NO. 01 - JANUARY 1981
NO. 02 - MARCH 1981
NO. 03 - MAY 1981
NO. 04 - SEPTEMBER 1981
NO. 05 - JANUARY 1982
NO. 06 - MAY 1982
NO. 07 - SEPTEMBER 1982
NO. 08 - NOVEMBER 1982
NO. 09 - JANUARY 1983
NO. 10 - MARCH 1983
NO. 10 - MARCH 1983
NO. 11 - MAY 1983
NO. 12 - JULY 1983
NO. 13 - SEPTEMBER 1983
NO. 14 - NOVEMBER 1983
NO. 15 - JANUARY 1984
NO. 16 - FEBRUARY 1984
NO. 17 - MARCH 1984
NO. 18 - MAY 1984
NO. 19 - JUNE 1984
NO. 20 - JULY 1984
NO. 21 - AUGUST 1984
NO. 22 - SEPTEMBER 1984
NO. 23 - OCTOBER 1984
NO. 24 - NOVEMBER 1984
NO. 25 - DECEMBER 1984
NO. 26 - JANUARY 1985
NO. 27 - FEBRUARY 1985
NO. 28 - MARCH 1985
NO. 29 - APRIL 1985
NO. 30 - MAY 1985
NO. 31 - JUNE 1985
NO. 32 - JULY 1985
NO. 33 - AUGUST 1985
NO. 34 - SEPTEMBER 1985
NO. 35 - OCTOBER 1985
NO. 36 - NOVEMBER 1985
NO. 37 - DECEMBER 1985
NO. 38 - JANUARY 1986
NO. 39 - FEBRUARY 1986
NO. 40 - MARCH 1986
NO. 41 - APRIL 1986
NO. 42 - MAY 1986
NO. 43 - JUNE 1986
NO. 44 - JULY 1986
NO. 45 - AUGUST 1986
NO. 46 - SEPTEMBER 1986
NO. 47 - OCTOBER 1986
NO. 48 - NOVEMBER 1986
NO. 49 - DECEMBER 1986
NO. 50 - JANUARY 1987
NO. 51 - FEBRUARY 1987
NO. 52 - MARCH 1987
NO. 53 - APRIL 1987
NO. 54 - MAY 1987
NO. 55 - JUNE 1987
NO. 56 - JULY 1987
NO. 57 - SEPTEMBER 1987
NO. 58 - OCTOBER 1987
NO. 59 - APRIL 1988
NO. 60 - MAY 1988
NO. 61 - JUNE 1988
NO. 62 - JULY 1988
NO. 63 - AUGUST 1988
NO. 64 - SEPTEMBER 1988
NO. 65 - OCTOBER 1988
NO. 66 - NOVEMBER 1988
NO. 67 - DECEMBER 1988
NO. 68 - JANUARY 1989
NO. 69 - FEBRUARY 1989
NO. 70 - MARCH 1989
NO. 71 - APRIL 1989
NO. 72 - MAY 1989
NO. 73 - JUNE 1989
NO. 74 - JULY 1989
NO. 75 - AUGUST 1989
NO. 76 - SEPTEMBER 1989
NO. 77 - OCTOBER 1989
NO. 78 - NOVEMBER 1989
NO. 79 - DECEMBER 1989
ANALOG COMPUTING NO. 01 - JANUARY 1981
ARTICLES
Parlez-vous PASCAL? .............Charles Bachand 6
LISTEN/Music Composer ...........Mike Des Chenes 11
Basic Sounds ........................Russ Walter 13
Five Star Treks, Count 'Em, Five! ....Lee Pappas 22
How To Almost Become A Star Commander ..........
......................................Lee Pappas 24
Video Computer System Update .............ANALOG 25
Graphically Speaking ................Russ Walter 28
ATARI Stock & Bond Analysis ........Peter Pappas 33
Bugs & Bytes ....................Mike Des Chenes 34
In The Spotlight .........................ANALOG 38
REVIEWS & PROFILES
ATARI NEWS ..................................... 3
New Products ................................... 5
Tank Trap Review ............................... 10
Kurta Graphics Tablet Review ................... 16
Mountain Shoot Review .......................... 18
IRIDIS #2 Tutorial Review ...................... 19
810 & DOS II Review ............................ 23
ATARI Mailing List Review ...................... 33
VISICALC ....................................... 38
PROGRAM LISTINGS
BLOCKED (game) .....................David Bohlke 15
Maze Rider (game) ...............Charles Bachand 26
SUB (game) ...........................Lee Pappas 39
ANALOG COMPUTING NO. 02 - MARCH 1981
FEATURES/ARTICLES
Disk Files: Using Note & Point ......Jerry White 10
You're Wasting Arrays ...........Charles Bachand 12
Player/Missile Graphics .............Joseph Trem 18
Unleash the Power of ATARI's CPU .....Ed Stewart 20
A Graphics Clipping Routine ..........Tom Hudson 28
Machine Language to BASIC Conversion............
....................................Paul Hoffman 43
Assembler/Editor: A Non-Tutorial ...............
.................................Charles Bachand 44
REVIEWS/PROFILES
Decision Maker ..................Mike Des Chenes 23
ATARI Energy Czar ...............Mike Des Chenes 33
Mosaic 16K Memory Upgrade Kit ........Tom Hudson 34
CE Software: War At Sea ..............Lee Pappas 35
ATARI Calculator ...................Peter Pappas 38
VersaWare: Mind Bogglers-1 ......Mike Des Chenes 40
The ATARI printers: 820, 822, 825 .............. 41
PROGRAM LISTINGS
Balance Your Checkbook ..........Charles Bachand 15
Cannon Dual ........................David Bohlke 21
Music Decomposer ................Charles Bachand 24
Download Terminal! .....Bob Hartman & Lee Pappas 36
COLUMNS
Editorial .......................Mike Des Chenes 2
Reader Comment ................................. 3
ATARI News ..................................... 7
New Products ................................... 8
Rumors ......................................... 13
The Game Room .......................Tom Repstad 30
VCS Update ...........................Lee Pappas 26
LISTEN ..........................Mike Des Chenes 24
User Groups .................................... 35
Bugs & Bytes ................................... 46
In The Spotlight ............................... 48
ANALOG COMPUTING NO. 03 - MAY 1981
FEATURES/ARTICLES
Bassnotes In BASIC ..................Jerry White 14
32K Boards: A Profile ................Lee Pappas 41
LANGUAGES:
Assembler/Editor: A Non-Tutorial ...............
.................................Charles Bachand 16
Quality Software Assembler ......Charles Bachand 17
BASIC A+ .Jerry White .......................... 29
Program In Style .....................Lee Pappas 44
REVIEWS/PROFILES
LJK Word Processor .................Tony Messina 19
Swifty Software File-It .........Mike Des Chenes 26
ATARI Touch Typing ..................Bill Latino 27
ATARI Missile Command ................Lee Pappas 30
Target Blockade & Battle Warp ........Phil Baker 36
PROGRAM LISTINGS
Systems Status ...................Robert Hartman 13
Towers of Hanoi ...................Ricky Knopman 23
Target Shoot ........................Steve Smith 32
Sketch Pad ......................Henrique Veludo 34
Upload Terminal! .................Robert Hartman 38
COLUMNS
Editorial ............................Lee Pappas 4
Reader Comment ................................. 6
ATARI News ..................................... 9
Rumors ......................................... 9
New Products ................................... 10
VCS Update ...........................Lee Pappas 25
Bugs & Bytes ....................Mike Des Chenes 43
ANALOG COMPUTING NO. 04 - SEPTEMBER 1981
FEATURES/ARTICLES
Basic Disk Utilities ................Jerry White 14
Assembler/Editor Non-Tutorial ...Charles Bachand 50
OUTER SPACE ACTION: ............................ 31
Sands of Mars ......................Tony Messina 32
Starbase Hyperion ................Mike DesChenes 34
Starship Duel ....................Mike DesChenes 35
Lunar Lander .....................Mike DesChenes 35
Conflict 2500 ......................Leslie Lakow 36
Rescue at Rigel .................Charles Bachand 36
Galactic Quest .......................Lee Pappas 37
Asteroids ............................Lee Pappas 37
Space Chase ......................Mike DesChenes 38
REVIEWS/PROFILES
Spellbound ...........................Phil Baker 15
AstroQuotes .........................Jerry White 17
Text Wizard .........................Bill Latino 19
ATARI Spanish ....................Mike DesChenes 39
CCA Data Management ................Steve Singer 45
Versawriter ......................Mike DesChenes 47
PROGRAM LISTINGS
Darts .............................Ricky Knopman 16
Morse 800 .....................Robert E. Alleger 22
Program Condenser ...............Modesto Alvarez 30
Comp III ...........................David Bohlke 40
Lister ..............................Bob Hartman 49
COLUMNS
Editorial .......................Mike Des Chenes 4
Reader Comment ................................. 5
Atari News ..................................... 9
New Products ................................... 11
Game Room ...........................Tom Repstad 27
VCS Update ..................................... 43
Bugs & Bytes .....................Mike DesChenes 54
ANALOG COMPUTING NO. 05 - JANUARY 1982
FEATURES/ARTICLES
3-Dimensional Graphs .................Tom Hudson 14
Stopwatch ........................Craig Patchett 28
Player Missile Graphics ..........Robert LaFerla 33
Non-Tutorial IV .................Charles Bachand 38
Atari Display List ...............Craig Patchett 43
Custom Characters Graphics .........Tony Messina 50
More on Peeks and Pokes ............George Smith 12
Laser Disk ..........................Bill Latino 20
Asteroids Controller ...............Rick Rowland 62
REVIEWS/PROFILES
Shooting Gallery ...................Tony Messina 17
Jawbreaker ..........................Phil Shafer 18
Eastern Front .......................Jerry White 22
Filemanager 800 ....................Tony Messina 23
Fantasyland 2041 .................Craig Patchett 26
Atari Graphics Package ...............Tom Hudson 48
Dynacomp Text Editor ................Bill Latino 61
Trick Tutorials .....................Jerry White 62
PROGRAM LISTINGS
Mailing List ....................Garry J. Patton 53
COLUMNS
Editorial ............................Lee Pappas 4
Reader Comment ................................. 5
Atari News ..................................... 9
New Products ................................... 10
VCS Update ...........................Lee Pappas 37
ANALOG COMPUTING NO. 06 - MAY 1982
FEATURES/ARTICLES
Using Display List Interrupts ....Joseph T. Trem 24
Run BASIC Automatically .........Indy ATARI Club 33
Assembler Code Subroutine Adder .......Sol Guber 34
Pirating! ...................................... 39
Speeding up BASIC .................Robert Rochon 45
Variable Lister ....................Tony Messina 46
Non-Tutorial V ..................Charles Bachand 50
A Low Bucks Memory Upgrade .........Robert Meyer 68
Disk Menu .......................Henrique Veludo 70
REVIEWS/PROFILES
Pool 1.5 .............................Tom Hudson 12
PacMan & Centipede ...................Lee Pappas 13
Intec 48K Board ......................Tom Hudson 51
Assem/Ted ..........................Tony Messina 53
Caverns of Mars ................Shimane Oderkirk 56
Dodge Racer ........................Tony Messina 57
Nuke Sub/Galaxy Defender ...........Tony Messina 58
Crush, Crumble & Chomp .............Tony Messina 60
Graphics Composer .....................Phil Mork 62
House of Usher ..............David & Sandy Small 63
Protector ........................Craig Patchett 66
PROGRAM LISTINGS
Maniac .............................Rick Messner 14
Typing Trainer ...........................Regena 28
COLUMNS
Editorial ........................Mike DesChenes 2
Reader Comment ................................. 3
Benioff At Large ............................... 7
New Products ................................... 9
The Program Doctor ............................. 21
VCS Update ...........................Lee Pappas 49
ANALOG COMPUTING NO. 07 - SEPTEMBER 1982
FEATURES/ARTICLES
ATARI:2019 ....................Patrick J. Kelley 12
Restore Your Mental Health .........Mike Sueirro 19
The Program Doctors at C.E.S. ..................
............................Marcia and Gary Rose 45
Non-Tutorial VI .................Charles Bachand 60
Stereo Graphics Tutorial .........Brian Moriarty 68
Make Your Own 3-D Glasses ........Brian Moriarty 70
BASIC Crossword Puzzle .............Peggy Knoble 71
REVIEWS/PROFILES
K-Dos ...............................Jerry White 10
Raster Blaster ..............The Program Doctors 22
The Percom Double-Density Disk Drive ...........
................................Winston Lawrence 57
APX Stereo Graphics Package ......Brian Moriarty 66
PROGRAM LISTINGS
BUNCRUSH Tony Messina .......................... 13
Dino Battle ......................Art V. Cestaro 26
Faster Character Dumps ...........Joseph T. Trem 32
Soundlab .........................Dave Hallowell 34
Budget Worksheet .......................Aly Kahn 39
Multiprocessing .....................Mark Chasin 41
ATARI BASIC/
Meets Complex Data Structures ................
..............................Raymond T. Tillman 49
Triple Threat Dice .............Michael A. lvins 63
COLUMNS
Editorial ............................Lee Pappas 4
Reader Comment ................................. 5
Benioff at Large ...................Marc Benioff 9
New Products ................................... 11
Index to Advertisers ........................... 53
VCS Update ...........................Lee Pappas 54
ANALOG COMPUTING NO. 08 - NOVEMBER 1982
FEATURES/ARTICLES
Audio in your Programs ..............Marc Rossen 27
Mixing CTIA & GTIA Graphics .......William Hough 36
Relieve Your Floating Point Blues ..............
....................................Mike Sueirro 44
Beginner's BASIC ................Thomas Krischan 54
On Converting to ATARI Microsoft BASIC .........
................................Richard Kalagher 77
Missing Capabilities in ATARI BASIC ............
....................................Larry Seftor 88
REVIEWS/PROFILES
Programmer Aids ......................Tom Hudson 14
Budget Programs Review .....Marcia and Gary Rose 28
The Voicebox .....................Brian Moriarty 34
Trivia Trek ................Marcia and Gary Rose 35
Lisp .............................Carl Patterson 39
PROGRAM LISTINGS
Maniac in 32K ..................Stephen A. Vance 7
D:CHECK ............................Istvan Mohos 17
Utility #3:Disk Tool ...............Tony Messina 19
Stuntman .........................Steven Pogatch 31
Budget Worksheet II — Disk Version .....Aly Kahn 51
NOREM ...............................Jerry White 52
Graphic Violence .....................Tom Hudson 57
Color Slot Machine .............Michael A. Ivins 67
A Banner Banner Program ........Andrew Lieberman 74
Dungeons and Dragons Character Generator .......
......................................Bob Curtin 79
ATARI Symbol Demo ...................Craig Weiss 92
COLUMNS
Editorial ..............................Jon Bell 4
Reader Comment ................................. 5
New Products ...............Marcia and Gary Rose 9
ANALOG COMPUTING NO. 09 - JANUARY 1983
FEATURES/ARTICLES
Left-Handed Joysticks ..............Darren Layne 23
D:CHECK/CONTROL CHARACTERS ..................... 29
Questionnaire Contest .......................... 30
A Trip to the NIMITZ ...................Jon Bell 89
A.N.A.L.O.G.'s Top Ten Games ................... 95
Build a Keyboard for Your 400 ...Robert E. Meyer 102
ATARI in 1983 ........................Lee Pappas 117
REVIEWS/PROFILES
Miner 2049er .........................Tom Hudson 14
80-Column Board ..................Mike DesChenes 31
Monkey Wrench ........................Tom Hudson 40
Go Forth! ..........................William Volk 42
Master Memory Map ....................Tom Hudson 88
Letter Perfect .....................Tony Messina 91
Canyon Climber .....................Tony Messina 94
PROGRAM LISTINGS
Console Button Subroutine ...........Jerry White 11
Safryland ...................Peter Naleszkiewicz 25
Utility #3: Disk Tool Part 2 .......Tony Messina 33
The Black Rabbit .................Brian Moriarty 49
Forth — DOS ........................William Volk 55
Calendar Generator ................Michael Duboy 60
Burp! ...........................Charles Bachand 62
Letter Writer ....................Andrew S. Katz 67
Creator & Diety ....................William Volk 74
Harvey Wallbanger ...............Charles Bachand 80
Take-5 .............................Thomas Lewry 96
AUDCTL Demo .........................Jerry White 101
Dungeons & Dragons Housekeeping ......Bob Curtin 108
Creating an AUTORUN.SYS File .....John L. Eslary 115
Have The Computer Type It In .....Daryll Strauss 119
COLUMNS
Whither ATARI? (Editorial) ..................... 4
Reader Comment ................................. 9
New Products ................The Program Doctors 17
VCS Update ...........................Lee Pappas 77
Index to Advertisers .......................... 122
ANALOG COMPUTING NO. 10 - MARCH 1983
FEATURES/ARTICLES
The ATARI 1200XL .....................Lee Pappas 32
Accessing Bulletin Board Systems................
................................William W. Hough 49
The Challenge of the Quest .........Brad Griffin 56
Adventure Games Chart ..............Brad Griffin 59
Epson Printing Modes .........Thomas M. Krischan 61
A Lisp Tutorial ...................Ken Litkowski 85
The Percom Drive with Double-Sided Disks .......
.....................................Kevin Lever 92
Installing Your Own GTIA Chip ...Richard Herring 94
Beginner's Pilot .............Thomas M. Krischan 113
REVIEWS/PROFILES
Wayout ...........................Brian Moriarty 18
B Key 400 .....................Richard A. Benson 20
Scott Adams Adventures 1-12 ........Brad Griffin 98
PROGRAM LISTINGS
Utility #4: Disk Directory Dump ....Tony Messina 23
D:CHECK 2 ............................Tom Hudson 26
Magic Keypad ..........................Greg Peck 28
An Adventure Game .................Michael Duboy 44
A Master File Directory Using DMS ..............
..............................Marshall D. Abrams 64
Simple P/M Assembly Language .......Luke Lorusso 68
Moving Players in BASIC ..............Tom Hudson 73
The Halls of the ................Keith Evans and
Leprechaun King ..................Ted Adkinson 79
Fill 'Er Up! .........................Tom Hudson 100
Word Square ...........................Sol Guber 110
COLUMNS
Editorial ..............................Jon Bell 6
Reader Comment ................................. 8
New Products ................The Program Doctors 14
Index to Advertisers .......................... 116
ANALOG COMPUTING NO. 11 - MAY 1983
FEATURES/ARTICLES
The West Coast Computer Faire .................. 12
D:CHECK/C:CHECK and Control Characters ......... 26
Strings in ATARI Basic .........Richard G. Lyons 35
What the Software Reviewers Are Saying
About Your Documentation ........Jessie Stephens 46
Copyright Basics ................Thomas Krischan 66
REVIEWS/PROFILES
ATARI Pascal —
A Good Product? ..............Raymond T. Tillman 42
BASIC Compilers —
A Comparative Review .............Brian Moriarty 59
Disk Backup Programs .............Brian Moriarty 72
The New AtariWriter Cartridge ......Dick Kushner 107
PROGRAM LISTINGS
C:CHECK ..............................Tom Hudson 16
BASIC Programming Techniques ....Thomas Krischan 20
Moving Missiles in BASIC .............Tom Hudson 29
Home Energy Consumption Analysis ....Joseph Harb 52
Utility No. 5: Memory Check ........Tony Messina 78
A Disk Cataloging Thomas Ray Hamel
Utility .......................and Bert Williams 85
Adventure in the Fifth Dimension .Brian Moriarty 90
Graphics 7+ Handler ..................Tom Hudson 98
EPSET .............................Dick Tedeschi 112
COLUMNS
Editorial ..............................Jon Bell 6
Reader Comment ................................. 8
Index to Advertisers ........................... 114
ANALOG COMPUTING NO. 12 - JULY 1983
FEATURES/ARTICLES
The New ATARI Computers ..............Lee Pappas 35
De Re Letter Perfect .........Arthur Leyenberger 43
ATARI Word Search ...............Marcy Caruthers 45
D:CHECK/C:CHECK and Control Characters ......... 46
Notes to the ATARI Microsoft Basic
Instruction Manual ...............Gerald Despain 48
Our Game .............................Joel Gluck 98
REVIEWS/PROFILES
Suspended ........................Brian Moriarty 64
ATARI Books Reviewed ...........................
.......................Cris Popenoe & Lee Pappas 76
The Happy 810 Enhancement ........Brian Moriarty 81
Database Programs ...............Richard Herring 87
Omnimon! .........................Brian Moriarty 101
The ALOG Pagewriter ................Tony Messina 124
Bank Street Writer ...........Arthur Leyenberger 125
PROGRAM LISTINGS
Micropainter Pictures in BASIC .......Tom Hudson 24
GTIA Expansion Demo .................Andrew Katz 30
Sound Effector .............Sheila Neece Spencer 40
From Rags to Riches ..................Bob Curtin 52
Multicolor Screen Generator ....................
.............................Richard J. Kalagher 70
Total String Search ................Jerry Tucker 85
SNAIL ............................Brian Moriarty 94
ATARI's Multicolor Character Sets ..............
....................................Dave Plotkin 104
Livewire .............................Tom Hudson 110
COLUMNS
Editorial ............................Lee Pappas 8
Reader Comment ................................. 10
New Products .................Marcia & Gary Rose 16
Index to Advertisers ........................... 132
ANALOG COMPUTING NO. 13 - SEPTEMBER 1983
FEATURES/ARTICLES
D:CHECK and Control Characters ................. 20
The New ATARI Peripherals ............Lee Pappas 33
ATARI Graph .....................Marcy Caruthers 47
Fine Scrolling .....................Kyle Peacock 113
REVIEWS/PROFILES
Family Cash Flow .....................Bob Curtin 45
Electronic Arts/Games Review .....Brian Moriarty 53
Donkey Kong ..........................Tom Hudson 60
Pole Position ........................Lee Pappas 60
Dark Crystal .....................Brian Moriarty 65
BASIC Utilities Compared .....William J. Lambert 97
Alpha Shield .........................Dan Gutman 124
Starbowl Football ..................Kyle Peacock 126
PROGRAM LISTINGS
Observational Astronomy .............John Godbey 22
Livewire Paddle Default ..............Tom Hudson 43
Roundup Richard Loken .......................... 76
CIO Utilities ...............Richard Groszkewicz 103
Space Assault ......................Mike Walters 119
COLUMNS
Editorial ........................Brian Moriarty 8
Reader Comment ................................. 10
New Products .................Marcia & Gary Rose 17
Our Game .............................Joel Gluck 49
Boot Camp ............................Tom Hudson 66
Ask Sally Forth .....................Sally Forth 91
Index to Advertisers ........................... 131
ANALOG COMPUTING NO. 14 - NOVEMBER 1983
FEATURES/ARTICLES
Fine Scrolling, Part 2 .............Kyle Peacock 25
D:CHECK/C:CHECK ................................ 58
Control Characters ............................. 99
REVIEWS/PROFILES
ATARI Logo .......................Brian Moriarty 19
Rhymes & Riddles ...................Edward Bever 28
Getaway ............................Kyle Peacock 30
Combat Leader ........................Pat Kelley 30
Drelbs ...............................Lee Pappas 48
The Austin 80-column Board .......Brian Moriarty 62
Monkeys, Math & Merriment .........Keith Valenza 66
ATARI 1020 Printer ...................Tom Hudson 109
PROGRAM LISTINGS
An Extra Graphics Mode .........Peter C. Budgell 22
Hexpad .........................Randal C. Gibson 37
Conversions ....................Arthur A. Nevola 53
Retrofire ............................Tom Hudson 70
Lumberjack ............Bernard Ertl & John Euker 94
Synchronizing Voice & Program in
ATARI Pilot .....................Richard Seltzer 100
mUse .............................Brian Moriarty 111
A Disassembler in ATARI BASIC ....Maurice Elliot 143
COLUMNS
Editorial ...........................Jon A. Bell 8
Reader Comment ................................. 10
New Products .................Gary & Marcia Rose 13
Griffin's Lair (Educational Programs) ..........
..............................Brad Griffin, M.D. 41
Ask Sally Forth .....................Sally Forth 59
Boot Camp ............................Tom Hudson 125
Our Game .............................Joel Gluck 133
Index to Advertisers ........................... 150
ANALOG COMPUTING NO. 15 - JANUARY 1984
FEATURE ARTICLES
Transporting Programs to the 5200 ..............
...................................Claus Bucholz 59
Software Piracy: A Survey .........Allen Harberg 64
Disk Users: Don't Let This Happen ...Jerry White 94
Fine Scrolling Part III ............Kyle Peacock 104
Index to ANALOG Computing ........Brian Moriarty 131
PRODUCT REVIEWS
Professional Business Graphics .......Tom Kelley 14
Magic Storybook ....................Tony Messina 28
Rally Speedway .......................Lee Pappas 28
Star Trek Simulator ...........Patrick J. Kelley 30
Inside the New Atari 600XL .......Brian Moriarty 32
Eagles .............................Edward Bever 48
PROGRAM LISTINGS
BASIC Cassette Recovery ................Bob Fine 18
Knights and Chalices ..............Bruce Willard 74
Music Synthesizer ...................Ken Collier 83
Alternative Keyboard Handler ......Steven Howard 96
Bricklayer's Nightmare ............Gordon Robson 110
COLUMNS
Editorial ........................Brian Moriarty 8
Reader Comment ................................. 10
Ask Sally Forth .....................Sally Forth 20
Griffin's Lair .............Braden Griffin, M.D. 24
Our Game .............................Joel Gluck 40
BASIC Training .......................Tom Hudson 50
Boot Camp ............................Tom Hudson 124
D:CHECK2/C:CHECK ............................... 70
Control Characters ............................. 71
Index to Advertisers ........................... 139
ANALOG COMPUTING NO. 16 - FEBRUARY 1984
FEATURE ARTICLES
Build a Low-Cost Printer Interface .............
.................................Paul S. Swanson 36
Fine Scrolling, Part IV ............Kyle Peacock 98
PRODUCT REVIEWS
Crossword Magic (Softsmith) Braden Griffin, M.D. 28
Gateway to Apshai (Epyx) ........Charles Bachand 34
Action! (OSS) ....................Brian Moriarty 54
Prisoner II (Edu-Ware) ..............C.J. Thorns 62
Solo Flight (MicroProse) .............Lee Pappas 96
Paint (Atari) ................Arthur Leyenberger 106
Three New Games ...............Patrick J. Kelley 115
PROGRAM LISTINGS
Stars 3-D ........................Craig Patchett 16
D:CHECK2 ...........................Mohos/Hudson 20
C:CHECK ............................Mohos/Hudson 22
Bar Chart Subroutine ..........Thomas P. Newdome 30
10/7 Painter ......................Peter Budgell 48
Create-A-Font .......................Vince Erceg 72
XLDEMO ..............................Jerry White 84
Shooting Stars .......................Dennis Fox 87
Fast Repeat Key .............Sammie J. McCaa Jr. 112
Solid States .........................Tom Hudson 119
COLUMNS
Editorial ........................Brian Moriarty 8
Reader Comment ................................. 10
New Products .........................Lee Pappas 12
Griffin's Lair .............Braden Griffin, M.D. 24
Our Game .............................Joel Gluck 42
BASIC Training .......................Tom Hudson 65
Ask Sally Forth .....................Sally Forth 80
Boot Camp ............................Tom Hudson 108
Index to Advertisers ........................... 124
ANALOG COMPUTING NO. 17 - MARCH 1984
FEATURES
Binary File Menu/Loader ........Richard Kalagher 32
Disk Miser ..........................Sait Heiman 39
How To Live Without DOS .............Dan Higgins 54
Introduction To Action! ..........Clinton Parker 58
Planetary Defense ................Bachand/Hudson 83
PRODUCT REVIEWS
Pascal 1.5 (Draper Software) .....Brian Moriarty 16
Operation Whirlwind (Broderbund) .....Pat Kelley 44
Lode Runner (Broderbund) .............Lee Pappas 53
Joust (Atari) ........................Joel Gluck 62
Silicon Warrior (Epyx) .............James Trunzo 65
Ms. PacMan (Atari) .................Kyle Peacock 67
New Disk Drives For The Atari ....Brian Moriarty 73
Encounter (Synapse) .................Carl Firman 77
COLUMNS
Editorial ........................Brian Moriarty 6
Reader Comment ................................. 8
New Products .........................Lee Pappas 13
D:CHECK2/C:CHECK ............................... 15
Griffin's Lair ...............Braden Griffin, MD 22
Ask Sally Forth .....................Sally Forth 46
Control Characters ............................. 66
BASIC Training .......................Tom Hudson 68
Our Game .............................Joel Gluck 78
Boot Camp ............................Tom Hudson 96
ANALOG COMPUTING NO. 18 - MAY 1984
FEATURES
Communication For
The Handicapped ..................Michael Long 15
Crash Dive! ......................Brian Moriarty 44
H:BUG ................................Tom Hudson 78
Munch'In Climb'In ...................Mark Comeau 84
Introduction to Action! Part 2 ...Clinton Parker 91
File'em .............................Norman Hill 97
PRODUCT REVIEWS
Atari Book Reviews ...................Lee Pappas 12
Ultima I (Sierra On-Line) ...........Steve Panak 36
Ultima III (Origin Systems) ........Cliff Chaput 41
Gruds in Space (Sirius) ..............Pat Kelley 42
Robotron: 2084 (Atari) .............Kyle Peacock 75
Saigon: The Final Days
(Adventure Int'l.) .................Ray Berube 76
The Return of Heracles
(Quality Software) ............Mike Des Chenes 89
Planetfall (Infocom) ................Carl Firman 96
COLUMNS
In This Issue ....................Brian Moriarty 6
Reader Comment ................................. 8
Griffin's Lair ...............Braden Griffin, MD 22
Boot Camp ............................Tom Hudson 28
Ask Sally Forth .....................Sally Forth 38
BASIC Training .......................Tom Hudson 68
Index to Advertisers ........................... 104
ANALOG COMPUTING NO. 19 - JUNE 1984
FEATURES
Darkness at Noon ............................... 7
Super Sine .....................Edward Loniewski 30
Battle in the B-Ring ................Lew Thomits 35
Bulletin Board Systems ......................... 46
A Look at Modems ................Charles Bachand 48
Printer Interface Additions .....Charles Bachand 49
Public Domain Terminal Software ....Tony Messina 51
The Saturday Night Special ......Charles Bachand 54
Touch-Tone® Dialer ...................Tom Hudson 57
Educational Computer Games ......Richard Herring 63
Want to be a SYSOP? ...........Noel & Kim Thomas 74
Default .........................Charles Bachand 81
Siege ...............................Glen Raffel 84
Solid States Revisited ...............Tom Hudson 93
PRODUCT REVIEWS
Hayes 1200 Smartmodem (Hayes) ......Tony Messina 17
Microram 64K Memory Board (MPP) ......Ray Berube 28
TeleTari (Don't Ask) ...............Tony Messina 60
Chancellor of the Exchequer
(Mach-Ina) ...........................Bob Curtin 65
Bruce Lee (Datasoft) .............Mike DesChenes 67
MiG Alley Ace
(MicroProse) ..............Pat Kelley/Lee Pappas 78
BASIC XL (O.S.S.) ...............Robert L. Riggs 80
Dimension X (Synapse) ..........Robert T. Martin 88
Star League Baseball (Gamestar) ......Bob Curtin 91
COLUMNS
Reader Comment ................................. 11
New Products .........................Lee Pappas 15
Our Game .............................Joel Gluck 19
Boot Camp ............................Tom Hudson 68
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 20 - JULY 1984
FEATURES
The Winners (ANALOG's Favorite Games) .......... 11
Buzz-zap! ............................David Karp 29
Bacterion! ........ Kyle Peacock with Tom Hudson 35
What Is It? .................... Larry W. Linson 51
AlterDOS ........................Gordon L. Banks 57
Auto Line Numbering+ ................. Sam Wiley 59
ConTEXT ..........................Vern L. Mastel 72
Stars 3-D in Action! ...........Donald E. Glover 82
Bounce in Action! .................David Plotkin 86
Scredit ...............................Ron Hodge 92
PRODUCT REVIEWS
Boulder Dash (First Star) ............Tom Hudson 19
Universe (Omnitrend Software) ........Ray Berube 33
Seven Cities of Gold
(Electronic Arts) ........... Arthur Leyenberger 66
Movie Maker (Reston Software) ........Bob Curtin 98
COLUMNS
Reader Comment ................................. 6
Griffin's Lair ............ Braden Griffin, M.D. 14
Our Game ............................ Joel Gluck 28
C:CHECK/D:CHECK ................................ 23
BASIC Training ...................... Tom Hudson 78
Boot Camp ............................Tom Hudson 76
Control Characters ............................ 94
Index to Advertisers ........................... 104
ANALOG COMPUTING NO. 21 - AUGUST 1984
FEATURES
The Atari 7800 ...............Arthur Leyenberger 8
Proset ........................Richard J. Browne 13
Selecting Your Perfect Printer ..... Steve Panak 21
Touch-Tone® Dialer Update ........... Tom Hudson 28
Avalanche ........................ Tommy Bennett 35
Matt*Edit .................Matthew J.W. Ratcliff 51
Graph E's ......................Robert E. Miller 59
Spy Plane ...........................Mark Comeau 75
The ANALOG Card File ............. David Plotkin 83
The ANALOG
Atari Printer Survey .............Mike DesChenes 87
The Fergee File Printer ....... John C. Ferguson 95
REVIEWS
Jungle Hunt (Atari, Inc.) ............Ray Berube 12
Spelling Checker Programs ... Arthur Leyenberger 25
Cut & Paste (Electronic Arts) ..................
..............................Arthur Leyenberger 71
COLUMNS
Reader Comment ................................. 6
New Products .........................Lee Pappas 11
Griffin's Lair .............Braden Griffin, M.D. 15
D:CHECK/C:CHECK ................................ 27
Boot Camp ............................Tom Hudson 90
Index to Advertisers ........................... 104
ANALOG COMPUTING NO. 22 - SEPTEMBER 1984
FEATURES
Spelling.SAM .........................Ed Rybczyk 13
Balldrop .........................Bill Boegelein 18
Spanish Study Guide ...............Larry Nocella 21
Math Attack ........................Manny Miller 23
Micro-Puzzler ...................Larry G. Hearin 34
Air Attack ..........................Scott Sheck 39
The New Atari (CES Report) ...Arthur Leyenberger 47
Word Scramble ..................Steven T. Murphy 52
Create-A-Font Datamaker ...........E K Garringer 57
Typing Evaluator .............William Abell, Jr. 60
Money Hungry ...................Donald P. Murphy 63
Sound FX ...........................John Carmody 72
Son of Solid States ..................Tom Hudson 79
Mathman ....................Francisco R. Moncada 85
The Reading Program ..................Ed Rybczyk 91
REVIEWS
The New Letter Perfect
(LJK, Inc.) ..................Arthur Leyenberger 10
Printer Interfaces ..............Charles Bachand 31
Gyruss (Parker Bros.) ................Tom Hudson 89
COLUMNS
In This Issue .......................Jon A. Bell 4
Reader Comment ................................. 5
Griffin's Lair .............Braden Griffin, M.D. 7
D:CHECK/C:CHECK ................................ 43
Boot Camp ............................Tom Hudson 74
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 23 - OCTOBER 1984
FEATURES
A No-Frills Alternate Cursor .........Tom Hudson 15
Climber ..............................John Hanke 24
Minicomp ...........................David Bohlke 29
P/M Creator/Animator ...............Scott Scheck 33
Fire Bug ............Kyle Peacock and Tom Hudson 39
Another BASIC Bug ................R. T. Dolbeare 56
Graphics 8 Character Generator .......Tom Hudson 57
Dark Horse ...Kenneth Amidon and Wayne Underwood 65
REVIEWS
Casadapter (Sar-An) ..............Ruth Ann Stone 17
Family Finances (Atari) ..............Bob Curtin 55
TOP-DOS (Eclipse Software) ......Charles Bachand 75
Donkey Kong Junior (Atari) ...........David Shen 79
ATR-8000 (Southwest Microcomputer) Philip Altman 85
Dr. Wacko's Guide to Your Atari
(Addison-Wesley) ................Stephen James 88
COLUMNS
Editorial ...........................Jon A. Bell 4
Reader Comment ................................. 6
Griffin's Lair .............Braden Griffin, M.D. 8
New Products .........................Lee Pappas 12
Ask Mr. Forth .....................Donald Forbes 18
C:CHECK/D:CHECK ................................ 25
Boot Camp ............................Tom Hudson 80
Control Characters ............................. 83
BASIC Training .......................Tom Hudson 90
Index to Advertisers ........................... 95
ANALOG COMPUTING NO. 24 - NOVEMBER 1984
FEATURES
AtariCon Report ..............Arthur Leyenberger 17
Bopotron! ..........................Kyle Peacock 33
Circuit Database ...............Randolph Constan 39
XL-DOS ..............................Robert Luce 51
Cassette Compressor ..............Harold Johnson 55
BOFFO! ...............................Tom Hudson 58
Bopotron Construction Set ..........Kyle Peacock 63
Bopotron Construction Set — Layout Sheet ....... 69
Race in Space ...................Charles Bachand 72
Unicheck .............................Tom Hudson 90
An Interview with Free Fall Associates:
Jon Freeman and
Anne Westfall ..............Arthur Leyenberger 97
REVIEWS
A Software Cornucopia:
Pengo (Atari), Infidel (Infocom),
Mr. Robot (Datamost), Flak (Funsoft),
and Questron (SSI) ................Steve Panak 27
Archon II: Adept (Electronic Arts) .............
..................................Patrick Kelley 83
COLUMNS
Reader Comment ................................. 4
Griffin's Lair .............Braden Griffin, M.D. 8
New Products .........................Lee Pappas 14
Ask Mr. Forth .....................Donald Forbes 20
BASIC Training .......................Tom Hudson 86
Index to Advertisers ........................... 104
ANALOG COMPUTING NO. 25 - DECEMBER 1984
FEATURES
Weather Forecaster .............Steven B. Newman 30
Reckless Racer ....................David Plotkin 34
Androton David Bohlke ........................... 40
An Atari BASIC Tutorial — Part 1 ..Philip Altman 65
Atari Stocking Stuffers ......Arthur Leyenberger 69
Miner Jack ........................Randy Schulze 73
No More Key Click .................Doron Gartner 77
Guide to Atari Computer Publications
— Part 3 ...........................Lee Pappas 80
Adding BASIC Function Keys .....Steve Prokopchuk 87
REVIEWS
Ramrod XL (Newell Industries) ........Tom Hudson 10
Hometerm (Batteries Included) ..........Ron Luks 13
XL Boss (Allen Macroware) ...Matthew J. Ratcliff 21
U-Print (Digital Devices Corp.), Interfast-I
(Advanced Interface Devices) .................
.................................Charles Bachand 38
The Season's Software Sampler:
One on One (Electronic Arts), Summer Games
(Epyx), The Arcade Machine (Broderbund),
Cohen's Towers (Datamost), Cosmic Tunnels
(Datamost), Puzzle Panic (Epyx) ...Steve Panak 50
Financial Cookbook
(Electronic Arts) ..........Arthur Leyenberger 83
COLUMNS
In This Issue .................................. 4
Reader Comment ................................. 6
Griffin's Lair .............Braden Griffin, M.D. 18
CHECKSUM DATA .................................. 20
Ask Mr. Forth .....................Donald Forbes 24
Control Characters ............................. 37
Boot Camp ............................Tom Hudson 57
BASIC Training .......................Tom Hudson 90
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 26 - JANUARY 1985
FEATURES
Atari: 1985 .........................Jon A. Bell 13
The New Atari: An Interview
with Jack Tramiel ............................
...................Lee H. Pappas and Jon A. Bell 14
Popcorn .................Mark and Kathy Sloatman 27
An ANALOG Computing Tutorial:
Painless Player Mover ......Chester C. Walters 37
Magic Palette ......Michael and Bernard Mikowski 52
Bopotron:
The New Levels .......ANALOG Computing Readers 54
An Atari BASIC Tutorial — Part 2 ..Philip Altman 59
Atari Graphics Overlay .............Jeff Brenner 67
PuLse in Action' .....................Joel Gluck 79
Robot Raid .......................Charles Kormos 81
REVIEWS
Enchanter and Sorcerer (Infocom) ...Matt Hillman 49
Okimate 10 Color Printer (Okidata) .............
.................................Charles Bachand 66
COLUMNS
Reader Comment ................................. 6
Unicheck/Control Characters .................... 10
New Products ......................Lee H. Pappas 11
Ask Mr. Forth .....................Donald Forbes 18
Griffin's Lair ..........Braden E. Griffin, M.D. 23
BASIC Training .......................Tom Hudson 74
Boot Camp ............................Tom Hudson 85
Index to Advertisers ........................... 92
ANALOG COMPUTING NO. 27 - FEBRUARY 1985
FEATURES
Numeric Keypad ................Jonathan Buckheit 13
Instant Renumber .................Angelo Giambra 18
Extending Your DOS Directory .....Roland S. Chan 31
Screenmaker ......................Vern L. Mastel 36
More Fun with Bounce! (in Action!) ...Joel Gluck 43
English Error Messages
in BASIC .....................Stephen Prokopchuk 49
Word Adventure .................Stephen D. Groll 52
Adventure at Vandenberg A.F.B ........Tom Hudson 73
MicroCheck .......................Clayton Walnum 81
REVIEWS
F-15: Strike Eagle (Microprose) ..........................Patrick J. Kelley 40
Flight Simulator II (SubLOGIC) ........Jim Haney 58
COLUMNS
Editorial ...........................Jon A. Bell 4
Reader Comment ................................. 6
Unicheck ....................................... 8
New Products ......................Lee H. Pappas 10
Ask Mr. Forth ..................Donald J. Forbes 26
Talk to ANALOG Computing ....................... 30
Boot Camp ............................Tom Hudson 61
BASIC Training .......................Tom Hudson 68
Index to Advertisers ........................... 92
ANALOG COMPUTING NO. 28 - MARCH 1985
FEATURES
Winter CES Report ................Lee Pappas and 4
Arthur Leyenberger
MicroDOS XL ......................Walter D. Lord 16
Monthly Mortgage Calculator ........Amy H. Krohn 26
Demon Birds ..........................Dan Bullok 42
MicroCheck Part 2 ................Clayton Walnum 49
TwoGun .............................Conrad Tatge 73
Cascade ..............................Neil Simms 80
REVIEWS
Field of Fire (S.S.I.) ........Patrick J. Kelley 15
HomePak (Batteries Included) ...................
..............................Arthur Leyenberger 29
The Tax Advantage
(Continental Software) ........Karl E. Wiegers 33
Your Personal Net Worth
(Scarborough Systems) ..............Bob Curtin 37
A Word Processing Trilogy:
Homeword (Sierra On-Line), Super-Text (Muse
Software), The Writer's Tool (O.S.S.) ........
......................................Bob Curtin 57
Smoothwriter (Digital Deli) .......Keith Valenza 65
CityWriter (Software City) ...Arthur Leyenberger
Cabin Fever Fantasies:
Spelunker (Broderbund), Cutthroats (Infocom),
Galactic Adventures (S.S.I.),
Quest of the Space Beagle (Avalon Hill),
S.S. Achilles (Beyond Challenging) ...........
.....................................Steve Panak 86
COLUMNS
Reader Comment ................................. 6
New Products ................................... 9
Griffin's Lair ..........Braden E. Griffin, M.D. 11
Unicheck ....................................... 24
Boot Camp ............................Tom Hudson 68
Index to Advertisers ........................... 92
Reader Service ................................. 93
ANALOG COMPUTING NO. 29 - APRIL 1985
FEATURES
Winter CES: Part 2 ...........Arthur Leyenberger 4
RAMCHECK .........................Angelo Giambra 19
RAM Operating System
for Atari XLs ...................Ken Alexander 22
MaxiCopy .........................Grant Albrecht 25
Extended Calculations ...............Donny Cherf 30
XL Compatibility .................Dwight Stanley 34
Dragonlord .......................Clayton Walnum 38
XL Expansion Connector ......Michael Alan Barton 48
Revive
A disk file recovery utility ....Philip Altman 55
Cheep Talk: Build your own
speech synthesizer ........Lee Brilliant, M.D. 59
B-Line ...........................Angelo Giambra 73
REVIEWS
Software Movies: Visualizer
(Maximus) ..................Arthur Leyenberger 89
Suspect (Infocom, Inc.) ..............Ray Berube 47
COLUMNS
Reader Comment ................................. 6
Griffin's Lair ..........Braden E. Griffin, M.D. 9
Ask Mr. Forth .....................Donald Forbes 13
Unicheck ....................................... 32
The End User .................Arthur Leyenberger 68
Boot Camp ............................Tom Hudson 71
Index to Advertisers ........................... 92
Reader Service ................................. 93
ANALOG COMPUTING NO. 30 - MAY 1985
FEATURES
BASIC AUTORUN.SYS File .............Chet Walters 11
A short autoboot file using any BASIC program with
any filename.
Basic Burger ....................David H. Butler 35
A commercial quality game demonstrating
player/missile handling, combined with an
excellent tutorial.
Z-Plotter ...........................David Bader 46
An easy to use program which allows you to make
three dimensional graphs in high resolution mode.
Boulder Bombers ......................Mark Price 56
An exciting cooperative/competitive game for one
or two players, as you attempt to clear a
rock-filled canyon.
Loan Shark ........................Marty Schmidt 76
How would you like to calculate loan payments,
interest rates and other financial unknowns—
easily?
Two-Fifty-Six ..................Graham L. Potter 85
Exhibits all of your Atari's 256 colors on the
screen simultaneously.
REVIEWS
US Doubler ......................Russell Haupert 54
(ICD. Inc.)
Allows your 1050 disk drive to enjoy true double
density and increases the data transfer rate.
Tax Command .....................Karl E. Wiegers 66
(Practical Programs, Inc.)
An inexpensive tax preparation program primarily
designed for Form 1040.
REVIEWS continued
Panak Strikes! ......................Steve Panak 69
Steve reviews Realm of Impossibility (Electronic
Arts), The Scrolls of Abadon and Beach-Head
(Access Software}, Spy vs Spy (First Star
Software), and The Serpent's Star (Broderbund).
Enhancements to BASIC ................Bob Curtin 82
(First Byte)
This program will integrate new features into your
existing BASIC, making it far more versatile.
COLUMNS
Editorial ...................................... 5
Reader Comment ................................. 6
New Products ................................... 8
Griffin's Lair ..........Braden E. Griffin, M.D. 14
Ask Mr Forth ......................Donald Forbes 19
On-Line ............................Russ Wetmore 28
The End User .................Arthur Leyenberger 32
Unicheck ....................................... 34
Index to Advertisers ........................... 88
Reader Service ................................. 89
ANALOG COMPUTING NO. 31 - JUNE 1985
FEATURES
Unicheck .............................Tom Hudson 13
ANALOG Computing's fastest checksum program—
includes new revisions.
R.O.T.O. ............................Mike Stortz 25
A dynamic arcade-style game written in Action!—
with plenty of it.
Lunar Patrol .................Michael J. Coulson 41
Set 'er down on the pad...after you've maneuvered
past cavern walls and docked with fuel depots. Ten
different screens will challenge you.
Lazer Type ................Matthew J.W. Ratcliff 51
Become a master at blasting the Fiendish Fontoids
and you'll be a super typist as well.
Personal Planning Calendar ........Wayne Gautney 57
Who said your Atari doesn't do windows? With this
program, you'll never have an excuse to forget a
birthday or miss an appointment.
V: A Memory Storage Device ........Philip Altman 71
Turn unused memory into a working storage device
for temporary program storage or merging files.
Atari Clock ...................Jonathan Buckheit 74
Display a real-time clock that remains on-screen
whether you're in BASIC, DOS or any graphics mode.
ATASCII Animation ...................Mark Comeau 80
Allows you to take advantage of the graphics
characters and editing features of your computer,
to create animation or fast title screens and
displays.
REVIEWS
Astra 1620 ............................Jim Haney 39
(Astra Systems, Inc.)
If your Atari applications require two disk
drives, the Astra 1620 is worth close examination.
Panak Strikes! ......................Steve Panak 67
Our midwestern critic looks at Stealth
(Broderbund), Bounty Bob Strikes back (Big Five
Software), and Conan (Datasoft).
COLUMNS
Editorial ...........................Jon A. Bell 4
Reader Comment ................................. 6
New Products ................................... 10
Ask Mr. Forth .....................Donald Forbes 19
On-Line ............................Russ Wetmore 36
The End User .................Arthur Leyenberger 62
Index to Advertisers ........................... 92
ANALOG COMPUTING NO. 32 - JULY 1985
FEATURES
Atari at Comdex .....................Jon A. Bell 4
Tramiel and company take on the world at Comdex,
with good results and some surprising
announcements.
Access III ........................Matthew Jones 15
Now you can transfer your DOS III files to DOS 2.0
with this easy-to-use utility.
Home-made Translator .............Angelo Giambra 28
The best "XL translator" available—and it's right
here in the pages of ANALOG Computing. Runs any
400/800 software on your XL.
Color the Shapes ......................Sol Guber 35
More a puzzle than a game, this Action! program
will challenge users of any age.
Cosmic Defender.......................Phill Roey 41
This month we uphold our reputation for the best
games with a tough space challenge. Blast the
asteroids and alien ships as you maneuver through
energy barriers.
Atari's 520ST Our First Look ........Torn Hudson 51
Tom examines the strengths and weaknesses of the
latest flagship in the Atari line. The first
in-depth look at using and programming Digital
Research's GEM (Graphics Environmental Manager).
Programming as if you're
your own worst enemy .................Jim Dunion 57
Our West Coast Editor whimsically analyzes the
problems of programming.
Supereversion ...................Phillip Burgess 70
An Atari computer adaptation of the classic board
game, Othello.
FEATURES continued
AtariWriter Printer Driver .........C. D. Welker 76
A handy tool allowing you to use non-Atari
printers with the AtariWriter word processor.
REVIEWS
Magniprint II .............Frederick D. Oldfield 13
(Alpha Systems)
Allows you to make hard copy prints of screens
created with nearly any graphics program on the
market.
War in Russia ........................Bob Curtin 68
(Strategic Simulations, Inc.)
A simulation that features high resolution, full
color and a scrolling map. The game's based on
Operation Barbarossa, the German invasion of the
Soviet Union in 1941.
Dragonriders of Pern ..............Randy Mumford 91
(Epyx)
The official computer game based on the series of
fantasy novels by Anne McCaffrey.
COLUMNS
Reader Comment ................................. 6
New Products ................................... 9
Griffin's Lair ..........Braden E. Griffin. M.D. 11
On-Line ............................Russ Wetmore 23
Index to Advertisers ........................... 92
ANALOG COMPUTING NO. 33 - AUGUST 1985
FEATURES
A Visit to Chicago: Arthur Leyenberger
The Summer and
Consumer Electronics Show ............Lee Pappas 4
What's new and what's not at the biggest
electronics show in the US.
An Introduction to MIDI ..........Craig Patchett 13
An explanation of MIDI and how it functions with
your computer.
BASIC Bug Exterminator ...........Angelo Giambra 20
This handy program will fix four of the known bugs
in Atari BASIC, including the infamous lock-up
problem.
Note Master .........................Chuck Rosko 28
A one-player musical game designed to test your
memory and ability to recognize tones and
corresponding notes.
Syntron ..............................Jon Snyder 39
Our assembly language game of the month pits you
against the hordes of menacing and deadly
Syntroids.
C.COM ................................Rich Moore 57
A machine language disk file utility which
occupies only seven sectors.
Keyboard Encoding for
Computer Music Applications
Part 1 .............................Mario Perdue 63
How to interface your Atari to an organ-style
keyboard, enabling it to emulate a standard
musical instrument.
Assemble Some Sound
Part 1 ..........................Karl E. Wiegers 83
Fundamentals of sound generation in assembly, with
examples to adapt for audio effects in your own
programs.
REVIEWS
MIDIMATE and MIDITRACK II ........Craig Patchett 26
(Hybrid Arts)
We look at the only MIDI interface currently
available for the 400/800/XL/XE line.
Panak Strikes .......................Steve Panak 51
Five entertainment programs are reviewed this
month: Moon Patrol (Atari Corp.), Trolls and
Tribulations (Creative Software), Blue Max 2001
(Synapse), The Dallas Quest (Datasoft)
and Zone Ranger (Activision).
Mince ................................Tom Hudson 55
(Mark of the Unicorn)
The first look at ST software—Tom examines an
extremely powerful text editor for the 5205T
computer.
Rescue on Fractalus and
Ballblazer ...................Arthur Leyenberger 81
LucasfIlm Ltd.'s two games have been a long time
in coming...but do they live up to expectations?
COLUMNS
Reader Comment ................................. 6
Griffin's Lair ..........Braden E. Griffin, M.D. 17
Boot Camp ............................Tom Hudson 33
The End User .................Arthur Leyenberger 76
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 34 - SEPTEMBER 1985
FEATURES
Multiple Choice
Vocabulary Quiz ..........Alfred H. Filskov, III 15
An easy and fun way to study and memorize word
definitions.
Science Arcade ...........William J. Rooney, Jr. 22
A profile of the Franklin Institute Science
Museum, Philadelphia.
Assemble Some Sound
Part 2 ..........................Karl E. Wiegers 25
The conclusion of our article on sound effects in
assembly language.
Dragon's Breath .................Larry W. Linson 39
An educational thinking/learning game for kids.
Resident DOS 2.0 Mod ........James G. Hollinger 49
A RAM resident DOS utility which allows you lo
load DOS without the tiring wait for DUP to load in.
Keyboard Encoding for
Computer Music Applications
Part 2 .............................Mario Perdue 67
The second in the series, covering the synthesizer
program and how it works.
Elevator Repairman ................Fred Caprilli 73
An arcade quality machine language game in which
you play Dan the Elevator Repairman. Your
mission: fix the lifts at the Polychromatic Hotel.
Number Catch .....................David L. Clark 81
Catch the falling numbers being dropped by Mad
Mordred the Magician, but watch out!...He can
change them into bombs, spiders or hats at the
last instant.
FEATURES continued
The Summer CES Arthur Leyenberger
Part 2 ...........................and Lee Pappas 85
This issue, we conclude our coverage of the Summer
CES with a look at all the new software for the
Atari XE computers.
Musorqa .............................Ron Torborg 89
With this program and a touch tablet, you can turn
your Atari computer into a mythical musical
instrument.
REVIEWS
Panak Strikes! ......................Steve Panak 51
Three entertainment programs are reviewed this
month: Ghosthusters (Activision), Ghost Chaser
(Artworx Software) and Mr. Do [Datasoft).
COLUMNS
Editorial ...........................Jon A. Bell 4
Reader Comment ................................. 6
Griffin's Lair ..........Braden E, Griffin, M.D. 11
Boot Camp ............................Tom Hudson 33
The End User .................Arthur Leyenberger 62
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 35 - OCTOBER 1985
FEATURES
Hide and Seek .........................Greg Peck 23
A nonviolent game, the goal is to match a small
grid pattern to its counterpart in a much larger
grid matrix.
The ANALOG Computing Pie Chart
Demo: An Inside Look .................Tom Hudson 38
This article starts our coverage of ST programming
with a complete discussion of a GEM application,
written in C.
Printers Revisited .................Jim Pirisino 61
An introductory guide to computer printers.
Bonk ................................James Hague 67
A fast-moving arcade game for one player, this
assembly language program pits you against deadly
"electric whirlers."
G: A Printing Device for Epson/
Gemini Printers ..............Charles F. Johnson 81
Here's a way to print any character your Atari can
display on-screen, with custom/control characters
and exact copies of graphics modes 0, 8 and 7+.
Turtle 1020 .........................Jason Leigh 88
Turn your Atari 1020 printer/plotter into a
turtle graphics output device "remotely
controlled" via your keyboard.
REVIEWS
Panak Strikes! ......................Steve Panak 17
Chess games are the topic this month—Sargon II
(Hayden Software), Chess (Parker Brothers) and
Chess (Odesta). Dig Dug (Datasoft) and Spy Hunter
(Sega) are also examined.
Megafont II+ ........................Mark Weaver 30
(XLent Software)
Over ten character sets for your Epson/Gemini-
compatible printer, plus graphics dump capability
in four different sizes.
REVIEWS continued
SG-10 Printer ...................Jim Van Leeuwen 32
(Star Micronics Inc.)
This recently introduced Epson/Gemini-compatible
printer boasts near letter quality in a dot-matrix
format and can print at a fast 160 cps in normal
text.
Home Accountant ..........Andrew J. Kennedy, Jr. 33
(Continental Software)
Touted as the preeminent financial software
package for the Atari, does it really live up to
its manufacturer's claims?
Computer Eyes ................Arthur Leyenberger 53
Capture any image from a video disk, VCR or video
camera, and display it on-screen or print it out,
using your Atari and this little gadget.
Atari 1027 Printer .................Robert Opitz 59
(Atari Corp)
A no-frills letter-quality printer at a good
price, but not without some shortcomings.
COLUMNS
Reader Comment ................................. 4
New Products ................................... 10
Griffin's Lair ..........Braden E. Griffin, M.D. 13
The End User .................Arthur Leyenberger 46
On-Line ............................Russ Wetmore 97
Index to Advertisers ........................... 104
ANALOG COMPUTING NO. 36 - NOVEMBER 1985
FEATURES
Sneak Attack ......................David Plotkin 33
Your mission in this Action! game is to protect
Earth's gun-bases from the enemy's secret
weapon—parachuting robots whose sole objective is
to destroy you and the gunbases.
Maze War .............................Mark Price 39
The evil Mage Roklar has captured your group in
this fast machine language game, and only one of
you can escape before the maze dissipates.
LOGO Demos ............................Sol Guber 67
The ST shows off its speed and colors in this
beginner's look at the graphics language, LOGO.
Rafferty Run ........................Chuck Rosko 71
In the annual St. Patty's day two-man race at
Rafferty Downs, you must be fast and fill your pot
with gold coins.
Nightshade .......................Clayton Walnum 78
A nonviolent text adventure, suitable for the
entire family. You must guide the main character
through the eerie realm of Nightshade.
The Solid Gold Input Routine .........Jim Dunion 90
Finally, an input routine that shouldn't crash,
break or cause errors.
REVIEWS
Bargain Bin ...........................Andy Eddy 17
An overview of some of the once-popular
entertainment software now available at bargain
basement prices.
Panak Strikes! ......................Steve Panak 23
This month: from Infocom — The Hitchhiker's Guide
to the Galaxy and Wishbringer. Also: Space Shuttle
(Activision), The Halley Project (Mindscape.
Inc.), and Colossus Chess 3.0 (The English
Software Co.).
REVIEWS continued
Express ......................Arthur Leyenberger 31
(Mirage Concepts)
The first word processor/mailing list/mail
merge/typewriter/telecommunications program for
the Atari ST. It almost sounds like too much, too
soon. Is it?
Combat Chess ..................Patrick J. Kelley 63
(Avalon Hill)
As the name implies, this new twist in wargames
makes your armored units the pawns in the latest
effort from the experts in the field.
Hex ..................................Monte Bank 65
(Mark of the Unicorn Inc.)
Could it be? A 120-level game for the ST —
challenging, great graphics, mouse controlled.
This is just the beginning.
Powerstar .......................Charles Bachand 87
(Pandora Software, Inc.)
A 63-room graphics adventure that will amaze you
with its speed and challenge you with its
puzzles...all on cartridge!
COLUMNS
Editorial ...........................Jon A. Bell 4
Reader Comment ................................. 6
New Products ................................... 10
Griffin's Lair ..........Braden E. Griffin, M.D. 13
ST News ........................................ 28
Boot Camp .................Matthew J.W. Ratcliff 97
The End User .................Arthur Leyenberger 100
Index to Advertisers ........................... 104
ANALOG COMPUTING NO. 37 - DECEMBER 1985
FEATURES
Introduction to Michael Schoenbach
Telecommunications ...........and Frank Imburgio 22
A brief look at how to get involved in this
fascinating world.
Atari Stocking Stuffers ......Arthur Leyenberger 27
Our annual gift-giving guide for Atari fanatics
of any age.
Speedski ........................Bill Richardson 35
Beat the clock while avoiding trees and markers in
this high-speed assembly language game.
Bank Switching Allan Moose
for the 130XE .................and Marian Lorenz 53
A detailed look at manipulating the 130XE's extra
memory.
Halley Hunter .....................Harry Hammond 62
Find out when Halley's Comet is arriving, where it
will be and how brightly it will shine.
Forem Tutor ...............Matthew J.W. Ratcliff 91
Get the most out of your log-on time on
Forem-style BBSs with this brief tutorial's help.
A Master Disk Directory .............Jason Leigh 99
A disk filing program which uses a joystick to
select commands consisting of graphic icons.
Index to ANALOG Computing ............Lee Pappas 109
The articles, programs and reviews from issues
15-36.
REVIEWS
Crusade in Europe .............Patrick J. Kelley 11
(Microprose)
A top-notch simulation displaying an ambitious
attempt at design and detail.
Telecommunications
on the 520ST .................Arthur Leyenberger 18
(SST Systems and Mark of the Unicorn)
Two communications programs are examined.
REVIEWS continued
Mindwheel ....................Arthur Leyenberger 33
(Synapse}
One of the leading companies in arcade-type
software tries its hand at text adventures.
Mudpies ......................Arthur Leyenberger 42
(Michtron)
The first video game for the ST fills your screen
with deadly pie-slinging clowns.
Panak Strikes .......................Steve Panak 45
Reviewed this month are: Super Zaxxon (Sega),
Tapper (Sega), The Final Legacy (Atari), Gemstone
Warrior (SSI), and On Track (Activision).
People/Link ...........................Andy Eddy 51
A low-cost interactive telecommunications network.
Delphi ................................Andy Eddy 77
Here's your introduction to a newcomer which is
rising fast in the ranks of large information
services.
Games Computers Play .............Clayton Walnum 80
An innovative telecommunications service where
graphics and user-friendliness play a vital role.
COLUMNS
Reader Comment ................................. 4
Griffin's Lair ..........Braden E. Griffin, M.D. 9
New Products ................................... 14
ST News ........................................ 16
Boot Camp ............................Tom Hudson 43
The End User .................Arthur Leyenberger 86
Index to Advertisers ........................... 116
ANALOG COMPUTING NO. 38 - JANUARY 1986
FEATURES
Color Alignment Generator ............Donald Lee 7
A former APX program, to help adjust color and
sharpness.
DLI Maker .........................Greg Anderson 19
Add display list interrupts into BASIC programs.
Fun with Fractals ....................Tom Hudson 27
Using fractal geometry, you can produce
fascinating, colorful displays on your ST.
130XE Disk Copy ..................William W. Tan 33
Bark up single-density disks at machine language
speed.
Fractals: An Introduction ..........Alex Leavens 37
From clouds, coastlines, the edge of a leaf — to
your screen.
Incoming! ..........................Conrad Tatge 40
A fast, challenging arcade game with colorful
graphics.
Dynamic Displays .................Clayton Walnum 51
Spice up your screen with a little animation.
Air Hockey Chris Page 59
A one- or two-player Action! simulation, full of
excitement.
ST Color Palette .....................Tom Hudson 72
Display all 512 ST colors on your screen and see
how to produce any color register in your own
program.
Print Shop File Converter ...........Mike McCuen 95
Convert Print Shop to DOS for artwork with your
programs.
REVIEWS
BASIC XE .............................Bob Curtin 13
(OSS)
Does this new product uphold OSS's tradition of
quality?
Karateka ......................Patrick J. Kelley 39
(Broderbund)
Non-ST Atari users, take heart with this
eye-popping game.
REVIEWS continued
PaperClip ....................Arthur Leyenberger 49
(Batteries Included)
Now that all the hoopla's died down, Art
objectively examines this popular word processor.
The Print Shop ...............Arthur Leyenberger 81
(Broderbund)
A look at a product that took the Atari community
by storm.
ST-Talk ......................Arthur Leyenberger 88
(Quantum Microsystems)
The third telecommunications program released for
the ST allows you to access BBSs and information
services.
Panak Strikes .......................Steve Panak 99
This month, Steve examines Hacker and Master of
the Lamps (Activision), Lode Runner's Rescue
(Broderbund), Decision in the Desert (Microprose),
and Broadsides (SSI).
DEGAS ........................Arthur Leyenberger 105
(Batteries Included)
An exclusive first look at Torn Hudson's Design
and Entertainment Graphics System for the ST.
KISS ....................Bernard W. Palmer, M.D. 110
(Eastern House)
A word processor cartridge for the 800, XL or XE.
COLUMNS
Reader Comment ................................. 4
New Products ................................... 15
ST News ........................................ 16
Boot Camp ............................Tom Hudson 83
The End User .................Arthur Leyenberger 91
Index to Advertisers ........................... 112
ANALOG COMPUTING NO. 39 - FEBRUARY 1986
FEATURES
Unicheck .............................Tom Hudson 11
ANALOG Computing's universal checksum program.
Super Pong .......................Gary S. Domrow 18
The ultimate Pong games for your 8-bit Atari.
High Noon ............................Tom Hudson 25
The showdown between Atari's 5205T and Commodore's
Amiga for first place in home computing.
Load*It .........................Karl Stiefvater 31
Autoboots any BASIC or machine language program.
Adventurous Programming ..........Clayton Walnum 37
Dare to write your own adventure? Clayton gets you
started.
Utilities for the 520ST ......Arthur Leyenberger 41
An in-depth look at what "tools" are available now
for the Atari 520ST.
Formatter ............................Rich Moore 47
Formal 5¼-inch disks endlessly—and quickly!
Debug+ ...........................Bryan Schappel 53
A screen-oriented, machine language debugging
utility.
C-manship, Part 1 ................Clayton Walnum 68
The first of a series of C programming tutorials
for the beginner.
COMDEX 1985: Atari's back! ...........Tom Hudson 76
Atari can say "We came, we saw, we conquered."
Calc Pi ...................Bruce D. Noonan, M.D. 79
A simple example of programming in C for the ST,
in BASIC for the 8-bit users.
DOS Mods .........................Gary S. Domrow 85
Keep track of updated programs without losing the
originals.
Program Helper ...................Jonathan Stone 95
Convert constants to variables to save RAM.
XL CAPS Toggle .................Rod Rees, Ph. D. 99
A modification for our Home-made Translator.
REVIEWS
SmartDOS ...........................Robert Opitz 22
(The Programmer's Workshop)
This DOS has a number of nice features; is it
really the best?
Sparta DOS ................Matthew J.W. Ratcliff 23
(ICD Inc.)
We evaluate the performance of another DOS for the
Atari.
Hippo ST Ramdisk .................Clayton Walnum 63
(Hippopotamus Software)
Set aside any size portion of memory for use as a
ramdisk.
XM301 ............................Clayton Walnum 75
(Atari Corp.)
This classy little modem is just what we've been
waiting for.
Disk Wizard II ............Jonathan David Farley 91
(C.A.P. Software)
Four menu-driven disk utilities.
Critical Connection .............Curtis W. Crowe 103
(USS Enterprises)
This powerful accessory means business.
Kennedy Approach ..................Lee H. Pappas 105
(Microprose Software)
A fascinating, entertaining and nerve-wracking
experience.
COLUMNS
Editorial ..........................Diane L. Gaw 4
Reader Comment ................................. 6
New Products ................................... 9
ST News ........................................ 10
The End User .................Arthur Leyenberger 109
Index to Advertisers ........................... 112
ANALOG COMPUTING NO. 40 - MARCH 1986
FEATURES
Adventurous Programming ..........Clayton Walnum 11
Part 2 in a series to help write your own
adventure game.
Atari Can Mean Business .....Daniel A. Silvestri 21
A tour of Atari as a tool in the business world.
Winter CES: A first look .....Arthur Leyenberger 25
Latebreaking news in the Atari world
IRA ..............................David L. Clark 37
Helps evaluate potential benefits for several
financial plans.
The Clash Bryan Schappel
of Kings ........................and Barry Kolbe 44
Two players battle it out in this multi-scenario
game.
VisiPlot ........................Larry M. Bevard 51
Display your VisiCalc statistics graphically.
Doodler ....Sol Guber 67
A mouse-based drawing program written in LOGO for
the 520ST.
C-manship, Part 2 ................Clayton Walnum 75
This month, type conversions and string handling
are explored in our series on the C language.
MicroCheck .......................Clayton Walnum 81
These enhancements allow MicroCheck to run with
two drives.
Micro-Mail .......................Clayton Walnum 85
A program to let you neatly organize all those
addresses.
Mouser ............................Bernhard Engl 97
The intricacies of interfacing a mouse to an 8-bit
Atari.
Koala Slideshow Program .........Charles Johnson 108
This 130XE program displays pictures at lightning
speed.
REVIEWS
HippoSpell .......................Clayton Walnum 9
(Hippopotamus Software)
A spelling checker for any standard format text
file.
Portfolio Manager (Basic Byte) .................
.............................Daniel A. Silvestri 23
A stock management system.
Typesetter (XLent Software) ...Jonathan Buckheit 33
A powerful graphics editor for popular printers.
Temple of Apshai Trilogy (Epyx) ................
...............................Patrick J. Kelley 41
The best of the Epyx games in one package.
The Electronic Checkbook
The Money Manager (Timeworks) ...Karl E. Wiegers 57
Track your cash flow and analyze budgets.
Kyan Pascal (Kyan Software) ..........Bob Curtin 64
A Pascal compiler/editor — is it for you?
Panak Strikes! ......................Steve Panak 93
Reviewed are: two new Lucasfilm games, The
Eldolon and Korois Rift; two adventures from
Micronovels, Star Voyage and The Casebook of
Hemlock Soames: and Infocont latest, A Mind
Forever Voyaging.
COLUMNS
Editorial .................Michael J. Des Chenes 4
Reader Comment ................................. 6
Griffin's Lair ..........Braden E. Griffin, M.D. 19
Boot Camp ............................Tom Hudson 27
The End User .................Arthur Leyenberger 103
Index to Advertisers ........................... 112
ANALOG COMPUTING NO. 41 - APRIL 1986
FEATURES
More Fun out of Adventures ..Daniel A. Silvestri 9
Techniques and advice to help you through the
ordeal (read: fun) of any adventure game.
The Dragon and the Turtle .............Sol Guber 11
A tutorial on advanced drawing using LOGO, with an
explanation of dragon curves.
Treasures of Barboz .................Chris Smith 25
The goal bestowed upon you is to find and store
the ten remaining treasures of the wizard of
ancient days, Barboz.
Adventurous Programming ..........Clayton Walnum 31
Part 3, the final segment in our "write your own
adventure" series.
D&D Character Generator II
Part I ...............................Bob Curtin 39
A new version to create and store characters for
Dungeons & Dragons.
ST-Log ........................................ 49ST
The premier issue of ANALOG Computing's ST
magazine — the people who started it all are doing
it again.
On-Line ............................Russ Wetmore 89
An interview with the creators of Synfile+,
Paperclip and other popular software.
Winter CES 1986:
A Full Report ................Arthur Leyenberger 95
We follow up our brief report of last month with a
detailed look at what's new, from CES.
FEATURES continued
One for the Road .................Clayton Walnum 101
Are you tough enough to take on the role of
"Nails" O'Riley and the surprises that await him?
Paperweight .Curt Cox 113
Beginners to the most advanced Atari users will
find new insight with this program.
REVIEWS
Adventure Master (CBS Software) ......Ray Berube 21
Your imagination plus this program will equal a
terrific adventure game.
Panak Strikes! ......................Steve Panak 107
This month, Steve examines Hotel Alien (Artworx),
Schrecken (Mindless Endeavors), The Goonies
(DataSoft) and Championship Lode Runner
(Broderhund).
COLUMNS
Editorial ..........................Diane L. Gaw 4
Reader Comment ................................. 8
New Products ................................... 19
The End User .................Arthur Leyenberger 121
Boot Camp .......................Karl E. Wiegers 125
Index to Advertisers ........................... 132
ANALOG COMPUTING NO. 42 - MAY 1986
FEATURES
BASIC XL/XE Switch ........Matthew J.W. Ratcliff 13
The touch of a button lets you switch BASIC on or
off.
Bonsai ..........................R. I. MacDonald 23
Combining graphics and mathematics to simulate
nature.
M/L Editor .......................Clayton Walnum 35
We present an easy, foolproof way to enter our
machine language listings.
D&D Character Generator II
Part 2 ...............................Bob Curtin 37
This program allows you to browse through D&D
lists and purchase items.
Alphabetization and the Atari ....Brian Schwartz 43
A sorting routine ready to add into your own BASIC
application.
ST-Log .........................................49ST
ANALOG Computing's ST Magazine
The 8-Bit Blues ....................Keith Mosher 87
One user details his trials and tribulations in
owning a "state of the art" computer.
Atarzee ..........................Clayton Walnum 89
Our game of the month centers on a version of a
popular dice game.
Gemsets ...................Matthew J.W. Ratcliff 105
Print your custom character sets on the Gemini
10X/15X or Epson FX/JX/LQ.
Printing Utility ....................Jan Iverson 115
Print ASCII format text to the screen or printer
with this short utility.
FEATURES continued
Bits & Pieces ............Lee S. Brilliant, M.D. 125
The first installment of a new hardware utility
series.
REVIEWS
Spellbreaker (Infocom, Inc.) ........Greg Knauss 11
The last chapter in the Enchanter series throws
fiendish puzzles your way.
Hackers (Dell Publishing Co.) .Pamela Rice Frank 19
This book presents a fascinating history of the
founding fathers of the computer age.
Silent Service (Microprose) .Daniel A. Silvestri 21
Run silent, run deep — in the comfort of your
home.
ACE 80/
ACE 80XL .............Murray D. Kucherawy, Ph.D. 85
(ACE, Ltd.)
This cartridge Produces 80 columns of text on any
Atari 8-bit.
Panak Strikes! ......................Steve Panak 95
Steve reviews Battalion Commander and Colonial
Conquest
(SSI), Track and Field (Atari Corp.) and Zorro
(Datasoft).
COLUMNS
Editorial ........................Clayton Walnum 4
Reader Comment ................................. 6
New Products ................................... 9
Boot Camp .......................Karl E. Wiegers 99
The End User .................Arthur Leyenberger 121
Index to Advertisers ........................... 132
ANALOG COMPUTING NO. 43 - JUNE 1986
FEATURES
Home Inventory ......................Jan Iverson 11
Keep track of your record collection, household
inventory or anything else you want.
BASIC Editor .....................Clayton Walnum 21
The ever-busy Clayton brings you a new
typo-cbecking program for BASIC listings.
Bits & Pieces ............Lee S. Brilliant, M.D. 29
This month, our continuing hardware series covers
computer basics.
Electroids ..........................James Hague 35
Our entertainment program this time is an
original, 100% machine language game.
ST-LOG .........................................45ST
ANALOG Computing's Sr magazine.
M/L Editor .......................Clayton Walnum 81
This new program provides an easy method to enter
our machine language listings.
Home Shopper ..............Matthew J.W. Ratcliff 87
Design and customize your own shopping list,
individualized right down to the aisles in your
favorite store.
D&D Character Generator II
Part 3 ...............................Bob Curtin 97
The final installment in our series brings you
spell programs for the four classes of spell
casters.
FEATURES continued
The Calendar Printer ..............David Plotkin 119
Our BASIC program will print a calendar for any
month you specify, to get you organized.
REVIEWS
Computer Gourmet ..........Matthew J.W. Ratcliff 43
(New Horizons Software)
A recipe database management system.
BASIC View (Software Concepts) .......Bob Curtin 105
An inexpensive BASIC debugging tool.
COLUMNS
Editorial .................Michael J. Des Chenes 4
Reader Comment ................................. 6
New Products ................................... 10
Griffin's Lair ..........Braden E. Griffin, M.D. 25
The End User .................Arthur Leyenberger 107
Boot Camp .......................Karl E. Wiegers 111
Index to Advertisers ........................... 124
ANALOG COMPUTING NO. 44 - JULY 1986
FEATURES
The 810 Flip Switch ................Steve Schelb 9
Now you can write to the back of a disk with no
problems!
RAMcopy! .....................Charles F. Johnson 11
Copy support files to a RAMdisk at boot-up —
automatically. No DOS involved.
An interview with Russell Smith David &
and Wayne Smith .....................Sandy Small 15
A talk with the men responsible for the ATR-8000.
The 8-Bit Parallel Interface ............S. Ravi 19
Simple hardware to give you a full-blown parallel
interface,
with eight data lines and four "handshaking"
lines.
D:CHECK in Action! .................Steven Yates 23
Check and correct typing errors in Action!
programs interactively.
Cassette LogWriter .................Frank Kweder 29
Organize your life — or at least get your
cassettes labeled.
Bits & Pieces ............Lee S. Brilliant, M.D. 41
Part three in our hardware series: build an
"output port," to let your Atari begin to control
the outer world.
ST-Log .........................................45ST
ANALOG Computing's ST magazine. See page 47ST
for contents of ST-Log. This month: an updated ST
product listing.
Personal Robots
and the Atari ........................Tim Knight 81
Herds a realistic view of the possibilities for
robots.
FEATURES continued
Arm your Atari .......................Ted Wilmot 109
How to hook up Radio Shack's Armatron to your
computer.
Blast! .................................S. Grimm 117
The Space Defense Center is menaced by unknowns in
geo-synchronous orbit. Watch out for their force
field!
REVIEWS
Panak Strikes! ......................Steve Panak 88
Spy vs Spy II, The Island Caper (First Star
Software), The Mask of the Sun (Broderbund), and
Ankh (Datamost).
Critical Connection .............Curtis W. Crowe 97
(USS Enterprises)
How handy is this plug-in to use your CP/M with
the Atari?
RAM Upgrade Kits ................Felix J. Torres 115
(256K XL RAM Upgrade Kit, Newell Industries)
(ICD RAMBO XL Upgrade Kit, ICD, Inc.)
COLUMNS
Editorial ..........................Diane L. Gaw 2
Reader Comment ................................. 4
8-Bit News ..................................... 14
BASIC Editor .....................Clayton Walnum 17
M/L Editor .......................Clayton Walnum 39
The End User .................Arthur Leyenberger 93
Boot Camp .......................Karl E. Wiegers 101
Index to Advertisers ........................... 124
ANALOG COMPUTING NO. 45 - AUGUST 1986
FEATURES
The Multi-lingual Atari ......Arthur Leyenberger 9
The languages to help take full advantage of your
8-bit.
Stencil Graphics .......................Ed Sisul 18
An easy way to create high-speed special effects
in BASIC.
Using BASIC XL's
Hidden Memory ......................Robert Opitz 23
Put part of DOS 2.0S behind your cartridge.
Roll 'Em! ..........................Brian Strand 27
Watch out for the fireballs in this Action! game.
The West Coast
Computer Faire ............Matthew J.W. Ratcliff 36
News from the Faire and an interesting panel
discussion.
BASIC Editor II ..................Clayton Walnum 43
Here's Clayton's faster, updated version of BASIC
Editor.
ST-Log ..............49ST
ANALOG Computing's ST magazine. See page 51ST
for contents of ST-Log.
RAM DOS XL .......................Angelo Giambra 79
Put your utilities into RAM. for easy instant
retrieval.
Arm your Atari, Part 2 ...............Ted Wilmot 85
Radio Shack's Armatron and your computer get
together.
Troll War ........................Scott Langston 95
Keep the king's treasure safe from raiding trolls.
A report from COMDEX ..............Lee H. Pappas 113
News and new products seen at COMDEX this spring.
FEATURES continued
Delphi Codes ................................... 112
Instructions to get you started on our Atari
Users' Group.
LBASIC ............................Kent Peterson 117
"Labelled BASIC" gives you listings without line
numbers.
REVIEWS
AtariWriter Plus (Atari Corp.) ...Clayton Walnum 47
Does this version uphold the originals reputation?
Advan BASIC Compiler .................Bob Curtin 77
(Advan Language Designs)
The compiler, plus utility and design programs
available.
Panak Strikes! ......................Steve Panak 91
This month, Steve reviews Ultima IV: Quest of the
Avatar (Origin Systems), Sargon III (Hayden
Software), Ballyhoo (Infocom) and Whistler's
Brother (Broderbund).
R-Time 8 and
SpartaDOS 3.2b (ICD Inc.) .Matthew J.W. Ratcliff 105
The story on ICD's real-time system and latest
SpartaDOS.
COLUMNS
Editorial .................Michael J. Des Chenes 4
Reader Comment ................................. 5
8-Bit News ..................................... 7
M/L Editor .......................Clayton Walnum 22
The End User .................Arthur Leyenberger 101
Index to Advertisers ........................... 124
ANALOG COMPUTING NO. 46 - SEPTEMBER 1986
FEATURES
Counting without fingers .......Paul R. Robinson 11
A brief history lesson on the origin of computers.
Magic Spell ......................Angelo Giambra 15
This machine language program locates spelling
errors in DOS 2.0S format text.
Soft Touch ........................Jack Morrison 33
Get the most out of Atari's Touch Tablet with this
tutorial.
Moonlord .........................Clayton Walnum 39
The solar system's been invaded...again! This
time, you're in it alone, to defeat the evil
aliens.
ST-Log .........................................49ST
ANALOG Computing's ST magazine. See page 51ST
for contents of this month's ST-Log.
Launch Code ......................David Schwener 100
'Thirty-six hours" — that's all you've got to
disable twelve ICBMs on launch alert.
Bits & Pieces ............Lee S. Brilliant, M.D. 105
Build an internal working clock that keeps the
time — all the time!
La Machine .......................Stephen Alpert 115
This graphics utility will assist in the task of
creating bit-mapped animated figures.
June CES
& the 8-bit Atari .........Matthew J.W. Ratcliff 127
Our midwest editor cruised up to Chicago via
Amtrak to check out the latest and greatest for
the 8-bits.
REVIEWS
Blackhawk (Orion software) ............Andy Eddy 85
A new arcade game reminiscent of Choplifter.
Panak Strikes! ......................Steve Panak 91
Reviewed this month are: Fooblitzky (Infocom),
Racing Destruction Set (Electronic Arts), Monday
Morning Manager (TK Computer Products) and
Computer Baseball (SSI).
Micro League Baseball ................Bob Curtin 95
(Micro League Sports Association)
Is this the premier baseball simulator or just
another arcade game?
Page Designer ..................David N. Plotkin 114
(XLent Software)
Design pages for ads, signs, or anything else
requiring a custom layout.
COLUMNS
Editorial .................Michael J. Des Chenes 4
Reader Comment ................................. 6
M/L Editor .......................Clayton Walnum 7
Database Delphi ...........Matthew J.W. Ratcliff 13
Boot Camp .......................Karl E. Wiegers 29
The End User .................Arthur Leyenberger 97
Index to Advertisers ........................... 132
ANALOG COMPUTING NO. 47 - OCTOBER 1986
FEATURES
DLIs:
A minute to learn .........Jonathan David Farley 14
Display list interrupts for the masses — presented
on an introductory level.
Pixel Perfect .................Maurice Molyneaux 19
How to effectively use graphics and painting
software on your Atari.
Deathzone .........................Steven Hiller 22
A fast-moving, 3-dimensional, machine language
game.
BASIC Editor II ..................Clayton Walnum 31
The latest version of our fast typo checker.
ST-Log .........................................45ST
ANALOG Computing's ST magazine. See page 47ST
for contents of this month's ST-Log.
What's next? ..............Matthew J.W. Ratcliff 36
An in-depth interview with John Skruch. product
manager of the XE computer line.
An interview with
Doug Neubauer .....................Lee H. Pappas 89
A question-and-answer session with one of Atari's
original designers, the author of Star Raiders.
DiskFile .......................Charles Steinman 93
DOS 2.5 users, take your 11-character filenames
and turn them into 32-byte messages.
The Xanth 8-bit demos ................Xanth Park 111
The author of those spectacular bouncing, flying
and spinning demos spills the beans.
FEATURES continued
The ANALOG Barry Kolbe
Database .....................and Bryan Schappel 113
A new database that takes minimal time to learn,
thanks to colorful, helpful menus.
REVIEWS
COVOX Voice Master ........Matthew J.W. Ratcliff 44
(COVOX Inc.)
Just how effective is this product at handling
speech recognition and recording?
Graphics Magician
Picture Painter (Penguin Software) ....Andy Eddy 91
One of the latest graphics programs for the Atari.
Panak strikes! ......................Steve Panak 103
NAM (SSI), Star Raiders II (Atari Corp), Star
Fleet I (Cygnus) and Super BouldarDash (Electronic
Arts) are examined this month.
Parrot (Alpha Systems) .............Bryan Figler 127
A voice/sound digitizer that claims realistic
reproduction.
COLUMNS
Editorial .........................Lee H. Pappas 4
Reader Comment ................................. 6
8-Bit News ..................................... 8
M/L Editor .......................Clayton Walnum 11
Database Delphi ...........Matthew J.W. Ratcliff 33
Atari User's Groups ............................ 43
The End User .................Arthur Leyenberger 129
Index to Advertisers ........................... 132
ANALOG COMPUTING NO. 48 - NOVEMBER 1986
FEATURES
Status report .......................D. F. Scott 13
What does Atari really think of its 8-bit line?
D. F. Scott gives us all an enlightening view,
based on interviews with Marrs corporate insiders.
M-Windows .......................Kevin Ravenhill 15
Don't be left out. With M-Windows you can have
"windows" on your 8-bit Atari—and up to 255 of
these may be open simultaneously.
Bits & Pieces ............Lee S. Brilliant, M.D. 29
This month, our continuing hardware feature gives
you the necessary know-how to put together your
own light pen for the 8-bit Atari.
ST-Log .........................................45ST
ANALOG Computing's ST magazine. See page
41ST for contents of this month's ST-Log.
Cosmic Glob ........................Rich B. Enns 96
A one- or two-player game — use your spacecraft to
wipe out the evil glob lurking in the void.
DLIs:
A minute to learn .........Jonathan David Farley 107
The second and final installment, delving straight
into DLIs. In this issue, we'll be discussing how
and where to manipulate them.
Modem Chess ..........................Gary Heitz 119
Two-player chess — lets you play with an opponent
who's a thousand miles away.
REVIEWS
Comp-U-Temp ...............Matthew J.W. Ratcliff 35
(Applied Tachnologies, Inc.)
Connect up to sixteen temperature sensors to your
computer.
Panasonic KX-P1092 ............Pamela Rice Frank 39
(Panasonic Industrial Co.)
A look at a printer gaining popularity among Atari
users.
P:R: Connection ...........Matthew J.W. Ratcliff 43
(ICD Inc.)
This printer interface provides two RS232 ports.
SmarTEAM Modem ............Matthew J.W. Ratcliff 89
(Rem Technology, Inc.)
A 300/1200-baud modem...a good alternative to the
Hayes?
Panak strikes! ......................Steve Panak 116
Steve checks out the latest from Mastertronics,
plus The NeverEnding Story (Datasoft), Buzzword
(The Buzzword Game Co.) and Trinity (Infocom).
COLUMNS
Editorial .............................Diane Gaw 4
Reader Comment ................................. 6
8-Bit News ..................................... 11
Database Delphi ...........Matthew J.W. Ratcliff 22
The End User .................Arthur Leyenberger 26
Atari Users' Groups ............................ 36
M/L Editor .......................Clayton Walnum 42
Boot Camp .......................Karl E. Wiegers 90
Index to Advertisers ........................... 132
ANALOG COMPUTING NO. 49 - DECEMBER 1986
FEATURES
Status report .......................D. F. Scott 12
An insider's look at the confusing world of
expansions and upgrades.
The Atari 8-bit Gift Guide ...Arthur Leyenberger 19
The old and the new — a plethora of ideas to make
your holiday season merry.
TechPop ...............................Wes Philp 29
Give your computer some rhythm and sound with this
Action! program.
ST-Log .........................................41ST
ANALOG Computing's ST magazine. See page
43ST for contents of this month's ST-Log.
Smiles
and other facial wrinkles ........Clayton Walnum 93
One programmer's views on how to make your own
software masterpieces creative and entertaining.
Brickworks ...........................Chris York 103
With this assembly language program. you can build
pictures with "bricks," edit and even animate
them.
Fortune-Wheel ..................Robert A. Beatty 119
Spin the wheel — buy a vowel or guess the answer
in this two-player game.
REVIEWS
HardBall! ........................Robert Millard 26
(Accolade)
A hard look at the latest baseball game — is it
major league or a strike-out?
Panak strikes! ......................Steve Panak 97
Beach-Head II (Access Software) and Wizard's Crown
(SSI), Transylvania and The Crimson Crown
(Polarware) are examined this month by our
resident game expert.
COLUMNS
Editorial ..................Michael J. DesChenes 4
Reader Comment ................................. 6
M/L Editor .......................Clayton Walnum 11
8-Bit News ..................................... 18
Atari users' groups ............................ 38
Database Delphi ...........Matthew J.W. Ratcliff 101
Boot Camp .......................Karl E. Wiegers 113
Atari computer fairs ........................... 122
Index to Advertisers ........................... 132
ANALOG COMPUTING NO. 50 - JANUARY 1987
FEATURES
Hot Poker S. M. Baugh 14
A fast and convenient machine language subroutine
that helps you eliminate PLEASE WAIT INITIALIZING.
Screen Scroller ....................Jeff Brenner 19
Add scrolling text to your home movies and video
tapes or add intros to your BASIC programs.
Do you need 16 bits? .....Matthew J. W. Ratcliff 23
For some of us, bigger may not mean better.
Krazy Katerpillars ...................David Huff 28
Destroy the
hordes of
advancing bugs
before you're
trompled, in this
fast-action
arcade-type
game.
Picture Storage Techniques ...Charles F. Johnson 33
Makes compatible picture files from Micro Painter,
Fun with Art and MicroIllustrator.
Textually Graphic ................Clayton Walnum 39
We'll explore some simple methods for using and
displaying graphics, both attractively and
logically.
Bits & Pieces ............Lee S. Brilliant, M.D. 43
Here's a little sleight-of-hand for you: this
month's column shows you how to turn your joystick
into a mouse.
Trails in Action! ...............Kevin R. Garlow 61
A graphic demo,
showing colors,
designs and a few
Action! routines
that can be
useful with your
own programs.
Index to ANALOG Computing ...................... 75
A listing of every article, program and review
published in issues 37 through 49.
Scroll-It .........................Mark Sloatman 79
Where Screen Stroller (page 19) moves text
vertically, Scroll-It will display your messages
horizontally. Now you have both options.
Picture Show .....................Mathew Spolin ST85
A simple, self-contained subroutine which lets you
load Neo-Chrome and DEGAS pictures from BASIC.
REVIEWS
Panak strikes! ......................Steve Panak 49
Fight Night (Accolade), World Championship Karate
(Epyx), the 500XJ Joystick (Epyx) and Mercenary
(DataSoft) are given the once-over by Steve.
The Print Shop Companion .........Jay Pierstorff 54
(Broderbund Software)
The original gets a helper with editing features,
calendar generation capability, and more.
QMI and Supra modems .................Andy Eddy ST83
A look at the modem software packages from Quantum
Microsystems and Supra Corporation.
Time Link ..........................Steve Panak ST89
(Batteries Included)
An electronic diary program for business or home
use.
Music Studio ..............George R. Stepanenko ST91
(Activision, Inc.)
One of the first commercially available
sound-and-song editing programs with MIDI features.
DOS Shell ........................David Plotkin ST95
(MichTron)
A command-line interpreter that lets you type in
commands, rather than using the GEM icons.
Little Computer People ........Victor T. Albino ST99
(Activision, Inc.)
Now you can
see the little
person who lives
inside your
Atari.
Meg-A-RAM ................Anthony M. Falcetano ST100
(CAL COM, Inc.)
A do-it-yourself 1-meg memory upgrade for the
Atari 520ST.
COLUMNS
Editorial ..........................Diane L. Gaw 3
Reader comment ................................. 5
M/L Editor .......................Clayton Walnum 10
Database Delphi ...........Matthew J.W. Ratcliff 25
Boot Camp .......................Karl E. Wiegers 55
The End User .................Arthur Leyenberger 67
ST notes ............D. F. Scott & Lee H. Pappas 97
Index to advertisers ........................... 104
ANALOG COMPUTING NO. 51 - FEBRUARY 1987
FEATURES
A history of ANALOG Computing ......Diane L. Gaw 14
An inside look at our origins: why we did it and
how we've spent the last six years here in Central
New England.
The Tablet Typist .........Matthew J.W. Ratcliff 17
Slither ........Steven E. Pearson and Paul Kohut 23
ICD Future ................Matthew J.W. Ratcliff 33
Not only has ICD been supporting the Atari 8-bits
for a long time, they continue to do it in style,
as Matt found out.
Starlanes ......................Darin L. Delegal 39
Keyboard Buffer .................Nancy A. Durgin 51
A type-ahead program giving your computer even
more flexibility in performing its various tasks.
The BBK Bryan Schappel
Monitor .........................and Barry Kolbe 57
This "permanent" monitor will take up residence in
your computer's RAM.
FEATURES continued
An Introduction to the Allan E.Moose
Vertical Blank Interrupt ...and Marian J. Lorenz 65
The secrets to those frequently-seen nifty
programming tricks.
The System Rerun Button .......C. F. Fogarty III 71
"Rewire" your RESET key to rerun programs
automatically.
ST Color Tuner ....................James Luczak ST97
Achieve animation on the ST through simple color
rotation.
REVIEWS
BBS Express! (Orion Micro Systems) .............
....................................Blake Arnold 31
A new bulletin board system packed with value and
features.
Panak strikes! ......................Steve Panak 48
Chessmasler 2000 (Software Country) and the Top
Gunner Collection (MicroProse) are the games
reviewed this time.
The Great American Cross
Country Road Race (Activision) ....David Plotkin 64
Race across America in this fast-playing
simulation.
Atari Planetarium (Atari Corp.) ...Bruce Frumker 74
A fascinating, useful program with educational
value, too.
MicroNet (Supra Corp.) ....Matthew J.W. Ratcliff 76
Lets up to eight Atari computers use one
peripheral.
Family History (Direct Lines software) .........
..................................Jan A. Iverson 91
Use your computer for genealogical research and
tracking.
Phantasie (SSI) ....................Steve Panak ST93
Take the lead in this fantasy, with graphic
battles and magic.
Strip Poker (Artworx) ..............Steve Panak ST95
An 8-bit cult favorite comes to the ST — how does
it look?
COLUMNS
Editorial ...................................... 4
Reader comment ................................. 6
8-bit news ..................................... 11
Boot Camp .......................Karl E. Wiegers 77
Scheduled Atari Fairs .......................... 80
Atari User Groups .............................. 85
The End User .................Arthur Leyenberger 86
M/L Editor .......................Clayton Walnum 90
ST notes ..........................D. F. Scott ST101
Index to advertisers ........................... 104
ANALOG COMPUTING NO. 52 - MARCH 1987
FEATURES
The Devil's Doorway ..............David Schwener 20
Rambug II .................Matthew J.W. Ratcliff 27
The Vertical Blank Allan E. Moose
Interrupt: Scrolling .......and Marian J. Lorenz 37
This month's tutorial on VBIs will help you
execute scrolling.
Beyond Zork ......................Clayton Walnum 46
A guide through the maze of Infocom's innermost
corridors and a look at the strange inhabitants
there.
Midas Maze ...........................Ken Miller 61
Battle Stations! ............Daniel A. Silvestri 83
Strategy, tactics and tips for potential wargame
generals.
Matching Shapes .........................Regena ST89
An educational and fun program for children: for
the ST with a color monitor.
FEATURES continued
Dumpmate ........................Arthur F. Horan 98
Owners of the Okimate 10 can now do
black-and-white screen dumps of their Atari
screens.
REVIEWS
Beach-Head II and
Raid Over Moscow (Access Software) ....Andy Eddy 15
Two games of conflict invade your Atari's monitor.
GEnie .................................Andy Eddy 17
General Electric's information service heavily
supports Atarians.
ICD's Multifunction I/O
Parallel Device (ICD Inc.) Matthew J.W. Ratcliff 35
A powerful accessory for your 600XL. 800XL or
130XE.
Panak strikes! ......................Steve Panak 57
Reviewed are Theatre Europe
(DataSoft/Intellicreations).
Golden Oldies (Electronic Arts), Wargame
Construction Set (SSI) and Crosscheck
(DataSoft/Intellicreations).
Six Forks Assembler and Linker ...Kurt Oestreich 71
(Six Forks Software)
Is this a good alternative to the MAC/65
assembler?
Atari ST Tricks and Tips .Matthew J.W. Ratcliff ST92
(Abacus Software)
We check out the fifth book in the Abacus ST
series.
Softworks BASIC (Softworks Limited) ............
...................................D.F. Scott ST 95
What this compiled language has to offer and how
it stands up.
COLUMNS
Editorial ........................Clayton Walnum 4
Reader comment ................................. 6
8-bit news ..................................... 14
Scheduled Atari Fairs .......................... 14
M/L Editor .......................Clayton Walnum 19
Database Delphi ...........Matthew J.W. Ratcliff 70
Boot Camp .......................Karl E. Wiegers 74
The End User .................Arthur Leyenberger 81
ST notes ...........................D. F. Scott ST87
Atari Users' Groups ............................ 94
Index to advertisers ........................... 104
ANALOG COMPUTING NO. 53 - APRIL 1987
FEATURES
Music during the Allan E.Moose
Vertical Blank Interrupt ...and Marian J. Lorenz 16
Part 3 in our series details what's involved in
accomplishing music during the VBI.
Background
Printer ..........................Angelo Giambra 26
A device handler which
lets your printer
do its thing while
you are doing yours.
Floyd the Droid
Goes Blastin' ..........................Paul Lay 32
Wipe out the mutant...
just for kicks...
in this new
machine-language game.
HardCopy .........................Boyd E. Arnold 41
and
CheckWriter ........................Jeff Killeen 42
Adding these two major enhancements to MicroCheck
(from issue 27) lets you prepare multiple copies
and print checks.
Multicopy .......................Charles Johnson 59
A versatile utility for
copying files, made
even
easier by
keyboard or joystick use.
Bits & Lee S.
Pieces ..........................Brilliant, M.D. 73
The BSR home
controller is just
an article away from
your Atari.
Modems and the Atari 8-Bits ......Andre Molyneux 95
An introduction to the universe of
telecommunications, BBSs and networks.
The Baud Warrior ..............Maurice Molyneaux 101
Advice for the experienced modem user.
REVIEWS
Lightspeed C .....................Kurt Oestreich 13
(Clearstar Softechnologies)
A detailed look at this structured language.
Soundwave 1 Charles Johnson
and Soundwave 8 ............................... ST29
(SoundwaveSoftware)
Two sequencers for the ST — do they live up to
their claims?
The Learning Phone ................Fred Du Buron 39
(AtariCorp.)
Check out the Atari Plato cartridge.
Screens .........................Karl E. Wiegers 49
(The Soft Cellar)
Tricky screen formats are yours with this
inexpensive, useful utility.
The New Technology
Coloring Book .......................Steve Panak 51
(Software Toolworks)
Hi-tech coloring for children.
Nite Lite .......................Charles Bachand 53
(Niter Lite Systems)
A close examination of one of the popular
BBSs for the 8-bit and the ST, too.
The AtariST
User's Guide ....................Nitin Badjatia ST56
(Osborne McGraw-Hill)
How worthy is the new ST Logo guide?
Blazing Paddles ..................Clayton Walnum 57
(Baudville)
Is this recently introduced art program
an 8-bit DEGAS?
Carina BBS .........................Blake Arnold 89
(Carina Software Systems)
Our BBS expert checks out this feature-
packed program.
Panak strikes! ......................Steve Panak 91
Flight Simulator II Scenery Disks
(subLOGIK Corp.), Mail Order Monsters
(Electronic Arts), Moonmist (Infocom) and
Rommel Battles for Tobruk (Game
Designer's Workshop) are examined.
Video Vegas ......................Tom Garzelloni 94
(Baudville)
Slots, Keno, Blackjack and Draw Poker
in one package... how do they stack up?
COLUMNS
Editorial .............................Diane Gaw 4
Reader comment ................................. 6
M/L Editor .......................Clayton Walnum 11
Scheduled Atari Fairs .......................... 40
ST notes ...........................D. F. Scott ST71
Atari Users' Groups ............................ 72
The End User .................Arthur Leyenberger 79
Database Delphi ...........Matthew J.W. Ratcliff 83
Index to advertisers ........................... 104
ANALOG COMPUTING NO. 54 - MAY 1987
FEATURES
Sound Effects
Editor ...............................S.M. Baugh 11
Here it is — an easer way
for you to develop the
sound effects
you want in your work.
Hard Disk
Primer ...............................Tom Harker 17
The ins and outs
of hard disks, by one of
the 8-bit's leading experts.
Shakuhachi Keyboard .............Albert Baggetta 23
A short program for creating unusual Japanese
bamboo pipe music.
Étude in David
C# Minor ..............................Lindsley ST25
Demo the sound and graphics
of your ST computer
with this practical program.
Zero Free ...........................Mike Stortz 31
An Action! program which lets
you store files efficiently
to make the most of
the disk space you have.
BASICally Melodic ................Clayton Walnum 37
Use BASIC to provide the music your programs
deserve.
T:EDIT Bryan Schappel 44
An easy-to-use, easy-to-load, all-purpose text
editor.
An overview of
8-Bit MDI Charles F.
Software ................................Johnson 55
What MIDI products are available
Easy Find ...........................Jim Siemion 63
Organize your programs —
or collectibles - with this utility.
Rocks! ............................Douglas Engel 67
Land carefully, grab the pod,
get past the asteroid field and
dock with your ship...if you can.
REVIEWS
Roland TR-707
Rhythm Composer ..................Craig Patchett 15
(Rolandcorp US)
This device will give you "real"
instrument sound. coupled with
editing capabilities.
Avatex 1200 modem ...................Jason Leigh 41
(E+E Data Comm)
A closer look at this very popular modem;
though no longer in production, it can
still be found in some stores.
Cardware .........................Jay Pierstorff 42
(Hi Tech Expressions, Inc.)
A greeting card program for screen display.
or to print out!
Panak strikes! ......................Steve Panak 85
This month, Steve compares two Civil War
simulations: The Battle of Chickamauga
(Game Designer's Workshop) and
Gettysburg: The Turning Point (SSI),
then lakes a look at Ogre (Origin
Systems. Inc.) and Peggammon (Artwork
Software Company, Inc.)
Super 3D Plotter II .................Greg Knauss 88
(Elfin Magic)
If you remember (and enloyed) our
Solid States series,
you'll love this product!
COLUMNS
Editorial .........................Lee H. Pappas 4
Reader comment ................................. 6
M/L Editor .......................Clayton Walnum 10
Atari Users' Groups ............................ 16
8-bit news ..................................... 22
Scheduled Atari Fairs .......................... 41
ST notes ...........................D. F. Scott ST54
Boot Camp .......................Karl E. Wiegers 57
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 55 - JUNE 1987
FEATURES
The Making of Frank
Atari Writer Plus .........................Cohen 9
Watching William Robinson's
word processor grow.
Fast Darryl W.
Sets ...................................Howerton 11
No disk access needed for this
BASIC character set loader.
Trade secrets — Clayton
Part 1 ...................................Walnum 19
Programming tips to keep you
from pulling all your hair out.
Variable Seacher ................Steven Anderson 23
This BASIC program quickly finds and
cross-references your variables.
Window Howard
Graphics ..................................Green 25
Now your 8-bit Atari games
and/or graphic displays
can have the convenience of
window sections.
Mouse Saveen V.
Maker ....................................Reddy ST27
ST owners: build yourself a
library of mouse shapes...
and edit them to fit
your every need.
Life in the Fast Lane ...............James Hague 45
An entertaining new version of the colonization
classic.
Dragonlord Clayton
Dungeon Editor ...........................Walnum 68
Clay has improved issue 29's
Dragonlord — here are his
changes, and an editor to
add your own.
Batcher .............................Mack McLeod 83
A utility to keep you from
making too many file copies
— or, perhaps, prevent the
accidental destruction of
one of your favorites.
REVIEWS
PC Board Matthew J.W.
Designer ..............................Ratcliff ST39
(Abacus Software)
Get the scoop on how this
software-to-design-hardware product
really works.
Speed King ................Matthew J.W. Ratcliff 42
(Mastertronic)
Matt rates Mastertronic's motorcycle-
racing game.
NX-10 Printer .......................Greg Knauss 43
(Star Micronics, Inc)
The features and facts on Star's NLQ
printer, with opinion on its performance.
Panak strikes! ......................Steve Panak 62
This month's games: Age of Adventure
(Electronic Arts), which includes The
Return of Heracles and All Baba and
the Forty Thieves; plus Hollywood
Hijinx (Infocom).
Isgur Portfolio Steve
System ...................................Panak ST89
(Batteries Included)
Our resident trust authority tells
you how this portfolio manager
checks out.
COLUMNS
Editorial ..................Michael J. DesChenes 4
Reader comment ................................. 6
Atari Users' Groups ............................ 34
M/L Editor .......................Clayton Walnum 41
Database Delphi ...........Matthew J.W. Ratcliff 65
Scheduled Atari Fairs .......................... 66
Boot Camp .......................Karl E. Wiegers 75
The End User .................Arthur Leyenberger 91
ST notes ...........................D. F. Scott ST95
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 56 - JULY 1987
FEATURES
DiskMend .......................Justin E. Wilder 13
Bypass DOS to solve your disk-
handling problems.
Polar Plotter .......................David Bader 19
Takes on the drudgery of plotting
these equations, you bring out
their beauty, easily.
Copyright Isaac
Q&A ...................................Szlechter 22
A review of the rules and regs
governing software.
Bio-signs ......................Patton Lockwood ST27
This ST BASIC program shows your bio-rhythms in
brilliant colors.
Streamliner .........................James Hague 33
Could your binary files
stand some organization?
Here's a program to do it.
Roto-wrench .........................John Hanley 46
Don your plumbing gear and
wade into this BASIC game.
Four-Star Software Picks ....................... 50
The ANALOG Computing experts
choose their weapons
Talker .........................Anthony A. Nogas 54
Use these utilities with issue 29's Cheep Talk, to
put words in your Atari's mouth.
BBK Barry Kolbe
Artist .......................and Bryan Schappel 67
The team that brought you
The ANALOG Computing
Database turns their
attention to graphic art
in graphics 7+
Trade Clayton
Secrets ..................................Walnum 91
More of Walnum's Wisdom
to keep you from getting those
programming nightmares
REVIEWS
Word Magic/
Graphic Magic ..................Randall Krippner 31
(The Catalog)
A low-price word processor with
text and-graphics capability;
how does it stand up under the
fire of use?
Panak strikes! ......................Steve Panak 65
This issue, Steve takes a look at
Warship and Battle Cruiser (both
from SSI), plus Solid Gold Software
(a package from Activision that includes
Pitfall and Demon Attack).
How do these classics stack up in
today's market?
Music Painter ....................Clayton Walnum 85
(Atari Corp.)
This graphically oriented music
handler could help you take your
shot at becoming the Mozart
of this generation. Should you "pay
the piper" the suggested retail price?
Disk George G.
Library .............................Stepanenko ST88
(Classic Image, Inc.)
Is this organizer worth the money
to keep your programing life
from turning into utter
chaos?
COLUMNS
Editorial ..................Michael J. DesChenes 4
Reader comment ................................. 6
M/L Editor .......................Clayton Walnum 10
Scheduled Atari Fairs .......................... 12
8-bit news ..................................... 12
Atari Users' Groups ............................ 59
The End User .................Arthur Leyenberger 83
ST notes ...........................D. F. Scott ST95
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 57 - SEPTEMBER 1987
FEATURES
NFL Gerry
Game Analyzer ............................Genson 7
Keep stats and make predictions
on your lavonte team.
Desktop publishing William A.
in your own write ........................Benbow 14
An answer to the high cost of
preprint production.
Label Maker .........................Jan Iverson 17
A multipurpose labeller to make
those mailing chores manageable.
Basic Diet ..................Ron Schaefer, M.D. ST25
Whether you're at, above or below your "normal"
weight, this program will help you eat right to
reach your goal.
A CES Matthew J.W.
report .................................Ratcliff 30
A view of the 8-bit and
entertainment news from
the Consumer Electronics Show
which was held this past June
in Chicago.
Trig Donald B.
Machine .....................................Lee 37
Let your Atari do the work for
you when you need to solve those
problems involving triangles.
Bits & Pieces ............Lee S. Brilliant, M.D. 43
This month: an inside look at your Atari's sound
and graphics.
Troll Scott
War II .................................Langston 51
A two-player fantasy warfare,
presented in two segments.
Storybook Larry
in G: ....................................Linson 59
Personalize some fiction for
your favorite youngster.
The ST as a D.F.
recreational vehicle .....................Scott ST64
The ST portion of our CES news.
REVIEWS
The New Aladdin .......................Andy Eddy 35
(Disk Publications)
For Atari 8-bits or STs
A new way for you to get "all the
news that's fit to print" — right on your
monitor, in this general interest electronic
monthly magazine.
High Roller ........................D. F. Scott ST67
(Mindscape)
Climb right back into your Harrier
cockpit for this one. D.F. Scott has
checked it out carefully for you.
Phantasie II .......................Steve Panak ST77
(SSI)
What does our veteran gamer think
of this follow-up ST offering?
Head for the Isle of Ferronah with
us, and find out.
Panak strikes! ......................Steve Panak 81
In this issue, Steve gives us a close
look at Autoduel (Origin Systems)
and the Atari 8-bit version of the first
Phantasie (SSI).
Power Victor T.
Vision ..................................Albino ST88
(Power Systems)
Are the capabilities of this
slideshow organizer what you need
for that presentation you've
been planning?
COLUMNS
Editorial ........................Clayton Walnum 4
Reader comment ................................. 6
8-bit news ..................................... 13
Scheduled Atari Fairs .......................... 13
M/L Editor (updated listing) .....Clayton Walnum 24
Boot Camp .......................Karl E. Wiegers 24
ST notes ...........................D. F. Scott ST79
Atari Users' Groups ............................ 83
The End User .................Arthur Leyenberger 93
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 58 - OCTOBER 1987
FEATURES
The ROBOX Barry Kolbe
Incident .....................and Bryan Schappel 8
At least the alien computer
that crashed in your backyard
can understand English —
but you've still got
plenty to figure out.
Castaway ............................Rick Graves 19
Washed ashore
on a deserted island, you must
find a way to be rescued.
But first, you're determined to
discover the secret the island holds.
A look at
Computalk .............................Andy Eddy 33
This feature-packed BBS
from Texas stands out
in more ways than one.
The Wizard
Part I ...........................Clayton Walnum 41
You're not a programmer, but
you've always wanted to write
an adventure game? No
problem with this unique
system of programs.
Artificial Dr. Ron
Intelligence ..........................Schaefer ST69
Expand your ST's knowledge
base - and save the results
for its reference in future use.
Troll Scott
War II .................................Langston 89
The second half of the
listing — what you've been
anxiously awaiting to
begin the game.
REVIEWS
Bureaucracy .........................Steve Panak 15
(Infocom)
How's the new adventure from Hitchhiker's
author? Dive into the red tape and find out.
Forem ST ........................Blake Arnold ST 39
(Commnet Systems)
Excellent SYSOP control and some
powerful commands, are just a few of
the advantages this program has
over its 8-bit predecessor.
Panak strikes! ......................Steve Panak 57
A look at The Lurking Horror
from Infocom, and Night Mission
Pinball by subLOGIC, an oldie
but goodie.
Video Joyce Worley, Arnie
Game Digest ................Katz and Bill Kunkel 60
Video Games .................................. 60
The basics about systems available.
Slalom (Nintendo) ............................ 64
Super Mario Bros (Nintendo) .................. 64
Centipede and
Robotron 2084 (Atari Corp.) .................. 64
The Legend
of Zelda (Nintendo) .......................... 65
Choplifter! (Sega) ........................... 66
MaxPak ...............................Andy Eddy ST67
(Softwerx)
Is this multifunction ST accessory
the one you've been looking for?
COLUMNS
Editorial ..........................Diane L. Gaw 4
Reader comment ................................. 6
M/L Editor .......................Clayton Walnum 32
Boot Camp .......................Karl E. Wiegers 75
ST notes ...........................D. F. Scott ST87
Scheduled Atari Fairs .......................... 88
Index to Advertisers ........................... 96
ANALOG COMPUTING NO. 59 - APRIL 1988
FEATURES
Shopping for Matthew J.W.
the computer user ......................Ratcliff 7
A comprehensive guide for
all Atari 8-bit consumers. Matt
brings us his list of the best in
8-bit products — both old and new.
Upward ..............................Greg Knauss 15
Stay clear of the man-eating bat
and poison-tipped darts
in this cavern climbing calamity.
RAM-INIT ............................Mack McLeod 21
Are you finding you don't
have enough RAMdisk space?
This program could be just
what you're looking for.
The Wizard
Part 2 ...........................Clayton Walnum 23
Now you can finish designing
that award-winning adventure game
you've been dreaming of for the
past several years.
Bits & Lee S.
Pieces ..........................Brilliant, M.D. 35
Building your own
printer interface/buffer,
the first in a
three section series.
Presentation Jeffrey A.
Graphics ..........................Summers, M.D. 40
Give your presentations
and reports that extra oomph
they need to make your point.
Then Matthew J.W.
and now ................................Ratcliff 59
The evolution of the 8-bit:
some recollections of the past
and speculations for the future
of Atari 8-bits.
Labyrinths ......................Steven Lashower 81
Escape the Labyrinths of
Argonia while eluding the
deadly Patrollers.
REVIEWS
Panak strikes! ......................Steve Panak 55
A look at Stationfall, Infocom's
sequel to Planetfall. Plus, reviews
of TrailBlazer (Mindscape) and
Leaderboard (Access Software).
Video Joyce Worley, Arnie
Game Digest ................Katz and Bill Kunkel 71
The history
of video gaming ................................ 71
Our game experts take a look back.
Joust (Atari Corp.) ............................ 72
Asteroids (Atari Corp.) ........................ 72
Kung Fu (Nintendo) ............................. 73
Hogan's Alley (Nintendo) ....................... 73
Fantasy Zone (Sega) ............................ 73
Hover Force (INTV Corp.) ....................... 74
Midnight Magic (Atari Corp.) ................... 74
Video Game
News Update .................................... 75
A sneak preview of what's to come.
Guitar Clayton
Wizard (Baudville) .......................Walnum
An instructional program that may be of
interest to guitarists of all skill levels. 76
Shuttle II (MichTron) ..................Andy Eddy ST
Andy takes us through the paces
of this Space Shuttle simulation. 95
COLUMNS
Editorial ...................................... 4
Reader comment ................................. 5
The End User .................Arthur Leyenberger 67
ST notes ...........................D. F. Scott ST78
M/L Editor .......................Clayton Walnum 80
ANALOG COMPUTING NO. 60 - MAY 1988
FEATURES
Quick
Screen ............................Earl Davidson 15
An easy and fast way to design and
display your own custom screens.
The MAC/65 De-Tokenizer
...............................Charles Bachand 27
Convert your tokenized MAC/65 files
into standard text.
Money
Pouch ...............................Chuck Rosko 34
Teach children how to count money
with this entertaining program.
Needlework
Design ..................................Regena ST39
Design needlework projects on your
computer screen.
DOS CD ...........................Angelo Giambra 45
Why settle for 64 files on your disk
when you can have 128?
Busy Buddy Express
.........................Matthew J.W. Ratcliff 54
Keep impatient BBSs on-line
automatically.
Binary Load Pictures
............................Charles F. Johnson 57
Display your computer artwork directly
from DOS.
Cloudhopper .........................Greg Knauss 60
This game written in Action! will keep
you hoppin'.
APAC
System ............................Thomas Taniba 64
Add a new graphics mode to your
Atari.
Dealin'
Demo ...............................Eric Huffman 72
An easy subroutine for drawing card
game graphics.
Bits & Pieces
...................Dr. Lee S., Brilliant, M.D. 79
Part 2 continues with Atari Zucchini.
REVIEWS
MicroMod Turbobase (Micromiser
Software) ...........................Steve Panak 31
Breakers (Broderbund Software)
...................................Steve Panak 33
Video Joyce Worley, Arnie
Game Digest Katz and Bill Kunkel
The History of Video Games, Part II .......... 83
Panak strikes! ......................Steve Panak 86
This month Steve reviews Charge at Chick-
amauga (SSI) and Triple Pack (Access
Software).
Working with the Atari ST
(Sunshine Books) ................John W. Little ST89
COLUMNS
Editorial ........................Clayton Walnum 4
Reader Comment ................................. 7
8-bit News ..................................... 13
M/L Editor .......................Clayton Walnum 26
Database Delphi ................................ 77
Boot Camp .......................Karl E. Wiegers 92
Index to Advertisers ........................... 97
ANALOG COMPUTING NO. 61 - JUNE 1988
FEATURES
GEM
Set-up ............................Jackson Beebe 12
Set up your Gemini's printing
attributes—painlessly.
Micro
Dungeon ...........................Jerry Olejarz 18
Rescue the prisoners from their cells in this
6-level dungeon puzzle game.
Character
Transfer .............................Jim Bowles 22
Now you can merge parts of many fonts into one.
Disk Jacket
Printer ..........................Robert Plotkin 27
Get your disks' contents where they belong — on
the outside of the jacket.
Fast Print ..................... Bill Bodenstein 33
A patch to your computer's OS that'll put your
screen into warp speed.
COM-DOS .Robert Berry 36
For people who prefer a command-driven DOS, this
is a special treat.
Magic of Tesselations
...................Allen Moose & Marion Lorenz 46
The secrets of "tiling" revealed.
Rapid Swap .....................Matthew Ratcliff 57
Paint
Shop ........................Jerry M. Beardsley ST59
An ST BASIC program that puts you in command
of your machine's color palette.
REVIEWS
Championship Football
(Atari Corp.) .....................Scott Wasser ST65
Battlezone
(Atari Corp.) ................Maurice Molyneaux ST66
Colonial
Conquest (SSI) ......................Dan Cermak ST72
Video Game Digest
Joyce Worley, Arnie Katz & Bill Kunkel
The History of Video Games
Part III ....................................... 83
Video games were king and the world was right.
Hotline-Video
Game News Update ............................... 84
Letters from VGD Readers ....................... 85
1942 (Capcom) .................................. 85
BurgerTime
(Data East USA) ................................ 86
Lode Runner
(Broderbund Software) .......................... 87
Dig Dug
(INTV Corp.) ................................... 87
Galaga
(Atari Corp.) .................................. 88
Pro Wrestling
(Sega) ......................................... 88
Kung-Fu Master
(Activision) ................................... 89
Great Football
(Sega) ......................................... 90
The Game Doctor ................................ 91
COLUMNS
Editorial ........................Clayton Walnum 4
8-bit news ..........................Frank Cohen 6
Reader Comment ................................. 8
Database Delphi ....................Mchael Banks 54
Boot Camp .......................Karl E. Wiegers 73
End user .....................Arthur Leyenberger 92
ST-Notes ...........................Frank Cohen ST96
ANALOG COMPUTING NO. 62 - JULY 1988
FEATURES
ANALOG Man ........................David Plotkin 12
Here's your big opportunity to assist the ANALOG
Computing staff put together an issue of your
favorite magazine!
Lost In the Fog .....................Greg Knauss 20
Check the readability of your text using this
standard test.
XE Banks ........................David Schofield 23
A how-to on using the memory available on your
130XE.
Modem Use ......................Michael A. Banks 26
Suggestions and tips on using your modem from our
resident telecommunications expert.
The Magic of Tesselations Part 2 ...............
....................Alan Moose and Marion Lorenz 29
More sophisticated tiling techniques are discussed
in the conclusion of this graphics exploration.
Boot Directory ..................Bill Bodenstein 34
Bring up your disk's directory immediately upon
boot-up.
GEnie Update ..........................Andy Eddy 37
It's been a while since we covered this growing
telecommunications service and felt it was time
for another look.
CompuServe's SIG*ATARI .......Michael Schoenbach 40
Cryptogram Solver ....................Kevin Peck 47
A machine language tool to assist in the solving
of those exasperating cryptograms.
Bits & Pieces ............Lee S. Brilliant, M.D. 63
Atari Zucchini continues...
REVIEWS
Panak Strikes! ......................Steve Panak 85
The Newsroom (Springboard) .......Clayton Walnum 90
221 B. Baker Street (Datasoft) .....Steve Panak ST91
Shuffleboard (Shelbourne Software Systems) .....
....................................Steve Panak ST92
Bridge 5.0 (Artworx) ...............Steve Panak ST93
COLUMNS
Editorial .........................Lee H. Pappas 6
M/L Editor .......................Clayton Walnum 8
Reader Comment ................................. 43
ST Notes ............................Frank Cohen 45
8-Bit News ..................................... 74
Boot Camp .......................Karl E. Wiegers 76
Database Delphi ................Michael A. Banks 83
End User .....................Arthur Leyenberger 95
ANALOG COMPUTING NO. 63 - AUGUST 1988
FEATURES
Train Crazy .................................... 10
Join Oscar the Ostrich on the wild railroad
romp on top of a speeding train. Look out for the
tunnels!
by Colin Faller
Solar System Scaler ............................ 12
If you could reduce the earth to the size of a
baseball and hold it in your hand, how far away
would the sun be? How about the moon? This
educational program answers these and many other
questions.
by Carey M. Furlong
Animation ...................................... 25
The art of computer animation made simple,
including two methods for bringing your programs
to life.
by Ron Goodman
Crisis Center .................................. 34
Car crashes, hotel fires, snipers, airplane
hijackings, bank robberies and all manners of
emergency conspire to put your abilities to the
test in this nerve-racking simulation.
by Joe McManus
Wordlock ....................................... 41
Having trouble keeping the riff-raff out of your
private files? Lock 'em up tight with this
machine-language utility.
by Andy A. Lee
PrintScreen .................................... 46
A Graphics 0 screen dump utility that'll print
the contents of your screen from within most any
program.
by Justin E. Wilder
BCALC .......................................... 49
ANALOG Computing is
proud to present a full-featured
spreadsheet program
for 8-bit Atari computers.
by Barry Kolbe and Bryan Schappel
REVIEWS
Barnyard Blaster (Atari Corp.) ................. 9
by Matthew J.W. Ratcliff
Panak Strikes .................................. 92
Steve gives the old thumbs-up/thumbs-down test to
Shiloh: Grant's Trial in the West (SSI)
and Bridge 5.0
(Artworx).
by Steve Panak
COLUMNS
Editorial ...................................... 3
by Clayton Walnum
8-Bit Notes .................................... 6
Reader Comment ................................. 8
Master Memory Map .............................. 14
by Robin Sherer
BASIC Editor II ................................ 32
by Clayon Walnum
ST Notes ....................................... 40
Game Design Workshop ........................... 83
by Craig Patchett
Database Delphi ................................ 96
by Michael A. Banks
Front Cover Photography
Dean Brierly
ANALOG COMPUTING NO. 64 - SEPTEMBER 1988
FEATURES
Master Memory Map, Part 2 ...................... 8
The study of your Atari 8-bit's innards continues.
This month we begin the actual map of your
computer's memory.
by Robin Sherer
Kason's Tower .................................. 12
It's too bad you insulted a prominent citizen of
Golenden, because now you must scale the
treacherous Kason's Tower.
Watch out for the arrows!
by Jim Rogers
Snowplow ....................................... 16
It's snowing again! Quick, hop into your snowplow
and clear the city's streets.
But watch out for the new storms, and don't let
your gas get too low.
An arcade-quality game.
by Barry Kolbe & Bryan Schappel
The Mandelbrot Set ............................. 18
Fractals come to the 8-bit Atari.
A fascinating combination of mathematics and
graphics.
by James J. Greco
Joytype ........................................ 23
A unique typing system that allows people with
certain handicaps to use a joystick to compose
letters and documents.
by John Pilge
REVIEWS
Panak Strikes .................................. 83
This month Infiltrator (Mindscape),
Ace of Aces (Accolade) and Plundered Hearts
(Infocom) are subjected to Steve's critical eye.
by Steve Panak
Awardware (Hi-Tech Expressions) ................ 87
by Matthew J.W. Ratcliff
DELPHI: The Official Guide ..................... 89
(Brady Books/Simon & Schuster)
by Clayton Walnum
COLUMNS
Editorial ...................................... 3
by Lee H. Pappas
Reader Comments ................................ 6
8-Bit News ..................................... 26
Database Delphi ................................ 42
by Michael A. Banks
Boot Camp ...................................... 45
Karl E. Wiegers
ST Notes ....................................... 54
The End User ................................... 80
by Arthur Leyenberger
M/L Editor ..................................... 88
by Clayton Walnum
Game Design Workshop ........................... 90
by Craig Patchett
ANALOG COMPUTING NO. 65 - OCTOBER 1988
FEATURES
Fairway Challenge .............................. 10
Tee-up for some computer golfing fun.
by John T. Pape
Slave Cellars of Golgoloth ..................... 12
The slavers of Golgoloth have captured Princess
Shala, and it's up to you to rescue her.
by Clayton Walnum
Snowplow Editor ................................ 16
Now you can design your own screens for
last month's sensational arcade game, Snowplow.
by Barry Kolbe & Bryan Schappel
What's New in Consumer Electronics ............. 20
Since you own a computer, you're likely
to be interested in some of the other sensational
electronics products that we discovered at this
summer's Consumer Electronic Show.
by Arthur Leyenberger
Advanced Print Shop Graphic Editor ............. 26
A graphic creator for owners of Print Shop
that takes up where the
original Print Shop editor left off.
by Robert Plotkin
Master Memory Map, Part 3 ...................... 35
The third part of this invaluable reference
guide digs yet deeper into the mysteries of your
Atari.
by Robin Sherer
CES Video Game Report .......................... 45
The hottest news on the video game front
from the Summer Consumer Electronics Show.
by Andy Eddy
REVIEWS
Arctic Antics: Spy vs. Spy III ................. 33
by Matthew J.W. Ratcliff
Computing Across America ....................... 61
Printer Buffer Routine & Disk Emulator ......... 67
by Jim Patterson
Ramcharger (Magna Systems) ..................... 68
by Charles Bachand
Panak Strikes .................................. 70
by Steve Panak
COLUMNS
Editorial ...................................... 3
by Frank Cohen
8-Bit News ..................................... 6
Reader Comment ................................. 9
M/L Editor ..................................... 60
by Clayton Walnum
ST Notes ....................................... 72
Database DELPHI ................................ 41
by Michael A. Banks
End User ....................................... 78
by Arthur Leyenberger
ANALOG COMPUTING NO. 66 - NOVEMBER 1988
FEATURES
Atari Streamers ................................ 10
A quickie machine-language routine that
allows you to create vertically scrolling text
displays.
by Brad Timmins
Slave II: Nimral's Grace ....................... 16
The sequel to last month's Slave Cellars
of Golgoloth adventure. Who is trying to kill
Shala?
by Clayton Walnum
Master Memory Map, Part IV ..................... 45
The memory exploration continues.
Join us on a romp through your computer's RAM and
ROM.
by Robin Sherer
Bits 'n' Pieces: POPS .......................... 54
This month ANALOG's electronic wizard
presents a hardware project that'll add
four-channel stereo sound to your Atari computer.
by Lee. S. Brilliant, M.D.
AUTORUN.SYS Secrets ............................ 68
This machine-language program will help you
design AUTORUN.SYS files that'll do just about
anything you want.
by LeRoy Baxter
REVIEWS
3-in-1 Football ................................ 62
reviewed by Dave Arlington
Panak Strikes .................................. 73
This time around Steve takes a look at
thinking games, plus gives us complete reviews of
Solar Star and Drop Zone from Microdaft.
by Steve Panak
Battlezone ..................................... 81
reviewed by Howard Wen
COLUMNS
Boot Camp ...................................... 25
by Karl E. Wiegers
Database DELPHI ................................ 32
by Michael A. Banks
Game Design Workshop ........................... 36
by Craig Patchett
End User ....................................... 78
by Arthur Leyenberger
DEPARTMENTS
Editorial ...................................... 3
by Lee Pappas
Reader Comment ................................. 6
8-Bit News ..................................... 7
BASIC Editor II ................................ 66
by Clayton Walnum
ST Notes ....................................... 76
ANALOG COMPUTING NO. 67 - DECEMBER 1988
FEATURES
Dungeonlords ................................... 10
The DungeonLords' world is filled with danger and
intrigue. Can you battle your way past all the
dangerous creatures and rescue the captives?
by Brian Bradley
BASIC to Binary ................................ 20
A handy utility that'll let you convert BASIC
programs into binary load files that can be
loaded directly from DOS.
by Matthew Arrington
Master Memory Map, Part V ...................... 28
The most complete Atari 8-bit memory map ever
published in a magazine continues.
by Robin Sharer
Action! Graphics Toolkit ....................... 38
Action! programmers rejoice!
Here's a set of graphics routines to make your
favorite language even more powerful.
by Monty McCarty
D:CHECK in Action! ............................. 43
To help you type Action! programs more accurately,
here's a reprint of our checksum program for
Action! listings.
by Steven Yates
REVIEWS
Panak Strikes .................................. 16
This month Steve takes a look at Video Title Shop
Graphics Companion II (Datasoft), Sons of Liberty
(SSI) and Napoleon in Russia (Datasoft).
reviewed by Steve Panak
COLUMNS
Database DELPHI ................................ 26
by Michael A. Banks
Game Design Workshop ........................... 66
by Craig Patchett
End User ....................................... 78
by Arthur Leyenberger
DEPARTMENTS
Editorial ...................................... 3
by Clayton Walnum
Reader Comment ................................. 7
8-Bit News ..................................... 8
M/L Editor ..................................... 19
by Clayton Walnum
BASIC Editor II ................................ 54
by Clayton Walnum
ST Notes ....................................... 56
ANALOG COMPUTING NO. 68 - JANUARY 1989
FEATURES
Stellar Arena .................................. 9
Can you survive the Stellar Arena of Khiv? Fast
arcade action for one arm players.
by John Ortiz
Inferno ........................................ 12
The building is in flames, and it's up to you to
rescue as many people as possible
in this clever game written in BASIC.
by Frank Martone
Master Memory Map, Part VI ..................... 16
The complete guide to your Atari continues.
by Robin Sherer
Edit Magic ..................................... 38
This patch to the XL/XE operating system will add
many handy features to your Atari's
screen editor.
by Bill Bodenstein
Number Editor .................................. 76
Here's a machine-language subroutine that'll add
the equivalent of a PRINT
USING statement to Atari BASIC.
by Mark Odendahl
REVIEWS
Panak Strikes .................................. 65
by Steve Panak
Dive Bomber (Epyx) ............................. 75
reviewed by John S. Manor
COLUMNS
Game Design Workshop ........................... 18
by Craig Patchett
End User ....................................... 32
by Arthur Leyenberger
Database DELPHI ................................ 68
by Michael A. Banks
DEPARTMENTS
Editorial ...................................... 3
by Andy Eddy
8-Bit News ..................................... 7
M/L Editor ..................................... 64
by Clayton Walnum
BASIC Editor II ................................ 72
by Clayton Walnum
ANALOG COMPUTING NO. 69 - FEBRUARY 1989
FEATURES
Trial by Fire .................................. 10
Save bouncing babies from a burning nursery in
this clever and hilarious
Action! game.
by Greg Knauss
Color Set ...................................... 12
Get your Atari's color registers set just the way
you want them with this
"visual" aid.
by Jackson Beebe
Master Memory Map, Part VII .................... 16
The official ANALOG Computing Atari memory map
continues.
by Robin Sherer
Bits & Pieces: UPS ............................. 20
The good doctor shows you how to build an
uninterruptable power supply for
your 8-bit computer.
by Lee S. Brilliant, M.D.
ANALOG Reader Survey ........................... 51
Here's your chance to tell us what you want to see
in your favorite Atari magazine.
by Greg Knauss
Variable Name Table Editor ..................... 70
Want to rename variables without having to go
through the entire program,
changing them one by one? This utility will do the
trick.
by Earl Davidson
Star Rider ..................................... 74
This action arcade shoot-'em-up comes all the way
from merry old England.
by Paul Lay
REVIEWS
XF551 Disk Drive ............................... 9
(Atari Corp.)
reviewed by Matthew J.W. Ratliff
Print Power .................................... 18
(Hi-Tech Expressions)
reviewed by Matthew J.W. Ratcliff
COLUMNS
Boot Camp ...................................... 24
by Karl E. Wiegers
Game Design Workshop ........................... 32
by Craig Patchett
Database DELPHI ................................ 48
by Michael A. Banks
The End User ................................... 66
by Arthur Leyenberger
DEPARTMENTS
Editorial ...................................... 3
by Clayton Walnum
Reader Comment ................................. 6
8-Bit News ..................................... 7
BASIC Editor II ................................ 22
by Clayton Walnum
M/L Editor ..................................... 63
by Clayton Wainum
ANALOG COMPUTING NO. 70 - MARCH 1989
FEATURES
Cartridge Games for Your XEGS .................. 9
The addition of the XEGS to the Atari line has
caused a resurgence of cartridge-based games — old
and new — and 130XE and XEGS owners both can take
advantage of the fun.
by David Plotkin
Pebbles ........................................ 18
From ancient Egypt comes this deceptively simple
desert game using nothing more than a few holes in
the sand and a handful of stones.
by Clive King
Master Memory Map, Part VIII ................... 26
The most complete Atari 8-bit memory map ever
published in a magazine continues.
by Robin Sherer
Un-Sprites ..................................... 36
Now you can have software-controlled sprites as
well as Atari's player/missile graphics.
by Jason Leigh
Atari Videodisc System ......................... 44
The secrets of controlling a laser videodisc from
your Atari computer.
by Bruce Frumker
DUPing BASIC ................................... 48
This handy patch to DOS 2.5 will automatically
switch BASIC on and off as you enter and leave
DOS.
by Bill Bodenstein
Disk Games for Your XEGS ....................... 66
Did you know that with the addition of a disk
drive, all the disk-based games for the 130XE
computer will also run on the XE Game System?
Here's a quick overview of some of the exciting
games available now.
by Matthew J.W. Ratcliff
Electra-Ball ................................... 74
A challenging, two-player game of strategy and
reflexes written in Atari BASIC.
by Frank Marione
REVIEWS
Turboword ...................................... 50
(Micromiser Software)
reviewed by Matthew J.W. Ratcliff
Quintopus ...................................... 73
(Computer Software Services)
reviewed by Jim Patterson
COLUMNS
Database DELPHI ................................ 16
by Michael A. Banks
The End User ................................... 54
by Arthur Leyenberger
Game Design Workshop ........................... 58
by Craig Patchett
DEPARTMENTS
Editorial ...................................... 3
by Clayton Walnum
Reader Comment ................................. 6
8-Bit News ..................................... 7
M/L Editor, .................................... 53
by Clayton Walnum
Basic Editor II ................................ 70
by Clayton Walnum
ANALOG COMPUTING NO. 71 - APRIL 1989
FEATURES
Krazy Mazes .................................... 16
An exciting two-player game of mazes and chases
written entirely in machine language.
by Barry Kolbe
Master Memory Map, Part IX ..................... 8
ANALOG's official memory map continues
by Robin Sherer
Univert ........................................ 68
How many decimeters are there in a cubit? How many
leagues in a light year? With Univert you can
easily convert from any unit of measurement to
another.
by William Frasz & Reid Brockway
Pixel Averaging on the Atari ................... 76
This graphics technique will allow you to hide
those jagged edges in your computer art
masterpieces.
by Stephen Miller
REVIEWS
Panak Strikes .................................. 10
This month Steve looks at Gauntlet (Atari) and
Richard Petty's Talladega (Cosmi).
by Steve Panak
The Converter .................................. 58
(No Frills Software)
by Matthew J.W. Ratcliff
Cheat! ......................................... 67
(Alpha Systems)
by Clayton Walnum
COLUMNS
Database DELPHI ................................ 38
by Michael A. Banks
Game Design Workshop ........................... 2
by Craig Patchett
ST Notes ....................................... 50
by Frank Cohen
The End User ................................... 62
by Arthur Leyenberger
DEPARTMENTS
Editorial ...................................... 3
by Clayton Walnum
Reader Comment ................................. 6
8-bit News ..................................... 14
M/L Editor ..................................... 55
by Clayton Walnum
BASIC Editor II ................................ 60
by Clayton Walnum
ANALOG COMPUTING NO. 72 - MAY 1989
FEATURES
What's New
in Consumer Electronics ........................ 8
The Winter '89 CES didn't offer much for Atari
8-bit owners, but there were many items of
interest for those who want to stay on the
cutting edge of technology.
by Arthur Leyenberger
Super Command Processor ........................ 36
Here's a memory-resident DOS that allows you to
add your own commands — and all that flexibility
in less than 2,000 bytes!
by Bryan Schappel
The Ultimate Graphics File Converter ........... 48
Share your graphics between Newsroom, Print Shop
and MicroPainter with this handy
conversion program.
by Lee S. Brilliant, M.D.
Master Memory Map, Part X ...................... 68
The concluding installment of ANALOG's official
Atari 8-bit memory map.
by Robin Sherer
Crazy Clown Jumper ............................. 74
Can you make it in the circus? Here's your chance
to try — without nets. A 100%
machine-language arcade game.
by Brad Timmins
REVIEWS
Ace of Aces .................................... 67
(Atari Corp.)
reviewed by Matthew J.W. Ratcliff
COLUMNS
Game Design Workshop ........................... 16
by Craig Patchett
Boot Camp ...................................... 27
by Tom Hudson
Database DELPHI ................................ 32
by Michael A. Banks
BASIC Training ................................. 58
by Clayton Walnum
The End User ................................... 64
by Arthur Leyenberger
DEPARTMENTS
Editorial ...................................... 3
by Clayton Walnum
Reader Comment ................................. 6
8-Bit News ..................................... 7
M/L Editor ..................................... 62
by Clayton Walnum
BASIC Editor II ................................ 80
by Clayton Walnum
ANALOG COMPUTING NO. 73 - JUNE 1989
FEATURES
The Adventure Game Showdown .................... 8
Has the addition of graphics to conventional text
adventure games improved the playing
experience? Or are we one step closer to television?
by Michael A. Banks
Secret Agent: Mission 1 ........................ 10
Dr. Moore has created a killer organism, but now
he wants to hand it over to the enemy! This
exciting text adventure in the Infocom tradition
will accept full sentences as input.
by Bany Kolbe
Sector to Printer .............................. 18
Owners of Ultima III can use this program to
create game maps. Fans of other adventure games
can use these ideas to create similar programs.
by David Hill
Disk Directory Alphabetizer .................... 36
This unique program will modify your disks so that
the directories are alphabetized.
by Craig J. Stadler
Super Command Processor, Part 2 ................ 46
Bryan puts the finishing touches on last month's
installment by providing several external
commands.
by Bryan Schappel
Accessing Atari XL Hidden Memory ............... 68
Did you know that your XL is hiding 24K of memory
from you? These routines show you how to use that
memory, either byte-by-byte or as
programmer-switchable banks.
by Kevin T. Pate
Marble ....................................Magic 74
A popular brain-teaser comes home to your Atari.
by Earl Hill
REVIEWS
Mario Bros. .................................... 67
reviewed by Matthew J.W. Ratcliff
Desert Falcon .................................. 73
reviewed by Matthew J.W. Ratcliff
COLUMNS
Database DELPHI ................................ 14
by Michael A. Banks
Boot Camp ...................................... 40
by Tom Hudson
The End User ................................... 58
by Arthur Leyenberger
BASIC Training ................................. 62
by Clayton Walnum
DEPARTMENTS
Editorial ...................................... 3
by Clayton Walnum
Reader Comment ................................. 6
BASIC Editor II ................................ 54
by Clayton Walnum
M/L Editor ..................................... 61
by Clayton Walnum
ANALOG COMPUTING NO. 74 - JULY 1989
FEATURES
Character Set Display Utility .................. 8
This unique program will let you view up to six
different font files all at the same time. A great
way to find out just what all those fonts you've
accumulated really are.
by Dave Arlington
Chaos .......................................... 10
They say that the universe tends toward chaos. But
does it really? Could there, perhaps, be some
order in all that disorder?
by Alfredo L. Acosta
Disk Master .................................... 16
For those of you who want the power to directly
access and manipulate your disk's data, we present
this commercial-quality disk editor.
by Barry Kolbe & Bryan Schappel
DEGAS View ..................................... 18
ST pictures on your 8-hit computer? You bet!
by Matthew J.W. Ratcliff
AUTORUN.SYS Secrets in BASIC ................... 54
A few months ago we published an assembly language
AUTORUN.SYS maker. Now here's a version for all
you BASIC programmers.
by David Schoch
Mazerunner ..................................... 74
An interesting twist to the arcade maze-game
genre. 100% machine language.
by Matt Fruin
REVIEWS
Crystal Castles ................................ 67
(Atari Corp.)
by Matthew J.W. Ratcliff
Into the Eagle's Nest .......................... 68
by Matthew J.W. Ratcllff
COLUMNS
ST Notes ....................................... 14
by Frank Cohen
Boot Camp ...................................... 58
by Tom Hudson
The End User ................................... 72
by Arthur Leyenberger
DEPARTMENTS
Editorial ...................................... 3
by Andy Eddy
Reader Comment ................................. 6
8-bit News ..................................... 12
M/L Editor ..................................... 64
by Clayton Walnum
BASIC Editor II ................................ 70
by Clayton Walnum
ANALOG COMPUTING NO. 75 - AUGUST 1989
FEATURES
Picture Perfect ................................ 8
This combination picture editor and animator will
let you manipulate your MicroPainter
format pictures in a variety of useful ways.
by Joe D. Brzuszek
Capital! ....................................... 10
Get ready to make your first fortune in this
commercial-quality, machine-language
game of high finance.
by Bryan Schappel and Barry Kolbe
Nuclear Mountain ............................... 16
An exciting search-and-destroy mission, written
in Atari BASIC.
by Brad Timmins
Gun Assist ..................................... 58
Atari's new light gun has become a popular gaming
peripheral. Here's a machine-language routine
that'll help you use the light gun in your own
programs.
by Matthew J.W. Ratcliff
REVIEWS
Choplifter ..................................... 51
Reviewed by Matthew J.W. Ratcliff
Dark Chambers .................................. 57
Reviewed by Matthew J.W. Ratcliff
COLUMNS
Boot Camp ...................................... 36
by Tom Hudson
BASIC Training ................................. 40
by Clayton Walnum
The End User ................................... 48
by Arthur Leyenberger
Database DELPHI ................................ 52
Michael A. Banks
DEPARTMENTS
Editorial ...................................... 3
by Clayton Walnum
8-bit News ..................................... 6
Reader Comment ................................. 7
Disk Contents .................................. 38
BASIC Editor II ................................ 46
by Clayton Walnum
M/L Editor ..................................... 50
by Clayton Walnum
ANALOG COMPUTING NO. 76 - SEPTEMBER 1989
FEATURES
RAM Disk 800XL ................................. 8
Now 800XL owners can use some hidden memory to set
up a RAM disk.
by Jerry van Dijk
Sharp Shooter .................................. 10
More light-gun fun from the author of last month's
light-gun tutorial, "Gun Assist."
by Matthew J.W. Ratcliff
Recursion ...................................... 12
It has been claimed that Atari BASIC, because of
its inability to pass parameters
into subroutines, is not capable of recursion.
Guess again.
by Gregg Hesling
Skeet Shoot .................................... 16
Ready? Pull! Use your joystick to blast clay
pigeons out of the sky in this all-machine-
language simulation.
by Tracy Jacobs
XF551 Commands ................................. 54
An exploration of the undocumented commands for
controlling the new
XF551 disk drive.
by Jerry van Dijk
Macro Editor ................................... 58
Type complete lines with a single keystroke. This
program will also create an AUTO-
RUN.SYS file that'll install your macros at every
boot-up.
by Frank Seipel
REVIEWS
Crossbow ....................................... 51
by Matthew J.W. Ratcliff
Diamond GOS .................................... 52
by James F. Patterson
Crime Buster ................................... 57
by Matthew J.W. Ratcliff
The Chessmaster 2000 ........................... 65
by Matthew J.W. Ratcliff
COLUMNS
BASIC Training ................................. 42
by Clayton Walnum
Boot Camp ...................................... 44
by Tom Hudson
ST Notes ....................................... 56
by Frank Cohen
The End User ................................... 62
by Arthur Leyenberger
DEPARTMENTS
Editorial ...................................... 3
by Clayton Walnum
8-bit News ..................................... 6
M/L Editor ..................................... 39
by Clayton Walnum
BASIC Editor II ................................ 40
by Clayton Walnum
Disk Contents .................................. 61
ANALOG COMPUTING NO. 77 - OCTOBER 1989
FEATURES
Error Manual ................................... 6
Here's a helpful program that'll turn those
cryptic error messages into plain English.
by Matthew J.W. Ratcliff
ANALOG Zooms
Into the 24th Century .......................... 10
Fans of Star Trek: The Next Generation
won't want to miss this interview with two
of the hit show's artists.
by Frank Cohen
Keeping Your Atari Busy ........................ 14
This tutorial shows you how
to turn your computer into a clock
and provides some valuable programming
information along the way.
by Reid Brockway
Double Six ..................................... 18
A colorful version of Backgammon
for your Atari.
by Pierre Roberge
Fast Move ...................................... 36
For BASIC programmers wanting
a convenient way to control
Player/Missile graphics.
by John W. Little
TX Cruncher .................................... 52
Take control of Tx as he scoots across his
electric grid, consuming energy
and avoiding the Hulk Robots.
by Frank Martone
Skull Island ................................... 58
You awaken to find yourself laying
on the beach of a strange island.
What dangers lie in wait for you?
Can you get off the island safely?
by John Patuto
REVIEWS
Astronauts ..................................... 56
Matthew J.W. Ratcliff
L.A. Swat/Panther .............................. 57
Matthew J.W. Ratcliff
COLUMNS
BASIC Training ................................. 22
Clayton Walnum
Database DELPHI ................................ 28
Michael A. Banks
Boot Camp ...................................... 32
The End User ................................... 48
DEPARTMENTS
Editorial ...................................... 3
Clayton Walnum
8-bit News ..................................... 26
Disk Contents .................................. 31
BASIC Editor II ................................ 46
M/L Editor ..................................... 55
Clayton Walnum
ANALOG COMPUTING NO. 78 - NOVEMBER 1989
FEATURES
Memory Match ................................... 9
A sound-enhanced version of the ever popular
concentration-type
matching game.
by Joe Brzuszek
Title Maker .................................... 12
This utility will help you create attractive title
screens that remain on your
display as your main program is loading.
by Larry Black
BASIC Utility Package .......................... 15
BASIC programmers will enjoy this set of
RAM-resident programming utilities.
by Barry Kolbe
Atari U.K. Show ................................ 17
Come with us on a short tour of a recent ST show
in merry old England.
by Marshal M. Rosenthal
Survey Sweepstakes ............................. 26
Here's your chance to play a version of a popular
TV game show on your Atari.
by Albert Baggetta
The Assembler/Editor Reference ................. 60
For those who purchased the Atari Assembler/Editor
cartridge without a manual, help is on its way.
by Matthew J.W. Ratcliff
The 1989 ANALOG Gift Guide ..................... 65
Need some gift ideas for that special computer
person?
by Arthur Leyenberger
The Animation Stand: Special Effects ........... 76
Maurice explains how to add some unusual effects
to your computer animations.
by Maurice Molyneaux
Dialog Boxes with GFA BASIC 3.0 ................ 114
Part 1 of a complete tutorial on programming
dialog boxes in this popular language.
by David Plotkin
REVIEWS
Changing Patterns .............................. 49
by Matthew J.W. Ratcliff
MT-32 Controller ............................... 50
by Michael Friesen
Airball ........................................ 51
by Matthew J.W. Ratcliff
Talespin and STAC .............................. 52
by D.A. Brumley.
The ST Gameshelf ............................... 48
This month Ballistix, Batman, Captain Fizz,
Twilight's Ransom and Speedball are reviewed
by Frank Eva and Steve Panak.
COLUMNS
C-Manship ...................................... 7
by Clayton Walnum
The Personal Publisher ......................... 14
by Donavan Vicha
Ian's Quest .................................... 33
by Ian Chadwick
The End User ................................... 36
by Arthur Leyenberger
Database DELPHI ................................ 40
by Michael A. Banks
Boot Camp ...................................... 45
by Tom Hudson
From Over the Big Water ........................ 80
by Marshal M. Rosenthal
The Compukid Connection ........................ 107
by D.A. Brumleve
BASIC Training ................................. 112
by Clayton Walnum
PD Parade ...................................... 39
by George L. Smyth
Assembly Line .................................. 118
by Frank Cohen
The ST Macintosh ............................... 121
by Clayton Walnum
DEPARTMENTS
Editorial ...................................... 3
by Clayton Walnum
Reader Comment ................................. 6
News Clips ..................................... 10
Disk Contents .................................. 109
M/L Editor ..................................... 110
by Clayton Walnum
Footnotes ...................................... 128
by Karl E. Wiegers
ANALOG COMPUTING NO. 79 - DECEMBER 1989
FEATURES
DIR3 ........................................... 7
Finally, a "three across" directory utility.
You'll never again have the filenames scroll off
the screen.
by Matthew J. W. Ratcliff
TURTLE GROOVES ................................. 10
Keeping a marble rolling on a track made up of
movable tiles is challenge enough — but how will
you fare with two marbles? Three? This
commercial-quality game includes an editor for
creating your own screens.
by Greg Knauss
ASSEMBLER/EDITOR REFERENCE, PART 2 ............. 12
The complete overview of the commands and
functions of the Atari Assembler/Editor cartridge
is concluded.
by Matthew J. W. Ratcliff
SKYRISER ....................................... 17
It ain't easy to build a skyscraper. It's even
tougher when you have to beat the competition.
by Frank Martone
ACCESS TO COMPUTERS ............................ 22
How one Atari club brings smiles to the faces of
underprivileged children.
by Tom Arterburn
DIALOG BOXES WITH GFA BASIC 3.0 ................ 24
Part 2 of this helpful tutorial completes our
discussion of this segment of GEM programming with
GFA BASIC.
by David Plotkin
TRUCHET TILES ....... 34
A fascinating look at a graphics system designed
to portray binary data in visual form.
by Frank Kweder
SOFTWARE ENGINEERING: Development Life Cycles ..
................................................ 36
Various types of software-development cycles are
discussed in this month's installment of the
popular series.
by Karl E. Wiegers
MASSAGING YOUR MEGAFILE ........................ 114
Everything you need to know to more than double
the storage capacity of your Megafile 20 hard
drive.
by Gregg Anderson
THE DEGAS ELITE IMAGE GENERATOR ................ 122
This desk accessory communicates directly with
DEGAS Elite, allowing you to create image data
files from your pictures.
by Robert Birmingham & Richard Leinecker
REVIEWS
HiSoft BASIC ................................... 33
by Ian Chadwick
The ST Gameshelf ............................... 72
This month, Lost Dutchman Mine, Battle Chess,
World Karate Championship, Renegade and Thunder
Blade.
by Peter A. Smith, Frank Eva and Steve Panak
Summer Games ................................... 80
by Matthew J. W. Ratcliff
COLUMNS
Database DELPHI ................................ 30
by Michael A. Banks
The End User ................................... 44
by Arthur Leyenberger
C-manship ...................................... 48
by Clayton Walnum
Personal Publisher ............................. 50
by Donavan Vicha
Ian's Quest .................................... 52
by Ian Chadwick
From Over the Big Water ........................ 100
by Marshal M. Rosenthal
The Compukid Connection ........................ 106
by D. A. Brumleve
Boot Camp ...................................... 118
by Frank Cohen
BASIC Training ................................. 120
by Clayton Walnum
DEPARTMENTS
Editorial ...................................... 3
by Frank Cohen
Reader Comment ................................. 6
News Clips ..................................... 8
M/L Editor ..................................... 111
by Clayton Walnum
Disk Contents .................................. 126
Footnotes ...................................... 128
by Karl E. Wiegers
ST Gossip From Hollywood ....................... 130
by TG
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