  Suggestions and tips on using your modem from our
  resident telecommunications expert.
The Magic of Tesselations Part 2 ...............
....................Alan Moose and Marion Lorenz  29
  More sophisticated tiling techniques are discussed
  in the conclusion of this graphics exploration.
Boot Directory ..................Bill Bodenstein  34
  Bring up your disk's directory immediately upon
  boot-up.
GEnie Update ..........................Andy Eddy  37
  It's been a while since we covered this growing
  telecommunications service and felt it was time
  for another look.
CompuServe's SIG*ATARI .......Michael Schoenbach  40
Cryptogram Solver ....................Kevin Peck  47
  A machine language tool to assist in the solving
  of those exasperating cryptograms.
Bits & Pieces ............Lee S. Brilliant, M.D.  63
  Atari Zucchini continues...

REVIEWS
Panak Strikes! ......................Steve Panak  85
The Newsroom (Springboard) .......Clayton Walnum  90
221 B. Baker Street (Datasoft) .....Steve Panak ST91
Shuffleboard (Shelbourne Software Systems) .....
....................................Steve Panak ST92
Bridge 5.0 (Artworx) ...............Steve Panak ST93

COLUMNS
Editorial .........................Lee H. Pappas   6
M/L Editor .......................Clayton Walnum   8
Reader Comment .................................  43
ST Notes ............................Frank Cohen  45
8-Bit News .....................................  74
Boot Camp .......................Karl E. Wiegers  76
Database Delphi ................Michael A. Banks  83
End User .....................Arthur Leyenberger  95


ANALOG COMPUTING NO. 63 - AUGUST 1988

FEATURES
Train Crazy ....................................  10
  Join Oscar the Ostrich on the wild railroad
  romp on top of a speeding train. Look out for the
  tunnels!
  by Colin Faller
Solar System Scaler ............................  12
  If you could reduce the earth to the size of a
  baseball and hold it in your hand, how far away
  would the sun be? How about the moon? This
  educational program answers these and many other
  questions.
  by Carey M. Furlong
Animation ......................................  25
  The art of computer animation made simple,
  including two methods for bringing your programs
  to life.
  by Ron Goodman
Crisis Center ..................................  34
  Car crashes, hotel fires, snipers, airplane
  hijackings, bank robberies and all manners of
  emergency conspire to put your abilities to the
  test in this nerve-racking simulation.
  by Joe McManus
Wordlock .......................................  41
  Having trouble keeping the riff-raff out of your
  private files? Lock 'em up tight with this
  machine-language utility.
  by Andy A. Lee
PrintScreen ....................................  46
  A Graphics 0 screen dump utility that'll print
  the contents of your screen from within most any
  program.
  by Justin E. Wilder
BCALC ..........................................  49
  ANALOG Computing is
  proud to present a full-featured
  spreadsheet program
  for 8-bit Atari computers.
  by Barry Kolbe and Bryan Schappel

REVIEWS
Barnyard Blaster (Atari Corp.) .................   9
  by Matthew J.W. Ratcliff
Panak Strikes ..................................  92
  Steve gives the old thumbs-up/thumbs-down test to
  Shiloh: Grant's Trial in the West (SSI)
  and Bridge 5.0
  (Artworx).
  by Steve Panak

COLUMNS
Editorial ......................................   3
  by Clayton Walnum
8-Bit Notes ....................................   6
Reader Comment .................................   8
Master Memory Map ..............................  14
  by Robin Sherer
BASIC Editor II ................................  32
  by Clayon Walnum
ST Notes .......................................  40
Game Design Workshop ...........................  83
  by Craig Patchett
Database Delphi ................................  96
  by Michael A. Banks
Front Cover Photography
  Dean Brierly


ANALOG COMPUTING NO. 64 - SEPTEMBER 1988

FEATURES
Master Memory Map, Part 2 ......................   8
  The study of your Atari 8-bit's innards continues.
  This month we begin the actual map of your
  computer's memory.
  by Robin Sherer
Kason's Tower ..................................  12
  It's too bad you insulted a prominent citizen of
  Golenden, because now you must scale the
  treacherous Kason's Tower.
  Watch out for the arrows!
  by Jim Rogers
Snowplow .......................................  16
  It's snowing again! Quick, hop into your snowplow
  and clear the city's streets.
  But watch out for the new storms, and don't let
  your gas get too low.
  An arcade-quality game.
  by Barry Kolbe & Bryan Schappel
The Mandelbrot Set .............................  18
  Fractals come to the 8-bit Atari.
  A fascinating combination of mathematics and
  graphics.
  by James J. Greco
Joytype ........................................  23
  A unique typing system that allows people with
  certain handicaps to use a joystick to compose
  letters and documents.
  by John Pilge

REVIEWS
Panak Strikes ..................................  83
  This month Infiltrator (Mindscape),
  Ace of Aces (Accolade) and Plundered Hearts
  (Infocom) are subjected to Steve's critical eye.
  by Steve Panak
Awardware (Hi-Tech Expressions) ................  87
  by Matthew J.W. Ratcliff
DELPHI: The Official Guide .....................  89
  (Brady Books/Simon & Schuster)
  by Clayton Walnum

COLUMNS
Editorial ......................................   3
  by Lee H. Pappas
Reader Comments ................................   6
8-Bit News .....................................  26
Database Delphi ................................  42
  by Michael A. Banks
Boot Camp ......................................  45
  Karl E. Wiegers
ST Notes .......................................  54
The End User ...................................  80
  by Arthur Leyenberger
M/L Editor .....................................  88
  by Clayton Walnum
Game Design Workshop ...........................  90
  by Craig Patchett


ANALOG COMPUTING NO. 65 - OCTOBER 1988

FEATURES
Fairway Challenge ..............................  10
  Tee-up for some computer golfing fun.
  by John T. Pape
Slave Cellars of Golgoloth .....................  12
  The slavers of Golgoloth have captured Princess
  Shala, and it's up to you to rescue her.
  by Clayton Walnum
Snowplow Editor ................................  16
  Now you can design your own screens for
  last month's sensational arcade game, Snowplow.
  by Barry Kolbe & Bryan Schappel
What's New in Consumer Electronics .............  20
  Since you own a computer, you're likely
  to be interested in some of the other sensational
  electronics products that we discovered at this
  summer's Consumer Electronic Show.
  by Arthur Leyenberger
Advanced Print Shop Graphic Editor .............  26
  A graphic creator for owners of Print Shop
  that takes up where the
  original Print Shop editor left off.
  by Robert Plotkin
Master Memory Map, Part 3 ......................  35
  The third part of this invaluable reference
  guide digs yet deeper into the mysteries of your
  Atari.
  by Robin Sherer
CES Video Game Report ..........................  45
  The hottest news on the video game front
  from the Summer Consumer Electronics Show.
  by Andy Eddy

REVIEWS
Arctic Antics: Spy vs. Spy III .................  33
  by Matthew J.W. Ratcliff
Computing Across America .......................  61
Printer Buffer Routine & Disk Emulator .........  67
  by Jim Patterson
Ramcharger (Magna Systems) .....................  68
  by Charles Bachand
Panak Strikes ..................................  70
  by Steve Panak

COLUMNS
Editorial ......................................   3
  by Frank Cohen
8-Bit News .....................................   6
Reader Comment .................................   9
M/L Editor .....................................  60
  by Clayton Walnum
ST Notes .......................................  72
Database DELPHI ................................  41
  by Michael A. Banks
End User .......................................  78
  by Arthur Leyenberger


ANALOG COMPUTING NO. 66 - NOVEMBER 1988

FEATURES
Atari Streamers ................................  10
  A quickie machine-language routine that
  allows you to create vertically scrolling text
  displays.
  by Brad Timmins
Slave II: Nimral's Grace .......................  16
  The sequel to last month's Slave Cellars
  of Golgoloth adventure. Who is trying to kill
  Shala?
  by Clayton Walnum
Master Memory Map, Part IV .....................  45
  The memory exploration continues.
  Join us on a romp through your computer's RAM and
  ROM.
  by Robin Sherer
Bits 'n' Pieces: POPS ..........................  54
  This month ANALOG's electronic wizard
  presents a hardware project that'll add
  four-channel stereo sound to your Atari computer.
  by Lee. S. Brilliant, M.D.
AUTORUN.SYS Secrets ............................  68
  This machine-language program will help you
  design AUTORUN.SYS files that'll do just about
  anything you want.
  by LeRoy Baxter

REVIEWS
3-in-1 Football ................................  62
  reviewed by Dave Arlington
Panak Strikes ..................................  73
  This time around Steve takes a look at
  thinking games, plus gives us complete reviews of
  Solar Star and Drop Zone from Microdaft.
  by Steve Panak
Battlezone .....................................  81
  reviewed by Howard Wen

COLUMNS
Boot Camp ......................................  25
  by Karl E. Wiegers
Database DELPHI ................................  32
  by Michael A. Banks
Game Design Workshop ...........................  36
  by Craig Patchett
End User .......................................  78
  by Arthur Leyenberger

DEPARTMENTS
Editorial ......................................   3
  by Lee Pappas
Reader Comment .................................   6
8-Bit News .....................................   7
BASIC Editor II ................................  66
  by Clayton Walnum
ST Notes .......................................  76


ANALOG COMPUTING NO. 67 - DECEMBER 1988

FEATURES
Dungeonlords ...................................  10
  The DungeonLords' world is filled with danger and
  intrigue. Can you battle your way past all the
  dangerous creatures and rescue the captives?
  by Brian Bradley
BASIC to Binary ................................  20
  A handy utility that'll let you convert BASIC
  programs into binary load files that can be
  loaded directly from DOS.
  by Matthew Arrington
Master Memory Map, Part V ......................  28
  The most complete Atari 8-bit memory map ever
  published in a magazine continues.
  by Robin Sharer
Action! Graphics Toolkit .......................  38
  Action! programmers rejoice!
  Here's a set of graphics routines to make your
  favorite language even more powerful.
  by Monty McCarty
D:CHECK in Action! .............................  43
  To help you type Action! programs more accurately,
  here's a reprint of our checksum program for
  Action! listings.
  by Steven Yates

REVIEWS
Panak Strikes ..................................  16
  This month Steve takes a look at Video Title Shop
  Graphics Companion II (Datasoft), Sons of Liberty
  (SSI) and Napoleon in Russia (Datasoft).
  reviewed by Steve Panak

COLUMNS
Database DELPHI ................................  26
 by Michael A. Banks
Game Design Workshop ...........................  66
  by Craig Patchett
End User .......................................  78
  by Arthur Leyenberger

DEPARTMENTS
Editorial ......................................   3
  by Clayton Walnum
Reader Comment .................................   7
8-Bit News .....................................   8
M/L Editor .....................................  19
  by Clayton Walnum
BASIC Editor II ................................  54
  by Clayton Walnum
ST Notes .......................................  56


ANALOG COMPUTING NO. 68 - JANUARY 1989

FEATURES
Stellar Arena ..................................   9
  Can you survive the Stellar Arena of Khiv? Fast
  arcade action for one arm players.
  by John Ortiz
Inferno ........................................  12
  The building is in flames, and it's up to you to
  rescue as many people as possible
  in this clever game written in BASIC.
  by Frank Martone
Master Memory Map, Part VI .....................  16
  The complete guide to your Atari continues.
  by Robin Sherer
Edit Magic .....................................  38
  This patch to the XL/XE operating system will add
  many handy features to your Atari's
  screen editor.
  by Bill Bodenstein
Number Editor ..................................  76
  Here's a machine-language subroutine that'll add
  the equivalent of a PRINT
  USING statement to Atari BASIC.
  by Mark Odendahl

REVIEWS
Panak Strikes ..................................  65
  by Steve Panak
Dive Bomber (Epyx) .............................  75
  reviewed by John S. Manor

COLUMNS
Game Design Workshop ...........................  18
  by Craig Patchett
End User .......................................  32
  by Arthur Leyenberger
Database DELPHI ................................  68
  by Michael A. Banks

DEPARTMENTS
Editorial ......................................   3
  by Andy Eddy
8-Bit News .....................................   7
M/L Editor .....................................  64
  by Clayton Walnum
BASIC Editor II ................................  72
  by Clayton Walnum


ANALOG COMPUTING NO. 69 - FEBRUARY 1989

FEATURES
Trial by Fire ..................................  10
  Save bouncing babies from a burning nursery in
  this clever and hilarious
  Action! game.
  by Greg Knauss
Color Set ......................................  12
  Get your Atari's color registers set just the way
  you want them with this
  "visual" aid.
  by Jackson Beebe
Master Memory Map, Part VII ....................  16
  The official ANALOG Computing Atari memory map
  continues.
  by Robin Sherer
Bits & Pieces: UPS .............................  20
  The good doctor shows you how to build an
  uninterruptable power supply for
  your 8-bit computer.
  by Lee S. Brilliant, M.D.
ANALOG Reader Survey ...........................  51
  Here's your chance to tell us what you want to see
  in your favorite Atari magazine.
  by Greg Knauss
Variable Name Table Editor .....................  70
  Want to rename variables without having to go
  through the entire program,
  changing them one by one? This utility will do the
  trick.
  by Earl Davidson
Star Rider .....................................  74
  This action arcade shoot-'em-up comes all the way
  from merry old England.
  by Paul Lay

REVIEWS
XF551 Disk Drive ...............................   9
  (Atari Corp.)
  reviewed by Matthew J.W. Ratliff
Print Power ....................................  18
  (Hi-Tech Expressions)
  reviewed by Matthew J.W. Ratcliff

COLUMNS
Boot Camp ......................................  24
  by Karl E. Wiegers
Game Design Workshop ...........................  32
  by Craig Patchett
Database DELPHI ................................  48
  by Michael A. Banks
The End User ...................................  66
  by Arthur Leyenberger

DEPARTMENTS
Editorial ......................................   3
  by Clayton Walnum
Reader Comment .................................   6
8-Bit News .....................................   7
BASIC Editor II ................................  22
  by Clayton Walnum
M/L Editor .....................................  63
  by Clayton Wainum


ANALOG COMPUTING NO. 70 - MARCH 1989

FEATURES
Cartridge Games for Your XEGS ..................   9
  The addition of the XEGS to the Atari line has
  caused a resurgence of cartridge-based games — old
  and new — and 130XE and XEGS owners both can take
  advantage of the fun.
  by David Plotkin
Pebbles ........................................  18
  From ancient Egypt comes this deceptively simple
  desert game using nothing more than a few holes in
  the sand and a handful of stones.
  by Clive King
Master Memory Map, Part VIII ...................  26
  The most complete Atari 8-bit memory map ever
  published in a magazine continues.
  by Robin Sherer
Un-Sprites .....................................  36
  Now you can have software-controlled sprites as
  well as Atari's player/missile graphics.
  by Jason Leigh
Atari Videodisc System .........................  44
  The secrets of controlling a laser videodisc from
  your Atari computer.
  by Bruce Frumker
DUPing BASIC ...................................  48
  This handy patch to DOS 2.5 will automatically
  switch BASIC on and off as you enter and leave
  DOS.
  by Bill Bodenstein
Disk Games for Your XEGS .......................  66
  Did you know that with the addition of a disk
  drive, all the disk-based games for the 130XE
  computer will also run on the XE Game System?
  Here's a quick overview of some of the exciting
  games available now.
  by Matthew J.W. Ratcliff
Electra-Ball ...................................  74
  A challenging, two-player game of strategy and
  reflexes written in Atari BASIC.
  by Frank Marione

REVIEWS
Turboword ......................................  50
  (Micromiser Software)
  reviewed by Matthew J.W. Ratcliff
Quintopus ......................................  73
  (Computer Software Services)
  reviewed by Jim Patterson

COLUMNS
Database DELPHI ................................  16
  by Michael A. Banks
The End User ...................................  54
  by Arthur Leyenberger
Game Design Workshop ...........................  58
  by Craig Patchett

DEPARTMENTS
Editorial ......................................   3
  by Clayton Walnum
Reader Comment .................................   6
8-Bit News .....................................   7
M/L Editor, ....................................  53
  by Clayton Walnum
Basic Editor II ................................  70
  by Clayton Walnum


ANALOG COMPUTING NO. 71 - APRIL 1989

FEATURES
Krazy Mazes ....................................  16
  An exciting two-player game of mazes and chases
  written entirely in machine language.
  by Barry Kolbe
Master Memory Map, Part IX .....................   8
  ANALOG's official memory map continues
  by Robin Sherer
Univert ........................................  68
  How many decimeters are there in a cubit? How many
  leagues in a light year? With Univert you can
  easily convert from any unit of measurement to
  another.
  by William Frasz & Reid Brockway
Pixel Averaging on the Atari ...................  76
  This graphics technique will allow you to hide
  those jagged edges in your computer art
  masterpieces.
  by Stephen Miller

REVIEWS
Panak Strikes ..................................  10
  This month Steve looks at Gauntlet (Atari) and
  Richard Petty's Talladega (Cosmi).
  by Steve Panak
The Converter ..................................  58
  (No Frills Software)
  by Matthew J.W. Ratcliff
Cheat! .........................................  67
  (Alpha Systems)
  by Clayton Walnum

COLUMNS
Database DELPHI ................................  38
  by Michael A. Banks
Game Design Workshop ...........................   2
  by Craig Patchett
ST Notes .......................................  50
  by Frank Cohen
The End User ...................................  62
  by Arthur Leyenberger

DEPARTMENTS
Editorial ......................................   3
  by Clayton Walnum
Reader Comment .................................   6
8-bit News .....................................  14
M/L Editor .....................................  55
  by Clayton Walnum
BASIC Editor II ................................  60
  by Clayton Walnum


ANALOG COMPUTING NO. 72 - MAY 1989

FEATURES
What's New
in Consumer Electronics ........................   8
  The Winter '89 CES didn't offer much for Atari
  8-bit owners, but there were many items of
  interest for those who want to stay on the
  cutting edge of technology.
  by Arthur Leyenberger
Super Command Processor ........................  36
  Here's a memory-resident DOS that allows you to 
  add your own commands — and all that flexibility
  in less than 2,000 bytes!
  by Bryan Schappel
The Ultimate Graphics File Converter ...........  48
  Share your graphics between Newsroom, Print Shop
  and MicroPainter with this handy
  conversion program.
  by Lee S. Brilliant, M.D.
Master Memory Map, Part X ......................  68
  The concluding installment of ANALOG's official
  Atari 8-bit memory map.
  by Robin Sherer
Crazy Clown Jumper .............................  74
  Can you make it in the circus? Here's your chance
  to try — without nets. A 100%
  machine-language arcade game.
  by Brad Timmins

REVIEWS
Ace of Aces ....................................  67
  (Atari Corp.)
  reviewed by Matthew J.W. Ratcliff

COLUMNS
Game Design Workshop ...........................  16
  by Craig Patchett
Boot Camp ......................................  27
  by Tom Hudson
Database DELPHI ................................  32
  by Michael A. Banks
BASIC Training .................................  58
  by Clayton Walnum
The End User ...................................  64
  by Arthur Leyenberger

DEPARTMENTS
Editorial ......................................   3
  by Clayton Walnum
Reader Comment .................................   6
8-Bit News .....................................   7
M/L Editor .....................................  62
  by Clayton Walnum
BASIC Editor II ................................  80
  by Clayton Walnum


ANALOG COMPUTING NO. 73 - JUNE 1989

FEATURES
The Adventure Game Showdown ....................   8
  Has the addition of graphics to conventional text
  adventure games improved the playing
  experience? Or are we one step closer to television?
  by Michael A. Banks
Secret Agent: Mission 1 ........................  10
  Dr. Moore has created a killer organism, but now
  he wants to hand it over to the enemy! This
  exciting text adventure in the Infocom tradition
  will accept full sentences as input.
  by Bany Kolbe
Sector to Printer ..............................  18
  Owners of Ultima III can use this program to
  create game maps. Fans of other adventure games
  can use these ideas to create similar programs.
  by David Hill
Disk Directory Alphabetizer ....................  36
  This unique program will modify your disks so that
  the directories are alphabetized.
  by Craig J. Stadler
Super Command Processor, Part 2 ................  46
  Bryan puts the finishing touches on last month's
  installment by providing several external
  commands.
  by Bryan Schappel
Accessing Atari XL Hidden Memory ...............  68
  Did you know that your XL is hiding 24K of memory
  from you? These routines show you how to use that
  memory, either byte-by-byte or as
  programmer-switchable banks.
  by Kevin T. Pate
Marble ....................................Magic  74
  A popular brain-teaser comes home to your Atari.
  by Earl Hill

REVIEWS
Mario Bros. ....................................  67
  reviewed by Matthew J.W. Ratcliff
Desert Falcon ..................................  73
  reviewed by Matthew J.W. Ratcliff

COLUMNS
Database DELPHI ................................  14
  by Michael A. Banks
Boot Camp ......................................  40
  by Tom Hudson
The End User ...................................  58
  by Arthur Leyenberger
BASIC Training .................................  62
  by Clayton Walnum

DEPARTMENTS
Editorial ......................................   3
  by Clayton Walnum
Reader Comment .................................   6
BASIC Editor II ................................  54
  by Clayton Walnum
M/L Editor .....................................  61
  by Clayton Walnum


ANALOG COMPUTING NO. 74 - JULY 1989

FEATURES
Character Set Display Utility ..................   8
  This unique program will let you view up to six
  different font files all at the same time. A great
  way to find out just what all those fonts you've
  accumulated really are.
  by Dave Arlington
Chaos ..........................................  10
  They say that the universe tends toward chaos. But
  does it really? Could there, perhaps, be some
  order in all that disorder?
  by Alfredo L. Acosta
Disk Master ....................................  16
  For those of you who want the power to directly
  access and manipulate your disk's data, we present
  this commercial-quality disk editor.
  by Barry Kolbe & Bryan Schappel
DEGAS View .....................................  18
  ST pictures on your 8-hit computer? You bet!
  by Matthew J.W. Ratcliff
AUTORUN.SYS Secrets in BASIC ...................  54
  A few months ago we published an assembly language
  AUTORUN.SYS maker. Now here's a version for all
  you BASIC programmers.
  by David Schoch
Mazerunner .....................................  74
  An interesting twist to the arcade maze-game
  genre. 100% machine language.
  by Matt Fruin

REVIEWS
Crystal Castles ................................  67
  (Atari Corp.)
  by Matthew J.W. Ratcliff
Into the Eagle's Nest ..........................  68
  by Matthew J.W. Ratcllff

COLUMNS
ST Notes .......................................  14
  by Frank Cohen
Boot Camp ......................................  58
  by Tom Hudson
The End User ...................................  72
  by Arthur Leyenberger

DEPARTMENTS
Editorial ......................................   3
  by Andy Eddy
Reader Comment .................................   6
8-bit News .....................................  12
M/L Editor .....................................  64
  by Clayton Walnum
BASIC Editor II ................................  70
  by Clayton Walnum


ANALOG COMPUTING NO. 75 - AUGUST 1989

FEATURES
Picture Perfect ................................   8
  This combination picture editor and animator will
  let you manipulate your MicroPainter
  format pictures in a variety of useful ways.
  by Joe D. Brzuszek
Capital! .......................................  10
  Get ready to make your first fortune in this
  commercial-quality, machine-language
  game of high finance.
  by Bryan Schappel and Barry Kolbe
Nuclear Mountain ...............................  16
  An exciting search-and-destroy mission, written
  in Atari BASIC.
  by Brad Timmins
Gun Assist .....................................  58
  Atari's new light gun has become a popular gaming
  peripheral. Here's a machine-language routine
  that'll help you use the light gun in your own
  programs.
  by Matthew J.W. Ratcliff

REVIEWS
Choplifter .....................................  51
  Reviewed by Matthew J.W. Ratcliff
Dark Chambers ..................................  57
  Reviewed by Matthew J.W. Ratcliff

COLUMNS
Boot Camp ......................................  36
  by Tom Hudson
BASIC Training .................................  40
  by Clayton Walnum
The End User ...................................  48
  by Arthur Leyenberger
Database DELPHI ................................  52
  Michael A. Banks

DEPARTMENTS
Editorial ......................................   3
  by Clayton Walnum
8-bit News .....................................   6
Reader Comment .................................   7
Disk Contents ..................................  38
BASIC Editor II ................................  46
  by Clayton Walnum
M/L Editor .....................................  50
  by Clayton Walnum


ANALOG COMPUTING NO. 76 - SEPTEMBER 1989

FEATURES
RAM Disk 800XL .................................   8
  Now 800XL owners can use some hidden memory to set
  up a RAM disk.
  by Jerry van Dijk
Sharp Shooter ..................................  10
  More light-gun fun from the author of last month's
  light-gun tutorial, "Gun Assist."
  by Matthew J.W. Ratcliff
Recursion ......................................  12
  It has been claimed that Atari BASIC, because of
  its inability to pass parameters
  into subroutines, is not capable of recursion.
  Guess again.
  by Gregg Hesling
Skeet Shoot ....................................  16
  Ready? Pull! Use your joystick to blast clay
  pigeons out of the sky in this all-machine-
  language simulation.
  by Tracy Jacobs
XF551 Commands .................................  54
  An exploration of the undocumented commands for
  controlling the new
  XF551 disk drive.
  by Jerry van Dijk
Macro Editor ...................................  58
  Type complete lines with a single keystroke. This
  program will also create an AUTO-
  RUN.SYS file that'll install your macros at every
  boot-up.
  by Frank Seipel

REVIEWS
Crossbow .......................................  51
  by Matthew J.W. Ratcliff
Diamond GOS ....................................  52
  by James F. Patterson
Crime Buster ...................................  57
  by Matthew J.W. Ratcliff
The Chessmaster 2000 ...........................  65
  by Matthew J.W. Ratcliff

COLUMNS
BASIC Training .................................  42
  by Clayton Walnum
Boot Camp ......................................  44
  by Tom Hudson
ST Notes .......................................  56
  by Frank Cohen
The End User ...................................  62
  by Arthur Leyenberger

DEPARTMENTS
Editorial ......................................   3
  by Clayton Walnum
8-bit News .....................................   6
M/L Editor .....................................  39
  by Clayton Walnum
BASIC Editor II ................................  40
  by Clayton Walnum
Disk Contents ..................................  61


ANALOG COMPUTING NO. 77 - OCTOBER 1989

FEATURES
Error Manual ...................................   6
  Here's a helpful program that'll turn those
  cryptic error messages into plain English.
  by Matthew J.W. Ratcliff
ANALOG Zooms
Into the 24th Century ..........................  10
  Fans of Star Trek: The Next Generation
  won't want to miss this interview with two
  of the hit show's artists.
  by Frank Cohen
Keeping Your Atari Busy ........................  14
  This tutorial shows you how
  to turn your computer into a clock
  and provides some valuable programming
  information along the way.
  by Reid Brockway
Double Six .....................................  18
  A colorful version of Backgammon
  for your Atari.
  by Pierre Roberge
Fast Move ......................................  36
  For BASIC programmers wanting
  a convenient way to control
  Player/Missile graphics.
  by John W. Little
TX Cruncher ....................................  52
  Take control of Tx as he scoots across his
  electric grid, consuming energy
  and avoiding the Hulk Robots.
  by Frank Martone
Skull Island ...................................  58
  You awaken to find yourself laying
  on the beach of a strange island.
  What dangers lie in wait for you?
  Can you get off the island safely?
  by John Patuto

REVIEWS
Astronauts .....................................  56
  Matthew J.W. Ratcliff
L.A. Swat/Panther ..............................  57
  Matthew J.W. Ratcliff

COLUMNS
BASIC Training .................................  22
  Clayton Walnum
Database DELPHI ................................  28
  Michael A. Banks
Boot Camp ......................................  32
The End User ...................................  48

DEPARTMENTS
Editorial ......................................   3
  Clayton Walnum
8-bit News .....................................  26
Disk Contents ..................................  31
BASIC Editor II ................................  46
M/L Editor .....................................  55
  Clayton Walnum


ANALOG COMPUTING NO. 78 - NOVEMBER 1989

FEATURES
Memory Match ...................................   9
  A sound-enhanced version of the ever popular
  concentration-type
  matching game.
  by Joe Brzuszek
Title Maker ....................................  12
  This utility will help you create attractive title
  screens that remain on your
  display as your main program is loading.
  by Larry Black
BASIC Utility Package ..........................  15
  BASIC programmers will enjoy this set of
  RAM-resident programming utilities.
  by Barry Kolbe
Atari U.K. Show ................................  17
  Come with us on a short tour of a recent ST show
  in merry old England.
  by Marshal M. Rosenthal
Survey Sweepstakes .............................  26
  Here's your chance to play a version of a popular
  TV game show on your Atari.
  by Albert Baggetta
The Assembler/Editor Reference .................  60
  For those who purchased the Atari Assembler/Editor
  cartridge without a manual, help is on its way.
  by Matthew J.W. Ratcliff
The 1989 ANALOG Gift Guide .....................  65
  Need some gift ideas for that special computer
  person?
  by Arthur Leyenberger
The Animation Stand: Special Effects ...........  76
  Maurice explains how to add some unusual effects
  to your computer animations.
  by Maurice Molyneaux
Dialog Boxes with GFA BASIC 3.0 ................ 114
  Part 1 of a complete tutorial on programming
  dialog boxes in this popular language.
  by David Plotkin

REVIEWS
Changing Patterns ..............................  49
  by Matthew J.W. Ratcliff
MT-32 Controller ...............................  50
  by Michael Friesen
Airball ........................................  51
  by Matthew J.W. Ratcliff
Talespin and STAC ..............................  52
  by D.A. Brumley.
The ST Gameshelf ...............................  48
  This month Ballistix, Batman, Captain Fizz,
  Twilight's Ransom and Speedball are reviewed
  by Frank Eva and Steve Panak.

COLUMNS
C-Manship ......................................   7
  by Clayton Walnum
The Personal Publisher .........................  14
  by Donavan Vicha
Ian's Quest ....................................  33
  by Ian Chadwick
The End User ...................................  36
  by Arthur Leyenberger
Database DELPHI ................................  40
  by Michael A. Banks
Boot Camp ......................................  45
  by Tom Hudson
From Over the Big Water ........................  80
  by Marshal M. Rosenthal
The Compukid Connection ........................ 107
  by D.A. Brumleve
BASIC Training ................................. 112
  by Clayton Walnum
PD Parade ......................................  39
  by George L. Smyth
Assembly Line .................................. 118
  by Frank Cohen
The ST Macintosh ............................... 121
  by Clayton Walnum

DEPARTMENTS
Editorial ......................................   3
  by Clayton Walnum
Reader Comment .................................   6
News Clips .....................................  10
Disk Contents .................................. 109
M/L Editor ..................................... 110
  by Clayton Walnum
Footnotes ...................................... 128
  by Karl E. Wiegers

ANALOG COMPUTING NO. 79 - DECEMBER 1989

FEATURES
DIR3 ...........................................   7
  Finally, a "three across" directory utility.
  You'll never again have the filenames scroll off
  the screen.
  by Matthew J. W. Ratcliff
TURTLE GROOVES .................................  10
  Keeping a marble rolling on a track made up of
  movable tiles is challenge enough — but how will
  you fare with two marbles? Three? This 
  commercial-quality game includes an editor for
  creating your own screens.
  by Greg Knauss
ASSEMBLER/EDITOR REFERENCE, PART 2 .............  12
  The complete overview of the commands and
  functions of the Atari Assembler/Editor cartridge
  is concluded.
  by Matthew J. W. Ratcliff
SKYRISER .......................................  17
  It ain't easy to build a skyscraper. It's even
  tougher when you have to beat the competition.
  by Frank Martone
ACCESS TO COMPUTERS ............................  22
  How one Atari club brings smiles to the faces of
  underprivileged children.
  by Tom Arterburn
DIALOG BOXES WITH GFA BASIC 3.0 ................  24
  Part 2 of this helpful tutorial completes our
  discussion of this segment of GEM programming with
  GFA BASIC.
  by David Plotkin
TRUCHET TILES .......  34
  A fascinating look at a graphics system designed
  to portray binary data in visual form.
  by Frank Kweder
SOFTWARE ENGINEERING: Development Life Cycles ..
................................................  36
  Various types of software-development cycles are
  discussed in this month's installment of the
  popular series.
  by Karl E. Wiegers
MASSAGING YOUR MEGAFILE ........................ 114
  Everything you need to know to more than double
  the storage capacity of your Megafile 20 hard
  drive.
  by Gregg Anderson
THE DEGAS ELITE IMAGE GENERATOR ................ 122
  This desk accessory communicates directly with
  DEGAS Elite, allowing you to create image data
  files from your pictures.
  by Robert Birmingham & Richard Leinecker

REVIEWS
HiSoft BASIC ...................................  33
  by Ian Chadwick
The ST Gameshelf ...............................  72
  This month, Lost Dutchman Mine, Battle Chess,
  World Karate Championship, Renegade and Thunder
  Blade.
  by Peter A. Smith, Frank Eva and Steve Panak
Summer Games ...................................  80
  by Matthew J. W. Ratcliff

COLUMNS
Database DELPHI ................................  30
  by Michael A. Banks
The End User ...................................  44
  by Arthur Leyenberger
C-manship ......................................  48
  by Clayton Walnum
Personal Publisher .............................  50
  by Donavan Vicha
Ian's Quest ....................................  52
  by Ian Chadwick
From Over the Big Water ........................ 100
  by Marshal M. Rosenthal
The Compukid Connection ........................ 106
  by D. A. Brumleve
Boot Camp ...................................... 118
  by Frank Cohen
BASIC Training ................................. 120
  by Clayton Walnum

DEPARTMENTS
Editorial ......................................   3
  by Frank Cohen
Reader Comment .................................   6
News Clips .....................................   8
M/L Editor ..................................... 111
  by Clayton Walnum
Disk Contents .................................. 126
Footnotes ...................................... 128
  by Karl E. Wiegers
ST Gossip From Hollywood ....................... 130
  by TG